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Full-Text Articles in Education
Exploring Using Game-Based Learning And Gamification In A Secondary Classroom To Increase Engagement, Mandee Lynn Thiell
Exploring Using Game-Based Learning And Gamification In A Secondary Classroom To Increase Engagement, Mandee Lynn Thiell
Culminating Experience Projects
Research has connected the importance of student engagement and student experience within the classroom but continue to use teacher directed traditional teaching methods. This project explores the use of gamification and game-based learning and how it promotes student engagement. The use of games and game-elements provide a relevant approach that focuses on student autonomy and experience, and ultimately use fun engaging ways to motivate students to learn. This project provides an entry level learning in-service opportunity for secondary educators to discover and create their own lessons that implement gamification and game-based learning in their classrooms in hopes to increase student …
A Look Into Mindset, Motivation, And Self- Regulation: How To Foster Motivation And The Growth Mindset In The Classroom, Jennifer Slack
A Look Into Mindset, Motivation, And Self- Regulation: How To Foster Motivation And The Growth Mindset In The Classroom, Jennifer Slack
Award Winners
People are naturally curious beings, and the desire to learn is a natural and innate part of human nature. So why is it that by the time students reach their secondary education, their motivation is at an all time low? As students’ motivation is directly linked to their success and well-being, this problem is troubling. Many researchers have sought to find the cause of this shift, and what they have found is that although there cannot merely be a single determining factor to account for this shift, the vast majority of our schools and classrooms are promoting strategies, systems, and …