Open Access. Powered by Scholars. Published by Universities.®

Education Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 19 of 19

Full-Text Articles in Education

Generation Z Cybersecurity Learners: The Identification Of Cybersecurity Instructor Strategies And Attributes That Maximize Student Engagement, Jeffrey Rice Apr 2023

Generation Z Cybersecurity Learners: The Identification Of Cybersecurity Instructor Strategies And Attributes That Maximize Student Engagement, Jeffrey Rice

Scholar Week 2016 - present

There exists a significant shortage of cybersecurity specialists in the workforce. Universities should endeavor to keep cybersecurity students engaged if they desire to be competitive and contribute graduates to the remediation efforts of this cybersecurity deficit. Instructors significantly contribute to student engagement and there is a correlation between student engagement and student retention. The purpose of this regional qualitative exploratory study was to identify attributes that Generation Z collegiate cybersecurity learners felt kept them engaged in their cybersecurity courses. The sample comprised 10 individuals identified as GenZ and used purposeful and snowball sampling to select participants. A semi-structured interview strategy …


Emory-Tibet Science Initiative: Changes In Monastic Science Learning Motivation And Engagement During A Six-Year Curriculum, Kelsey M. Gray, Cindy Achat-Mendes, Ann Cale Kruger, Tashi Lhamo, Rinchen Wangyal, Gelek Gyatso, Carol M. Worthman Jan 2022

Emory-Tibet Science Initiative: Changes In Monastic Science Learning Motivation And Engagement During A Six-Year Curriculum, Kelsey M. Gray, Cindy Achat-Mendes, Ann Cale Kruger, Tashi Lhamo, Rinchen Wangyal, Gelek Gyatso, Carol M. Worthman

Biology, Chemistry, and Environmental Sciences Faculty Articles and Research

Led by His Holiness the Dalai Lama, the initiative taken by the Tibetan Buddhist monastic community to connect with western science and scientists presents a unique opportunity to understand the motivations and engagement behaviors that contribute to monastic science learning. In this study, we draw on quantitative data from two distinct surveys that track motivations and engagement behaviors related to science education among monastic students. The first survey was administered at one monastic university in 2018, and the second follow-up survey was completed by students at two monastic universities in 2019. These surveys assessed the reception of science education related …


Engagement And Computational Thinking Through Creative Coding, Dana Hoppe Apr 2020

Engagement And Computational Thinking Through Creative Coding, Dana Hoppe

Honors Theses

Rising enrollments in Computer Science pose an opportunity to engage students from diverse backgrounds and interests; and a challenge to deliver on positive learning outcomes. While student engagement is the driving factor for increased learning performance and retention, it has been declining to new lows for Computer Science students in recent years. In order to further explore the potential of contextualized computing as a tool for increasing engagement in computing and developing Computational Thinking aptitude in students, we have developed an introductory computing course contextualized with Art and Design with modules centered around guiding pedagogical principles and aimed at middle …


Reflection On Use Of The "Reacting To The Past" Pedagogy In A History Of Mathematics Course, Davida Fischman Dec 2019

Reflection On Use Of The "Reacting To The Past" Pedagogy In A History Of Mathematics Course, Davida Fischman

Q2S Enhancing Pedagogy

This brief report provides a reflection on the use of the "Reacting to the Past" (RTTP) pedagogy in a History of Mathematics classroom. The conclusion is drawn that the RTTP pedagogy is very successful in engaging students in active learning, and appropriate games may be utilized to help students learn about the role of mathematics in historical developments as well as in society today.


Student Engagement: What Is The Best Way To Motivate Students In The Secondary Classroom?, Michiah Arguello Dec 2018

Student Engagement: What Is The Best Way To Motivate Students In The Secondary Classroom?, Michiah Arguello

Honors Projects

In the secondary education classroom, the question often arises: How do we engage our students? Often, we are faced with heads down on desks, glassy eyes, and students who don’t remember content taught to them the day before. How can we engage them? How can we motivate them to want to learn?

In this study, I will examine five procedures determined by educators to enhance student engagement. In each section, I will discuss the procedure, discuss what the procedure’s steps are and how to approach it, and share a way I have utilized this procedure and reflect on its effectiveness. …


Three Decades Of Universal Design - Defining Moments, Margaret Kinsella Jan 2018

Three Decades Of Universal Design - Defining Moments, Margaret Kinsella

Articles

This paper contributes to the growing research on incorporating Universal Design in the Higher Education landscape by presenting a Practitioner's Perspective on Universal Design as delivered in the Institute of Technology, Blanchardstown (ITB) in the first year of a creative digital media degree as part of the first year experience. This first year experience is a transition time for many students and has many complexities; while being an exciting and fulfilling time, the transition can also be challenging and isolating. Through Universal Design, the aim is to enable students to 'Get connected' and 'Stay connected'. Universal Design for Learning is …


An Engagement Strategy For Teaching Computing Concepts, El Sayed Mahmoud Jun 2017

An Engagement Strategy For Teaching Computing Concepts, El Sayed Mahmoud

Publications and Scholarship

The research work in this paper investigates a new teaching strategy that uses active learning through play to increase students’ uptake of learning computing concepts. The strategy promotes student engagement through playing a customized Jenga game. The game consists of a set of blocks, one side of each block is covered with a piece of dry-erase tape to allow erasing and writing on the blocks. This allows instructors to reuse this editable Jenga for developing their own game-based learning activities. The editable Jenga can be used without writing if needed. Three sample activities with writing have been developed and conducted …


The Promise Of An Energy Tracker Curriculum For Promoting Home-School Connections And Youth Agency In Climate Action, Elizabeth M. Walsh, Derek Jenkins, Eugene Cordero Apr 2016

The Promise Of An Energy Tracker Curriculum For Promoting Home-School Connections And Youth Agency In Climate Action, Elizabeth M. Walsh, Derek Jenkins, Eugene Cordero

Faculty Research, Scholarly, and Creative Activity

Formal classroom learning experiences that support sustainable behaviors outside the classroom necessarily must bridge students’ home and school lives, as knowledge and practice learned in the classroom is implemented outside of school. To this end, we study the impact of the Green Ninja Energy Tracker curriculum, which uses students’ home energy data in the classroom to promote engagement in climate change and conservation behaviors. Data is drawn from class observations, a focus group, and pre- and post- surveys of a pilot implementation of this curriculum in a diverse 12th-grade Earth Science classroom at an alternative school. We investigate what factors …


Preparing Computer Science Graduates For The 21st Century, Paul Parsons Sep 2015

Preparing Computer Science Graduates For The 21st Century, Paul Parsons

Paul Parsons

The nature of computer use has changed remarkably in the past fifty years. However, most undergraduate computer science courses are still often taught through an old paradigm that is not adequate to address modern concerns. This 90 minute seminar will address some issues relevant to preparing computer scientists for the 21st century. These include issues central to human-computer interaction (HCI) such as cognitive and perceptual aspects of computer users, ergonomics, and human factors. Although there has been literature on this topic for at least the past 15 years, it is still not widely recognized nor understood by the majority of …


Naturalists’ Perspectives On The Use Of Mobile Technology During A Nature Hike, Aubin Marishka Radzewicz St. Clair Aug 2015

Naturalists’ Perspectives On The Use Of Mobile Technology During A Nature Hike, Aubin Marishka Radzewicz St. Clair

Master's Theses

Naturalists act as our link between scientific knowledge and the public’s understanding of natural history and conservation efforts. In order for them to succeed, they need access to reference materials as well as up-to-date information (Mankin, Warner, & Anderson, 1999). Incorporating mobile technology (i.e. tablets) into naturalists’ endeavors in natural history and environmental education can be used as supportive and educational tools. My project investigated how newly trained naturalists used tablet technology while leading groups of children on nature hikes. I investigated naturalists’ views on the use of mobile technology as a tool during the hikes. My research was guided …


Community Flood Education And Awareness In Fairfield City (Report), Neil Dufty Nov 2012

Community Flood Education And Awareness In Fairfield City (Report), Neil Dufty

Neil Dufty

No abstract provided.


Sea No Evil, Hear No Evil - Community Engagement On Adaptation To Sea Level Change, Neil Dufty, Heather Stevens, Stuart Waters, Greg Giles Oct 2012

Sea No Evil, Hear No Evil - Community Engagement On Adaptation To Sea Level Change, Neil Dufty, Heather Stevens, Stuart Waters, Greg Giles

Neil Dufty

No abstract provided.


A Theoretical Framework For Serious Game Design: Exploring Pedagogy, Play And Fidelity And Their Implications For The Design Process, Pauline Rooney Oct 2012

A Theoretical Framework For Serious Game Design: Exploring Pedagogy, Play And Fidelity And Their Implications For The Design Process, Pauline Rooney

Articles

It is widely acknowledged that digital games can provide an engaging, motivating and “fun” experience for students. However an entertaining game does not necessarily constitute a meaningful, valuable learning experience. For this reason, experts espouse the importance of underpinning serious games with a sound theoretical framework which integrates and balances theories from two fields of practice: pedagogy and game design (Kiili, 2005; Seeney & Routledge, 2009). Additionally, with the advent of sophisticated, immersive technologies, and increasing interest in the opportunities for constructivist learning offered by these technologies, concepts of fidelity and its impact on student learning and engagement, have emerged …


Learning For Disaster Resilience, Neil Dufty Mar 2012

Learning For Disaster Resilience, Neil Dufty

Neil Dufty

No abstract provided.


Why Are People So Unkind? Unravelling Community Responses To Floodplain And Emergency Management (Powerpoint), Neil Dufty, Mel Taylor, Garry Stevens Jan 2012

Why Are People So Unkind? Unravelling Community Responses To Floodplain And Emergency Management (Powerpoint), Neil Dufty, Mel Taylor, Garry Stevens

Neil Dufty

No abstract provided.


Using Social Media To Build Community Disaster Resilience, Neil Dufty Dec 2011

Using Social Media To Build Community Disaster Resilience, Neil Dufty

Neil Dufty

No abstract provided.


Using Social Media For Natural Disaster Resilience (Booklet), Neil Dufty Jun 2011

Using Social Media For Natural Disaster Resilience (Booklet), Neil Dufty

Neil Dufty

No abstract provided.


Engagement Or Education?, Neil Dufty Jun 2011

Engagement Or Education?, Neil Dufty

Neil Dufty

No abstract provided.


Roles And Responsiblities For Vicses In Flood Education (Report), Neil Dufty Nov 2007

Roles And Responsiblities For Vicses In Flood Education (Report), Neil Dufty

Neil Dufty

No abstract provided.