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Articles 1 - 18 of 18
Full-Text Articles in Education
An Ethical Discussion About The Responsibility For Protection Of Minors In The Digital Environment: A State-Of-The-Art Review, Charles Alves De Castro, Aiden Carthy, Isobel Oreilly Dr
An Ethical Discussion About The Responsibility For Protection Of Minors In The Digital Environment: A State-Of-The-Art Review, Charles Alves De Castro, Aiden Carthy, Isobel Oreilly Dr
Articles
Many ethical questions have been raised regarding the use of social media and the internet, mainly related to the protection of young people in the digital environment. In order to critically address the research question "who is responsible for ethically protecting minors in the digital environment?", this paper will review the main literature available to understand the role of parents, the government, and companies in protecting young people within the digital environment. We employed a holistic process that covers a state-of-the-art review and desk research. The article is divided into four sessions; (1) Government Policies from the European Union (EU) …
Calls For Change: Seeing Cancel Culture From A Multi-Level Perspective, Tomar Pierson-Brown
Calls For Change: Seeing Cancel Culture From A Multi-Level Perspective, Tomar Pierson-Brown
Articles
Transition Design offers a framework and employs an array of tools to engage with complexity. “Cancel culture” is a complex phenomenon that presents an opportunity for administrators in higher education to draw from the Transition Design approach in framing and responding to this trend. Faculty accused of or caught using racist, sexist, or homophobic speech are increasingly met with calls to lose their positions, titles, or other professional opportunities. Such calls for cancellation arise from discreet social networks organized around an identified lack of accountability for social transgressions carried out in the professional school environment. Much of the existing discourse …
You Can't Lose A Game If You Don't Play The Game: Exploring The Ethics Of Gamification In Education, Dympna O'Sullivan, Ioannis Stavrakakis, Damian Gordon, Andrea Curley, Brendan Tierney, Emma Murphy, Michael Collins, Anna Becevel
You Can't Lose A Game If You Don't Play The Game: Exploring The Ethics Of Gamification In Education, Dympna O'Sullivan, Ioannis Stavrakakis, Damian Gordon, Andrea Curley, Brendan Tierney, Emma Murphy, Michael Collins, Anna Becevel
Articles
Gamification has been hailed as a meaningful solution to the perennial challenge of sustaining student attention in class. It uses facets of gameplay in an educational context, including things such as points, leaderboards and badges. These are clearly efforts to make the student experience more entertaining and engaging, but nonetheless, they are also clearly digital nudges and attempts to change the students’ behaviours and attitudes to a specific set of concepts, and in which case they must, and should, be subject to the same ethical scrutiny as any other form of persuasion technique, as they may be unintentionally eroding the …
Enhancing Connections Between Internship And Education, Frank Cullen
Enhancing Connections Between Internship And Education, Frank Cullen
Articles
This model provides a structure to develop an enhanced the learner experience. The concept of internship is complex. It hinges on the relationships and connections between the Schools, student, industry and institutions. It relates to the quality of the engagement with academic, administrative and support staff as well as their interaction with and for students and potential employers. At the institutes core should be the quality, breadth and appropriateness of internship that the student and industry experience.
An Introduction To Positive Sum Design, Ian Gonsher
Positive Sum Design And The Economics Of Sharing, Ian Gonsher
Positive Sum Design And The Economics Of Sharing, Ian Gonsher
Articles
No abstract provided.
Double Or Nothing: Reflections On Bridge Design, Hillary Brown
Double Or Nothing: Reflections On Bridge Design, Hillary Brown
Articles
No abstract provided.
Post Critical Again, Charlie Cannon
Introduction To Making Futures, Pelle Ehn
Jewish Games For Learning: Renewing Heritage Traditions In The Digital Age, Owen Gottlieb
Jewish Games For Learning: Renewing Heritage Traditions In The Digital Age, Owen Gottlieb
Articles
Rather than a discontinuity from traditional modes of learning, new explorations of digital and strategic games in Jewish learning are markedly continuous with ancient practices. An explication of the close connections between traditional modes of Jewish learning, interpretive practice, and gaming culture can help to explain how Jews of the Digital Age can adopt and are adapting modern Games for Learning practices for contemporary purposes. The chapter opens by contextualizing a notion of Jewish Games and the field of Games for Learning. Next, the chapter explains the connections between game systems and Jewish traditions. It closes with a case study …
What Makes A Technology Appropriate?, Barrett Hazeltine
What Makes A Technology Appropriate?, Barrett Hazeltine
Articles
No abstract provided.
A Company Town, Daniel Peltz, Sheridan Coleman
Matafunctional/Metafictional Objects, Paolo Cardini
Urban Eden, Anne Tate
Design For Transitions - From And To What?, Cameron Tonkinwise
Design For Transitions - From And To What?, Cameron Tonkinwise
Articles
No abstract provided.
Critical Design And The Critical Social Sciences, Damian White
Critical Design And The Critical Social Sciences, Damian White
Articles
No abstract provided.
On Creative Dialectics, Ian Gonsher
The Literature Of Political Things And Places: Reading And Writing Design, Susan Yelavich
The Literature Of Political Things And Places: Reading And Writing Design, Susan Yelavich
Articles
No abstract provided.