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Full-Text Articles in Education
Use Of Virtual Games For Interactive Learning In A Pharmacy Curriculum, Jerika Lam, Mary Gutierrez, Jeff A. Goad, Larisa Odessky, Jason Bock
Use Of Virtual Games For Interactive Learning In A Pharmacy Curriculum, Jerika Lam, Mary Gutierrez, Jeff A. Goad, Larisa Odessky, Jason Bock
Pharmacy Faculty Articles and Research
Background and purpose: To evaluate student pharmacists’ attitudes and satisfaction toward playing educational virtual games in the classroom.
Educational activity and setting: The study setting was playing virtual games in the classroom setting. First year student pharmacists participated in two Mimycx quests in the Healthcare Communication and the Psychiatry/Neurology courses. Students were randomly assigned into teams and worked together to complete the assigned quest games. Completion of the pre- and post-quest questionnaires via Qualtrics was voluntary.
Findings: A total of 79 student pharmacists played the Mimycx quests. Only 66 students completed both pre- and post-quest questionnaires. Students …
Teaching Tools And Communication Solutions, Jennifer Wilson, Ms, Els, Anthony Frisby, Phd
Teaching Tools And Communication Solutions, Jennifer Wilson, Ms, Els, Anthony Frisby, Phd
Program Directors Retreat
No abstract provided.
A Word From The Writing Center (January 2018), Jennifer Wilson, Ms, Els
A Word From The Writing Center (January 2018), Jennifer Wilson, Ms, Els
A Word From the Writing Team (Newsletter)
This issue includes:
- New Year, New Publishing Goals
- Grammar Time
- Writing Cafe