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Articles 1 - 11 of 11

Full-Text Articles in Education

Cognitive Apprenticeships: An Instructional Design Review, Brent Wilson, Peggy Cole Mar 2016

Cognitive Apprenticeships: An Instructional Design Review, Brent Wilson, Peggy Cole

Brent Wilson

This discussion of the relationship between two related disciplines--cognitive psychology and instructional design (ID)--characterizes instructional design as a more applied discipline, which concerns itself more with prescriptions and models for designing instruction, while instructional psychologists conduct empirical research on learning and instructional processes. It is posited that a problem-solving orientation to education is needed if schoo]s are to achieve substantial learning outcomes, and the concept of cognitive apprenticeships, which emphasize returning instruction to settings where worthwhile problems can be worked with and solved, is proposed as a possible solution to this problem. A brief review of ID models focuses on …


Critical Success Factors In M-Learning: A Socio- Technical Perspective, Vlad Krotov Jan 2015

Critical Success Factors In M-Learning: A Socio- Technical Perspective, Vlad Krotov

Vlad Krotov

Educational institutions around the world increasingly view mobile technology as an effective platform for educating a new generation of students. Unfortunately, educational institutions often fail to achieve substantial results with their mobile-learning initiatives. Studies on m-learning have produced several recommendations about how to improve of its success. These recommendations cover a set of factors limited to people, technology, and pedagogy. This qualitative case study adopts a broader socio-technical perspective on m-learning and produces an extended list of critical success factors in m-learning. These factors fall into organization, people, pedagogy, and technology domains. I used the Abilene Christian University as the …


Standards For Educational, Edutainment, And Developmentally Beneficial Computer Games, R. Peterson, I. Verenikina, J. Herrington Sep 2014

Standards For Educational, Edutainment, And Developmentally Beneficial Computer Games, R. Peterson, I. Verenikina, J. Herrington

I. Verenikina

The results of a comprehensive review of the body of research concerning the developmental and educational value of computer gaming for children is reported. Based on the review, design criteria are proposed for educational and edutainment computer games. In addition, a hierarchy of educational, edutainment, and entertainment game categories is introduced. It is argued that a standard educational labeling system is needed to assist parents and teachers with selecting computer games. A gap in the research is highlighted with regard to the affordances of computer games to facilitate the development of young children’s higher order thinking. It is recommended that …


A Critical Examination Of Food Technology, Innovation And Teacher Education : A Technacy Genre Theory Perspective, Angela Frances Turner Dec 2012

A Critical Examination Of Food Technology, Innovation And Teacher Education : A Technacy Genre Theory Perspective, Angela Frances Turner

Dr Angela Turner

There are many and varied forces that shape food technology curriculum, but two that emerge as significant and of specific interest to this research are the perceptions of food technology education and economic trends that influence food technology. The broad goal was to examine the extent to which food technology in secondary schooling is well placed to meet emerging policy and economic demand for food innovation expertise in the industry. With both the school sector and the professional sector each asserting that their respective perceptions of Food Technology was correct, a method for clarifying and classifying the nature of the …


Learning Designs: Bridging The Gap Between Theory And Practice, S. Bennett, S. Agostinho, Lori Lockyer, Lisa Kosta, J. Jones, R. Koper, Barry Harper May 2012

Learning Designs: Bridging The Gap Between Theory And Practice, S. Bennett, S. Agostinho, Lori Lockyer, Lisa Kosta, J. Jones, R. Koper, Barry Harper

Professor Lori Lockyer

This paper summarises the work being conducted in an ongoing research agenda focused on exploring how the ‘learning design’ construct can be used to support university educators to create both pedagogically sound and interoperable e-learning experiences. The premise of this work is that a learning design can be used to support the pedagogical design process and the integration of international e-learning standards, such as learning object metadata and IMS-LD, enabling resources and tools to be technically interoperable across different standards-compliant systems. The paper presents the rationale guiding this research focus, describes the features of the research that is underway, and …


Beyond Research: Opencourseware In The Institutional Repository, Heather Leary, Brett Shelton, Marion Jensen Mar 2012

Beyond Research: Opencourseware In The Institutional Repository, Heather Leary, Brett Shelton, Marion Jensen

Heather Leary, Ph.D.

Presentation given at the 2009 LITA National Forum in Salt Lake City, Utah on archiving OpenCourseWare in the Institutional Repository. The main function of OpenCourseWare is to provide open access to collections of educational materials used in formal courses. The main function of an Institutional Repository is to collect, preserve, and disseminate intellectual output of an institution. Since OCW is a significant portion of the intellectual output of a university, archiving OCW in an institutions repository seems a perfect marriage of means and opportunity.


The State Of Media Literacy: A Response To Potter., Renee Hobbs Dec 2010

The State Of Media Literacy: A Response To Potter., Renee Hobbs

Renee Hobbs

No abstract provided.


Empowerment And Protection: Complementary Strategies For Digital And Media Literacy In The United States, Renee Hobbs Sep 2010

Empowerment And Protection: Complementary Strategies For Digital And Media Literacy In The United States, Renee Hobbs

Renee Hobbs

Billions of dollars are being spent in the United States to make sure that children and young people have computers, data projectors and access to the Internet in elementary and secondary schools. There is robust experimentation now ongoing as teachers explore how to use technology primarily as a means to accomplish traditional content learning outcomes. Digital and media literacy education offers an alternative model that emphasizes a set of practical competencies or life skills that are necessary for full participation in a highly-mediated society. Digital and media literacy competencies are not only needed to strengthen people’s capacity to use information …


Reaching For The Stars: Making The Most Of Your Educational Opportunities, Sandie Waters Dec 2008

Reaching For The Stars: Making The Most Of Your Educational Opportunities, Sandie Waters

Sandie H Waters

No abstract provided.


Reaching For The Stars: Making The Most Of Your Educational Opportunities, Sandie Waters Dec 2008

Reaching For The Stars: Making The Most Of Your Educational Opportunities, Sandie Waters

Sandie H Waters

No abstract provided.


Reaching For The Stars: Making The Most Of Your Educational Opportunities, Sandie Waters Dec 2008

Reaching For The Stars: Making The Most Of Your Educational Opportunities, Sandie Waters

Sandie H Waters

No abstract provided.