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Instructional Media Design

Georgia State University

Learning Sciences Faculty Publications

Series

CS1; subgoal learning; worked examples; problem solving

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Full-Text Articles in Education

Design And Pilot Testing Of Subgoal Labeled Worked Examples For Five Core Concepts In Cs1, Lauren Margulieux, Briana B. Morrison, Adrienne Decker Jul 2019

Design And Pilot Testing Of Subgoal Labeled Worked Examples For Five Core Concepts In Cs1, Lauren Margulieux, Briana B. Morrison, Adrienne Decker

Learning Sciences Faculty Publications

Subgoal learning has improved student problem-solving performance in programming, but it has been tested for only one-to-two hours of instruction at a time. Our work pioneers implementing subgoal learning throughout an entire introductory programming course. In this paper we discuss the protocol that we used to identify subgoals for core programming procedures, present the subgoal labels created for the course, and outline the subgoal-labeled instructional materials that were designed for a Java-based course. To examine the effect of subgoal labeled materials on student performance in the course, we compared quiz and exam grades between students who learned using subgoal labels …