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Full-Text Articles in Education
What Features Of Interactive Multimedia Technology Maximise The Motivation Of Primary School Aged Children Learning Music Theory?, Nick Netis
Theses : Honours
This study was conducted to find out what features of interactive multimedia elements best engage children between the ages of 8 and 12 in the process of learning music theory. Previous research into similar areas has indicated that multimedia technologies, such as CD-ROM, arc advantageous in teaching musical theory. A commercially available software application, Musicolour, that uses multimedia delivery of musical theory lessons, was analysed to identify the elements that the students found motivating. These features included the use of a combination of audio cues, graphical cues and interactivity. The findings were analysed to determine which multimedia elements or combination …
Mapcast : Real-Time Collaboration With Concept Maps, Brett Greay
Mapcast : Real-Time Collaboration With Concept Maps, Brett Greay
Theses : Honours
This thesis describes the development of the application mapCAST, a computer-based concept-mapping tool that allows synchronous collaboration via TCP/IP networks, such as the Internet The useability and feasibility of mapCAST as a computer-based tool was examined and analysed in a real world situation. Results indicate that mapCAST is successful as a collaborative tool in a situations involving knowledge organisation, but lacks certain functionality that many Macintosh users are accustomed to.
Characteristics That Determine The Holding Power Of Computer-Based Exhibits At Scitech Discovery Centre, Victoria Dodds
Characteristics That Determine The Holding Power Of Computer-Based Exhibits At Scitech Discovery Centre, Victoria Dodds
Theses : Honours
Scitech Discovery Centre is a hands-on science and technology centre located in the city West Complex, West Perth. The centre contains over 160 interactive exhibits including a number of computer-based exhibits that cover topics not easily incorporated in standard interactive exhibits. The problem considered in this study was the observed low percentage of visitors completing the programmes at seven of these computer-based exhibits. The author used unobtrusive observation and survey methods of data collection, for 245 visitors, on sundays over a three month period. The study was to determine two things, firstly the holding power of the exhibits, and secondly, …
An Investigation Into The Interaction Of Children Using A Computer-Based Adventure Game, Jeffrey Mountjoy
An Investigation Into The Interaction Of Children Using A Computer-Based Adventure Game, Jeffrey Mountjoy
Theses : Honours
This study investigated the types of Interactions which occurred as children played a computer based adventure game. Year six children (N = 15) from five different schools participated in the study and were observed playing the game over a period of three to four thirty minute sessions. Video tape recordings and direct observations were made of the groups as they played the game. Individual Interviews were conducted with each player at the conclusion of the treatment period. Data collected from each of the groups was used to study and the forms of Interaction displayed by players noted. It was found …