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Full-Text Articles in Education
Virtual Enhancement To Physical Spaces: A Qr Code Based Orientation Game, Vanessa P. Dennen, Shuang Hao, Sungwoong Lee, Taehyeong Lim
Virtual Enhancement To Physical Spaces: A Qr Code Based Orientation Game, Vanessa P. Dennen, Shuang Hao, Sungwoong Lee, Taehyeong Lim
The Emerging Learning Design Journal
University orientations are typically passive events for students, with activities that include sitting and listening to speakers and perhaps talking to others seated nearby. In this project, the authors sought to provide a more active and collaborative component to a university orientation via a team-based game that incorporated content included in a typical orientation and modeled appropriate instructional technology use. This mobile orientation game used QR codes and videos to augment the physical environment of an academic building. This paper describes the design and development process for this game, and presents the results of an evaluation conducted at the end. …
Who Really Said What? Mobile Historical Situated Documentary As Liminal Learning Space, Owen Gottlieb
Who Really Said What? Mobile Historical Situated Documentary As Liminal Learning Space, Owen Gottlieb
Articles
This article explores the complexities and affordances of historical representation that arose in the process of designing a mobile augmented reality video game for teaching history. The process suggests opportunities to push the historical documentary form in new ways. Specifically, the article addresses the shifting liminal space between historical fiction narrative, and historical interactive documentary narrative. What happens when primary sources, available for examination are placed inside of a historically inspired narrative, one that hews closely to the events, but creates drama through dialogues between player and historical figure? In this relatively new field of interactive historical situated documentary, how …