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Full-Text Articles in Education

Synching Up On A Satisfaction: A Mixed Methods Study Exploring Synchronous Online Classroom Learning Satisfaction In The Corporate Training Environment, Andrew Burklund Dec 2020

Synching Up On A Satisfaction: A Mixed Methods Study Exploring Synchronous Online Classroom Learning Satisfaction In The Corporate Training Environment, Andrew Burklund

The Interactive Journal of Global Leadership and Learning Infographics

Despite rapid evolution and innovation, “online learning” is no longer a universal term. There is a need to expand the existing research base to include subsets of online classrooms and include more diverse populations of learners. The overarching question for this study focused on synchronous online classroom satisfaction in a corporate setting. The researcher analyzed four years of historical learner- satisfaction data from post-class Level-1 satisfaction surveys from a Fortune 100 company. In total, 15,577 learner responses were collected, analyzed, and converged with data collected from employee focus groups related to synchronous online classroom satisfaction. The statistical analysis of learning …


Leading The Way: A Critical Narrative About The Creation Of An Online Professional Development Program, Otis Wilder Oct 2020

Leading The Way: A Critical Narrative About The Creation Of An Online Professional Development Program, Otis Wilder

USF Tampa Graduate Theses and Dissertations

Leading the Way is a narrative examination of how I (the author) built a professional development training program for the hospitality industry in cooperation with my university and numerous hospitality industry leaders from our community. The program was developed over the course of a year by a large team of people working together to create the Hospitality Leadership Program (HLP). My role in the creation of the HLP was that of instructional designer and curriculum developer. The purpose of the narrative is to provide a critical view of the interactions between the fields of instructional design and curriculum development during …


Video Feedback: Is It Worth The Effort? A Response To Borupe Et Al., Patrick R. Lowenthal Feb 2020

Video Feedback: Is It Worth The Effort? A Response To Borupe Et Al., Patrick R. Lowenthal

Educational Technology Faculty Publications and Presentations

It is easier than ever to provide video feedback. Research has shown that video feedback, among other things, can help increase conversational and afective communication. However, research also suggests that despite its benefts, instructors and students might prefer text-based feedback. The following paper responds to research by Borup, West, and Thomas (Educ Technol Res Dev 63(2): 161–184. https://doi.org/10.1007/s11423-015- 9367-8, 2015), describes the value of their research, how it can be applied, some limitations, and future areas of research in a time where colleges are shifting to digital


Assessing Learning Efficiency In Narrative Simulation Delivered Through Interactive Multimedia, Christopher Shannon Daniel Jan 2020

Assessing Learning Efficiency In Narrative Simulation Delivered Through Interactive Multimedia, Christopher Shannon Daniel

Theses and Dissertations--Curriculum and Instruction

This study evaluated the effects of Narrative Simulation (NS) on learning and cognitive load. Specifically, it measured the potential differences in observed instructional efficiency when comparing a self-paced expository multimedia lesson to a NS lesson which involves a character-focused story with multiple decision inputs at key points.

This ex post facto design observed 119 participants consisting of preservice teachers from a large public university in the southeastern United States. They were divided into two sequence groups: (a) Expository Lesson Group; and (b) Narrative Simulation group. The Expository group received Expository Lesson One first, then Expository Lesson Two, and then Narrative …


Developing Online Sense Of Community: Graduate Students' Experiences And Perceptions, Jesus Trespalacios, Lida J. Uribe-Florez Jan 2020

Developing Online Sense Of Community: Graduate Students' Experiences And Perceptions, Jesus Trespalacios, Lida J. Uribe-Florez

Educational Technology Faculty Publications and Presentations

Building a sense of community (SoC) is an important process in the success of distance education and students’ retention. However, developing a community in online learning environments is not an easy task. The purpose of this research study is to explore perceptions of graduate students on SoC and learning after using different collaborative activities with diverse forms of interaction (text, audio, and video) in an online educational research course. Quantitative data from two surveys and qualitative data from individual interviews were collected. Findings indicate that multimodal and scaffolding interactive activities help to support connectedness and learning, and therefore foster online …


Chopped Id: Students Engaged In Gamification To Enhance Advanced Instructional Design Techniques, John Baaki, Tian Luo Jan 2020

Chopped Id: Students Engaged In Gamification To Enhance Advanced Instructional Design Techniques, John Baaki, Tian Luo

STEMPS Faculty Publications

The Food Network's television show Chopped pits chefs against each other, in a three-round battle, to create their best appetizer, entrée, and dessert. Facing master chef judges, the chef participants present their dishes with one chef chopped (eliminated) after each round. The last chef standing is crowned the Chopped Champion. A faculty member in an instructional design and technology program, created Chopped ID, an innovative adaptation and gamification of the Food Network's Chopped for application in a distance learning environment. Participating as competitors and judges, graduate students, firsthand, experienced gamification as an advanced instructional design technique. In the end, Chopped …


Building Creative Confidence During Covid-19: Adapting Design Thinking For Online Learning, Lisha Bornilla, Marianne Kayle Amurao Jan 2020

Building Creative Confidence During Covid-19: Adapting Design Thinking For Online Learning, Lisha Bornilla, Marianne Kayle Amurao

Quantitative Methods and Information Technology Faculty Publications

In this paper, we describe our experience in designing and delivering a course on Creativity and Innovation Management with a heavy emphasis on Design Thinking using Kolb’s Learning Cycle theory as a framework. The main challenge involved being able to preserve targeted outcomes based on Creative Confidence despite the constraints imposed by lockdowns due to the COVID-19 pandemic. The metadisciplinary approach to re-implementing the course with technology through principles involving Puentedura’s SAMR model has yielded positive results based on creative confidence as the primary desired outcome.