Open Access. Powered by Scholars. Published by Universities.®
- Keyword
-
- STEAM (10)
- STEM (4)
- Design (3)
- Education (3)
- Engineering (3)
-
- Art (2)
- Culture (2)
- Industry (2)
- 21st Century Skills (1)
- Alginate (1)
- Arabia (1)
- Arts integration (1)
- Basic circuitry (1)
- Branch campus (1)
- Challenge-Based Learning (1)
- Claremont Graduate University (1)
- Cloud Curriculum (1)
- College General Education (1)
- Community (1)
- Computer graphics (1)
- Conductive vs. nonconductive materials (1)
- Constructivist Theory (1)
- Creative Economy (1)
- Curriculum (1)
- Eco-art (1)
- EcoScience + Art (1)
- Ecological Sustainability (1)
- Ecological science communication (1)
- Ecosystem restoration (1)
- Electrical shorts and troubleshooting (1)
Articles 1 - 14 of 14
Full-Text Articles in Education
Collaboration Between Science And Art Through A Special International Symposium For Ecosystem Health And Sustainability, Changwoo Ahn Dr.
Collaboration Between Science And Art Through A Special International Symposium For Ecosystem Health And Sustainability, Changwoo Ahn Dr.
The STEAM Journal
The collaborations between ecosystem restoration and art practices was epitomized by the eco-artist Jackie Brookner who said: “it is not a matter of the scientists providing the hard-core research and artists the soft outreach; rather, the dynamics engendered in the space between disciplines is full of information necessary to solve complex problems at the systemic level”. This paper reviews and summaries the goals, activities, and lessons learned from a special symposium, which was held at the 12th INTECOL (International Congress of Ecology) conference in Beijing, China, August 21 through 25, 2017, where about 3000 people attended from 70 countries. …
Challenge-Based Learning & Steam Curriculum, Diana Lockwood
Challenge-Based Learning & Steam Curriculum, Diana Lockwood
The STEAM Journal
STEAM education is being integrated into elementary schools as a way to engage more students in creativity, hands-on learning, and problem-based learning also referred to as Challenge-Based-Learning (CBL). This article focuses on elementary educators’ curriculum design for STEAM and presenting students with open-ended questions phrased as a challenge as a way to raise student interest and achievement (DeJarnette, 2018; Hunter-Doniger, 2018). When students received challenges to solve, they felt more open to sharing their ideas since there was more than one potential right answer (DeJarnette, 2018; Drake, 2012). When implementing CBL, teachers act as facilitators using a constructivist approach as …
Voices: Conference On Teaching Stem With Music, September 27-28, 2017, Gregory J. Crowther
Voices: Conference On Teaching Stem With Music, September 27-28, 2017, Gregory J. Crowther
Journal of Humanistic Mathematics
This first-of-its-kind, online-only conference will explore the use of music to teach STEM (science, technology, engineering, and mathematics) at the college level (including AP courses). Presentations will be live-streamed from the conference website, https://www.causeweb.org/voices. Online registrations (for only $10 apiece!) will be accepted at the conference website until the conclusion of the conference on September 28, 2017.
Harmonic Scale Transformations, John H. Chalmers
Harmonic Scale Transformations, John H. Chalmers
The STEAM Journal
My artwork derives from a project to delineate the transformations certain types of harmonic musical scales undergo as the sizes of their generating intervals vary over the space of the octave.
Steam In Arabia, Troy Bickham
Steam In Arabia, Troy Bickham
The STEAM Journal
In late 2014 Texas A&M University at Qatar, which is a small branch campus focusing on engineering, launched its own STEAM initiative. Its goals are to better integrate the liberal arts into the engineering curriculum and to demonstrate the relevance of the arts to STEM-based education and research. What follows is a description of the initiative and the reception it has received.
Ecoscience + Art Initiative: Designing A New Paradigm For College Education, Scholarship, And Service, Changwoo Ahn
Ecoscience + Art Initiative: Designing A New Paradigm For College Education, Scholarship, And Service, Changwoo Ahn
The STEAM Journal
The paper presents a new initiative, EcoScience + Art, which blooms at George Mason University. The creator explains the background, history, and recent activities of the initiative, and also introduces an on-going special project called “The Rain Project”, a student participatory project to design, construct, and monitor a green infrastructure (i.e., floating wetland) for sustainable stormwater management on campus. The special project is geared to design and present a new paradigm to integrate college education, scholarship, and service. The relevance of the initiative and the special project to STEAM education is discussed.
Beer And Brewing In German Culture: Bridging The Gaps Within Steam, John D. Sundquist
Beer And Brewing In German Culture: Bridging The Gaps Within Steam, John D. Sundquist
The STEAM Journal
A university-level course on science, history, and culture of beer and brewing offers students from a wide range of disciplines a unique opportunity to learn from each other. They gain an appreciation for STEAM and the interaction of a number of disciplines while examining a subject of growing interest. This paper provides a brief description of such a course and includes specific examples of ways in which students explore science, engineering, humanities and the arts, as these areas of research come together in the study of beer and brewing.
Pigs Feet, Jesse W. Standlea
Pigs Feet, Jesse W. Standlea
The STEAM Journal
My sculpture “Pigs Feet” has literal foundations upon casts of live pig’s feet. I locally sourced the pig’s feet before casting them. My sculpture makes use of a once cutting edge casting technology, alginate. Alginate molds were once the standard in dentistry. Alginate is an appealing casting material as it is refined from brown seaweeds, is both food and skin safe, it is suitable for educators, for artists and engineers alike.
Two Bit Circus, Elise Lemle
Two Bit Circus, Elise Lemle
The STEAM Journal
Two Bit Circus collaborated with the Girl Scouts of the Greater Los Angeles Area to explore the exciting world of wearable electronics. Over the course of the program, the students explored concepts of introductory electronics while designing and creating their own illuminated fashion piece. The program was held in Montrose, CA in Fall 2013. The students were approximately 10 girls ages seven to 14. The program was held over seven sessions with each session lasting 80 minutes.
Towards A “Cloud Curriculum” In Art And Science?, Roger Malina
Towards A “Cloud Curriculum” In Art And Science?, Roger Malina
The STEAM Journal
Recently an email hit my desk from Paul Thomas in Australia with a proposal to work together on a “Cloud Curriculum for Art and Science”. I immediately agreed to collaborate. I don’t yet have a clue of what a cloud curriculum is, but what I do know is that we are ‘backing into the future’ in educational institutions and we desperately need a ‘cloud curriculum.’ We need to look over the ten year horizon. And in the emerging art-science field I doubt that the usual approach to curriculum development will work.
Steam...Now!, John Eger
Steam...Now!, John Eger
The STEAM Journal
With America slowly awakening to the need to turn out creative and innovative workers who can join the 21st century (its already 2012) workplace -- because they have the new thinking skills --we have to change the current emphasis on STEM, for Science, Technology, Engineering and Math to STEAM, by insuring that the whole brain is nurtured through the arts: thus STEAM.
On Cultural Polymathy: How Visual Thinking, Culture, And Community Create A Platform For Progress, Whitney Dail
On Cultural Polymathy: How Visual Thinking, Culture, And Community Create A Platform For Progress, Whitney Dail
The STEAM Journal
Within the last decade, the commingling of art and science has reached a critical mass. Science has long infused the arts with curiosity for natural phenomena and human behavior. New models for producing knowledge have given rise to interaction and collaboration across the globe, along with a renewed Renaissance.
Getting Real About The E In Steam, James Catterall
Getting Real About The E In Steam, James Catterall
The STEAM Journal
STEM and STEAM are in the news. Researchers and educators in my field (cognition, art, and creativity) argue reasons for adding the A to STEM. While I visit this below, my focus is elsewhere. In this brief essay, I want to explore the meaning and importance of the E appearing in both STEM and STEAM. What’s engineering doing in this mix? And what are some reasons for affirming the arts when the role of engineering is clarified?
A Letter To The Steam Journal Readers, Deborah Freund
A Letter To The Steam Journal Readers, Deborah Freund
The STEAM Journal
A letter to the readers from the President of Claremont Graduate University, President Deborah Freund, welcoming the inaugural issue of 'The STEAM Journal'.