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Design Research Using Game Design As An Instructional Strategy, Jason Paul Siko, Michael Barbour Jan 2014

Design Research Using Game Design As An Instructional Strategy, Jason Paul Siko, Michael Barbour

Education Faculty Publications

Game design as an instructional tool can be expensive and time-consuming, as new software requires not only capital outlay but also training for teachers and students. Therefore, researchers have looked at low-tech design platforms to accomplish the same educational goals. One such way is to use Microsoft PowerPoint as a game design tool. In the second iteration of a design study, we have changed the way a homemade PowerPoint game project is implemented in an environmental chemistry classroom by providing more structure and more opportunities for instruction and feedback on the elements of the game design. We compared the performance …


Using Popular Media And A Collaborative Approach To Teaching Grounded Theory Research Methods, Elizabeth G. Creamer, Michelle R. Ghoston, Tiffany Drape, Chloe Ruff, Joseph Mukuni Nov 2012

Using Popular Media And A Collaborative Approach To Teaching Grounded Theory Research Methods, Elizabeth G. Creamer, Michelle R. Ghoston, Tiffany Drape, Chloe Ruff, Joseph Mukuni

Education Faculty Publications

Popular movies were used in a doctoral-level qualitative research methods course as a way to help students learn about how to collect and analyze qualitative observational data in order to develop a grounded theory. The course was designed in such a way that collaboration was central to the generation of knowledge. Using media depictions had the practical advantage of enabling the group to create fieldnotes from a common set of data collected simultaneously in a short period of time. Fictional representations in popular media can provide the basis to learn about both the methods and foundational assumptions for conducting qualitative …


The Farnet Journey: Perceptions Of Māori Students Engaged In Secondary Online Learning, Carolyn Bennett, Michael Barbour Jan 2012

The Farnet Journey: Perceptions Of Māori Students Engaged In Secondary Online Learning, Carolyn Bennett, Michael Barbour

Education Faculty Publications

This case study investigated the perceptions of Māori students in the Virtual Learning Network of what constituted effective strategies for engaging them in online learning. In the FarNet cluster, about 63 students from the four secondary and five area schools access the VLN, and approximately 80 percent of those students are of Māori descent. Data collection included online surveys, semi-structured interviews, and observation of online classrooms. The data suggested there was a variety of delivery models experienced by students, most supported by the learning management system. Students identified a range of Web 2.0 strategies currently used by their e-teachers, and …


Integrating Multimedia Into Moodle: Resources, Antoinette P. Bruciati Jan 2010

Integrating Multimedia Into Moodle: Resources, Antoinette P. Bruciati

Education Faculty Publications

Create and share multimedia learning materials in your Moodle courses. This presentation introduces methods for embedding multimedia into Moodle for instruction, discussion, and assessment. An overview of free Web 2.0 applications that enable K-12 teachers and their students to produce multimedia files is also included.


Revisiting On-Line Discussion As Practice For Reflective Thinking In Three Sequential Classes, Charles Dittrich, Jonelle Pool, Divonna M. Stebick, Emily Weigler Jan 2008

Revisiting On-Line Discussion As Practice For Reflective Thinking In Three Sequential Classes, Charles Dittrich, Jonelle Pool, Divonna M. Stebick, Emily Weigler

Education Faculty Publications

In a previous study, the authors questioned the potential of an on-line environment for increasing productive reflection in three sequential education classes. Of their findings, the issue of consistency stood out as particularly perplexing, namely, why did students exhibit high level reflections sometimes, but not all the time, in an on-line environment? In this follow-up study, the authors question whether in-class reflections coupled with on-line prompts could yield consistently high level pre-service teacher reflections, as measured by individual and class progress over time. This study also examines perceived relationships between the length of a student's reflection and its productivity, as …