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When Students Design Their Own Games: A Failed Experiment In A First-Year Seminar, Chad Raymond Feb 2018

When Students Design Their Own Games: A Failed Experiment In A First-Year Seminar, Chad Raymond

Faculty and Staff - Articles & Papers

This paper compares indicators of student engagement across different sections of a first-year seminar taught in Fall 2017. As part of an active learning pedagogy, students in the author’s sections of the course were clustered into teams that designed and played games on refugee migration, aid, and resettlement. Students in seminar sections taught by other faculty members experienced traditional forms of instruction that did not include game design. Data from a survey administered to students in different seminar sections did not indicate an association between game design and student engagement. Further investigation revealed substantial declines in the results of student …


Use Of An Lms In Undergraduate Business Communications Courses, Arlene J. Nicholas Apr 2016

Use Of An Lms In Undergraduate Business Communications Courses, Arlene J. Nicholas

Faculty and Staff - Articles & Papers

Does the current college population embrace the use of technology for classwork? They may be devoted users of text messaging, Facebook and even Google, but do they take advantage of the learning tools created for their specific coursework? Does it advance their knowledge or understanding of course objectives? The cost for the university licensing, faculty and staff effort to create, upload, troubleshoot and maintain is considerable. A small case study of Business Communication students who used a learning management system (LMS) was conducted. Analysis of this study and other recent research in this pedagogical method will be reported.


Promoting Global Empathy And Engagement Through Real-Time Problem-Based Simulations: Outcomes From A Policymaking Simulation Set In Post-Earthquake Haiti, Chad Raymond, Tina Zappile, Daniel J. Beers Mar 2016

Promoting Global Empathy And Engagement Through Real-Time Problem-Based Simulations: Outcomes From A Policymaking Simulation Set In Post-Earthquake Haiti, Chad Raymond, Tina Zappile, Daniel J. Beers

Faculty and Staff - Articles & Papers

We introduce a real-time problem-based simulation in which students are tasked with drafting policy to address the challenge of internally displaced persons (IDPs) in post-earthquake Haiti from a variety of stakeholder perspectives. Students who participated in the simulation completed a quantitative survey as a pretest/posttest on global empathy, political awareness, and civic engagement, and provided qualitative data through post-simulation focus groups. The simulation was run in four courses across three campuses in a variety of instructional settings from 2013 to 2015. An analysis of the data reveals that scores on several survey items measuring global empathy and political/civic engagement increased …


Outsourcing Learning: Is The Statecraft Simulation An Effective Pedagogical Alternative?, Chad Raymond Jan 2015

Outsourcing Learning: Is The Statecraft Simulation An Effective Pedagogical Alternative?, Chad Raymond

Faculty and Staff - Articles & Papers

Although rising costs have been a general trend in higher education since the early 20th century, a fundamental restructuring of the higher education marketplace is currently underway. In recent decades students and their parents have been forced to finance college education through greater and greater debt. As a result, students and their families are increasingly demanding that institutions of higher learning provide evidence of value. Universities must now ask what methods of instruction most efficiently expand a student's knowledge base. Can instruction that has been traditionally supplied in a physical classroom be delivered more effectively at lower cost through digital …