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Full-Text Articles in Education

Re-Designing A Practice Test Into A Game, Hung-Tao Chen, Michael Lee Oct 2017

Re-Designing A Practice Test Into A Game, Hung-Tao Chen, Michael Lee

EKU Faculty and Staff Scholarship

Practice testing is an effective learning strategy, but it can lead to increased test anxiety and often has low voluntary participation rate. This paper describes a case study on the effects of a re-designed practice test using game-like elements. The results indicate that the gamified practice test had a high student participation rate and showed improved test performance.


A Descriptive Case Study Of Writing Standards-Based Individualized Education Plan Goals Via Problem-Based Learning In A Virtual World, Peter J. Blair May 2017

A Descriptive Case Study Of Writing Standards-Based Individualized Education Plan Goals Via Problem-Based Learning In A Virtual World, Peter J. Blair

All Graduate Theses and Dissertations, Spring 1920 to Summer 2023

The goal of this study was to examine the professional development experiences of two participants while they were creating standards-based individualized education plan (IEP) goals using a virtual world called TeacherSim. The focuses of the study were how did special educators engage with the task of creating standards-based IEP goals using TeacherSim and how did TeacherSim support or hinder this? This research used a descriptive case study selecting two participants from the larger data set of seven participants. The data was analyzed using qualitative coding which compared the observed experiences with the case propositions. This case study demonstrated that special …


Designing A Mooc To Foster Critical Thinking And Its Application In Business Education, Claudia Zimmermann, Gernot Dreisiebner, Ph.D., Elke Höfler Apr 2017

Designing A Mooc To Foster Critical Thinking And Its Application In Business Education, Claudia Zimmermann, Gernot Dreisiebner, Ph.D., Elke Höfler

International Journal for Business Education

This paper provides a didactical model for Massive Open Online Courses (MOOCs) to support the acquisition of 21st century skills such as critical thinking. For this purpose, the didactic triangle as a model of teaching and learning is extended to allow for the consideration of experts, resources, literacy and an all-encompassing learning space when designing digital learning settings. The “Dr. Internet” MOOC is presented as a case study for the proposed didactic model. Preliminary results from the evaluation of this MOOC indicated that the setting had met with reasonable acceptance from the participants. Based on these findings, we argue for …