Open Access. Powered by Scholars. Published by Universities.®

Education Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 3 of 3

Full-Text Articles in Education

Approach To Problem Solving And Use Of Intuition By Engineering Technology Students, Meher R. Taleyarkhan, Anne M. Lucietto, Natalie L. F. Hobson, Therese M. Azevedo Mar 2023

Approach To Problem Solving And Use Of Intuition By Engineering Technology Students, Meher R. Taleyarkhan, Anne M. Lucietto, Natalie L. F. Hobson, Therese M. Azevedo

Journal of Global Education and Research

Engineering technology students often forgo a methodical approach of solving or answering questions on assignments or exams in favor of an intuition-based approach, emphasizing educated guessing (Broberg et al., 2008). Faculty observations have noted these student solutions often provide explanations, usually sans calculations, to support answers the students believe to be reasonable when in reality deviated from the correct answer. An extensive study was developed to assess several distinctions between student intuition and use of cognition in problem solving, as related to a generalized student population. The study was comprised of a survey and interview. The survey utilized two instruments, …


Media Literacy As An Internal And External Process. A Response To “Red States, Blue States, And Media Literacy: Political Context And Media Literacy”, Jolie C. Matthews May 2020

Media Literacy As An Internal And External Process. A Response To “Red States, Blue States, And Media Literacy: Political Context And Media Literacy”, Jolie C. Matthews

Democracy and Education

Curry and Cherner’s article, “Red States, Blue States, and Media Literacy: Political Context and Media Literacy,” discusses preservice teachers’ perspectives of teaching media literacy skills in politically opposite “Red” and “Blue” States. In this response, I argue the inclusion of additional demographic information about participants might open up new avenues for which to analyze the data. I also address how the article theoretically takes up media literacy as well what other definitions exist, with suggestions for how the term might be expanded to include internal (self-reflective) and external (outside sources) processes for students and educators to consider.


To Game Or Not To Game? How Using Massively Multiplayer Online Games Helped Motivation And Performance In A College Writing Course: A Mixed Methods Study, Papia Bawa, William Watson, Sunnie L. Watson Nov 2017

To Game Or Not To Game? How Using Massively Multiplayer Online Games Helped Motivation And Performance In A College Writing Course: A Mixed Methods Study, Papia Bawa, William Watson, Sunnie L. Watson

Journal of Research Initiatives

The use of Massively Multiplayer Online Games or MMOGs is receiving attention in the educational world due to increased availability of such games, a growing consumer base, and the proven benefits of video games as engagement tools. MMOGs that have been known to possess a significantly high capacity to keep users involved over sustained periods, which gives them the potential to enhance learning experiences and performances. However, most available studies on MMOGs do not discuss relationships between MMOG use and performance outcomes in Higher Education. Additionally, majority of such studies focus on examining a single MMOG, providing limited scopes of …