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Educational Assessment, Evaluation, and Research

University of Dayton

Pedagogy

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Full-Text Articles in Education

Teaching To Develop Perspective, Skills, Confidence, And Identity As Problem-Solving Engineers, Russell Kirk Pirlo Sep 2023

Teaching To Develop Perspective, Skills, Confidence, And Identity As Problem-Solving Engineers, Russell Kirk Pirlo

Research and Reflection on Learning and Teaching in Higher Education

The “core” of an engineering degree program typically comprises the concepts, equations, and technical skills needed, as well as their practical application to common problems of the profession. This core is then divided into the “content” that must be covered in each course. It is widely recognized, however, that successful individuals do not thrive as professionals on content alone. Thus, there is significant and increasing emphasis across higher education to “educate the whole person.” These efforts aim to develop “deep” qualities like grit, critical thinking, perseverance, learning from failure, valuing diversity, teamwork, leadership, curiosity, recognizing opportunity, creating value, and acting …


Effects Of Service Projects On The Perceived Skills Of Engineering Technology Students, Philip Appiah-Kubi, Corinne Brion May 2019

Effects Of Service Projects On The Perceived Skills Of Engineering Technology Students, Philip Appiah-Kubi, Corinne Brion

Educational Leadership Faculty Publications

Client based service projects offer many advantages to instructors, students and host communities. However, instructors must carefully choose the projects in order to achieve the benefits that come with this pedagogical tool. The purpose of this research was to investigate the perception of engineering technology students on how different service projects influence performance and perceived skills. A modified perceived skill model was used to measure the perceived effect of the team based service projects on: motivation to learn, contribution to research knowledge, skills and personal benefit, and project as a learning device. The projects were either client based or non-client …