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A Family Budget Simulation For Use In Secondary Level Consumer Economics Class, Robert James Barrett
A Family Budget Simulation For Use In Secondary Level Consumer Economics Class, Robert James Barrett
All Graduate Projects
A family budget simulation was designed and field-tested using pretest and posttest comparisons of fifty-six students and posttest only comparisons of one hundred sixty-three students to measure student achievement. The results showed substantial pretest to posttest gains but no significant differences in posttest only averages between students using the simulation and those not using the simulation. Recommendations for improving the design and application of the simulation are discussed.
A Simulation Games Approach To Suppliment The Teaching Of Basic Economics Concepts In Elementary School, David L. Spies
A Simulation Games Approach To Suppliment The Teaching Of Basic Economics Concepts In Elementary School, David L. Spies
All Graduate Projects
A year-long simulation game was created to facilitate the teaching of basic economics in a sixth and seventh grade middle school. The game could be adapted to implementation at lower grade levels. The students built two, table-top cities. They established a money system and were paid for positive behavior and effort. With their earned income and with loans from a bank, they purchased land, built homes, invested in business franchises, engaged in trade, and worked collectively to finance and build government projects and services. Discussion questions and evaluation tests were devloped, based upon the curriculum guidelines established by the Joint …