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Full-Text Articles in Education

Motivation, Learning Strategies, And Language Competency In A Technology Facilitated Chinese As A Second Language Classroom, Xiongyi Liu, Lih-Ching Chen Wang Dec 2017

Motivation, Learning Strategies, And Language Competency In A Technology Facilitated Chinese As A Second Language Classroom, Xiongyi Liu, Lih-Ching Chen Wang

Chinese Language Teaching Methodology and Technology

The present study examines the effectiveness of a game-based mobile technology application Kahoot on the motivation and language competency of high school student learning Chinese as a second language, and the relationship among student motivation, learning strategy use, and language competency in such a technology-facilitated classroom. Data was collected using pre and post surveys from a class of 18 students taught by a teacher candidate in a Chinese teaching licensure program at a state university. The results indicate significant student improvements in two areas of Chinese language learning: reading and speaking, though no significant difference was found in the areas …


Resources Review: Adaptive (Podcast), Montreal*In/Accessible (Mobile App), Accessible Arcade Tables (Diy Project), Giuliana Cucinelli Nov 2017

Resources Review: Adaptive (Podcast), Montreal*In/Accessible (Mobile App), Accessible Arcade Tables (Diy Project), Giuliana Cucinelli

Journal of Media Literacy Education

Thisresourcesreview spotlights a variety of DIY (do-it yourself) innovative media projects. Examples of these projects include: a podcast series on adaptive technologies, building mobile applications that allow participants to publish images, text and sound recordings, an interactive map that documents disability discrimination in the certain cities and the DIY creation of accessible arcade tables.

The social production of disability is seen in barriers created by society to restrict access to certain places or even certain cultural forms. The internet offers a space to share media productions and social media initiatives that use digital media to intervene, creatively, in theableistassumptions embedded …


The Apparition Of These Screens In The Crowd, Trey Conatser Sep 2017

The Apparition Of These Screens In The Crowd, Trey Conatser

Greater Faculties: A Review of Teaching and Learning

To unpack some of our assumptions about attention, learning, and technology in the classroom, CELT's Trey Conatser spoke with Dr. Yuha Jung and Dr. Rachel Shane of the Department of Arts Administration. Jung and Shane have worked with colleagues to integrate technologies into their teaching so that students are more likely to be on task. What follows is an informal exploration of what it means to pay attention and to learn in the context of the contested value of digital technologies.


The Building Blocks Of History, Nicole Martin Sep 2017

The Building Blocks Of History, Nicole Martin

Greater Faculties: A Review of Teaching and Learning

Dr. Steve Davis is an Assistant Professor of History at the University of Kentucky, where he teaches precolonial and modern South African history using the popular video game Minecraft. CELT's Dr. Nicole Martin asked Dr. Davis about his goals for student learning, and how he encourages students to develop skills in historical analysis through virtual world-building.