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Full-Text Articles in Education

Students Find More Than Gaming In Depaul Esports, University Marketing And Communications, Courtney James Sep 2020

Students Find More Than Gaming In Depaul Esports, University Marketing And Communications, Courtney James

DePaul Download

The Esports market, or competitive video gaming, is anticipated to surpass $1.5 billion by 2023. At DePaul, Esports is even a BIG EAST-sanctioned program. DePaul’s director of Student Involvement, Courtney James, talks about DePaul’s unique Esports community, which draws hundreds of student gamers. Through their participation, the students find connection, an inclusive environment and even inspiration for career paths. James also discusses some of DePaul’s upcoming Esports events and the pandemic’s impact on the industry.


Handheld Art, Karen Heid Jan 2016

Handheld Art, Karen Heid

Digital Projects

Handheld Art is a virtual learning environment for the classroom, encouraging interdisciplinary study by merging art and the humanities for K-12 education.