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Education Commons

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Ancient History, Greek and Roman through Late Antiquity

Selected Works

Articles 1 - 3 of 3

Full-Text Articles in Education

Teaching Roman Mobility: Digital Visualization In The Classroom And In Undergraduate Research, Micah Myers, Joseph M. Murphy Dec 2017

Teaching Roman Mobility: Digital Visualization In The Classroom And In Undergraduate Research, Micah Myers, Joseph M. Murphy

Joseph M. Murphy

This paper looks at pedagogical applications of our web-based digital visualization project, Mapping Ancient Texts (MAT). We discuss: (1) a course in which students use the web application Carto to create visualizations from geo-spatial information in Cicero’s Letters; and (2) a student-researcher developing a digital visualization of Hannibal’s movements during the Second Punic War. This paper explores how these projects teach important technical skills and engage students in detailed analysis of Roman mobility and history. We also discuss the challenges of using evolving technologies in the liberal arts setting.


Investigating The Effectiveness Of Problem-Based Learning In 3d Virtual Worlds. A Preliminary Report On The Hadrian’S Villa Project, Lee Taylor-Helms, Lynne. Kvapil, John Fillwalk, Bernard Frischer Nov 2014

Investigating The Effectiveness Of Problem-Based Learning In 3d Virtual Worlds. A Preliminary Report On The Hadrian’S Villa Project, Lee Taylor-Helms, Lynne. Kvapil, John Fillwalk, Bernard Frischer

Lynne A. Kvapil

This paper discusses a recent study to test the effectiveness of combining 3D virtual worlds (VWs) with Problem Based Learning (PBL) in archaeological education of undergraduate college students at two American universities. The testbed used was a virtual world of Hadrian’s Villa at Tivoli (Italy), a World Heritage Site dating to the reign of Hadrian (117-138 CE). At both universities courses were offered on the villa using a PBL approach in such a way that the relative strengths and weaknesses of learning based on face-to-face, 2D, and VW presentations could be assessed. The study helped to clarify ways in which …


Teaching Archaeological Pragmatism Through Problem-Based Learning, Lynne. Kvapil Nov 2014

Teaching Archaeological Pragmatism Through Problem-Based Learning, Lynne. Kvapil

Lynne A. Kvapil

This article outlines the application of problem-based learning, or PBL, to a freshman-level course in Aegean prehistory. The project described demonstrates how PBL can be used to tap into college-level students’ natural curiosity about the ancient world while training them to use practical, broadly applicable writing and research skills.