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Full-Text Articles in Education

Cte Teacher Recruitment, Training, And Retention Toolkit, Lisa Martino, Jodi Adams, Sara Shaw, Brandon Hudson Sep 2022

Cte Teacher Recruitment, Training, And Retention Toolkit, Lisa Martino, Jodi Adams, Sara Shaw, Brandon Hudson

Faculty Scholarship and Creative Works

This toolkit is a collaborative effort of ECMC Foundations fellows across four US states (Florida, Kentucky, Nevada, and Tennessee) with experience in postsecondary and secondary CTE teacher education, training, and recruitment. Through this project, fellows will apply lessons learned and best practices to create a digital toolkit of practical and proven strategies for recruitment, training, and retention of quality postsecondary CTE teachers.


Bridging The Skill Gap: Helping Non-Traditional Students Develop Research Skills When They Need It Most, Christina C. Wray, Renee C. Montgomery Mar 2019

Bridging The Skill Gap: Helping Non-Traditional Students Develop Research Skills When They Need It Most, Christina C. Wray, Renee C. Montgomery

Faculty Scholarship and Creative Works

Many of the research skills needed to succeed in higher education are never explicitly taught. Most students learn through experience and exposure. However, working-class students don’t always grow up in academic environments that provide the same exposure to these skills. In fact, at the University of Central Florida one of every five of our students is the first in their family to attend college. Using the University of Central Florida’s “Research Tips Tuesdays” webinar series as a case study, participants in this session will explore ways to help working-class students develop fundamental research skills while respecting their busy schedules. We …


Medulla: A 2d Sidescrolling Platformer Game That Teaches Basic Brain Structure And Function, Joey R. Fanfarelli, Stephanie Vie Sep 2015

Medulla: A 2d Sidescrolling Platformer Game That Teaches Basic Brain Structure And Function, Joey R. Fanfarelli, Stephanie Vie

Faculty Scholarship and Creative Works

This article explores the design and instructional effectiveness of Medulla, an educational game meant to teach brain structure and function to undergraduate psychology students. Developed in the retro-style platformer genre, Medulla uses two-dimensional gameplay with pixel-based graphics to engage students in learning content related to the brain, information which is often pre-requisite to more rigorous psychological study. A pretest posttest design was used in an experiment assessing Medulla’s ability to teach psychology content. Results indicated content knowledge was significantly higher on the posttest than the pretest, with a large effect size. Medulla appears to be an effective learning tool. These …


Individual Differences In Digital Badging: Do Learner Characteristics Matter?, Joey R. Fanfarelli, Thomas Rudy Mcdaniel Jun 2015

Individual Differences In Digital Badging: Do Learner Characteristics Matter?, Joey R. Fanfarelli, Thomas Rudy Mcdaniel

Faculty Scholarship and Creative Works

Badge use has rapidly expanded in recent years and has benefited a variety of applications. However, a large portion of the research has applied a binary useful or not useful approach to badging. Few studies examine the characteristics of the user and the impact of those characteristics on the effectiveness of the badging system. This study takes preliminary steps toward that cause, examining the effectiveness of a badging system across two web-based university courses in relation to the individual differences of the learners. Individual differences are examined through the lens of Long-Dziuban reactive behavior types and traits. Results revealed differences …