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Full-Text Articles in Business

Paper 2: Revisiting The Business Case For Hiring A Veteran: A Strategy For Cultivating Competitive Advantage, J. Michael Haynie Apr 2016

Paper 2: Revisiting The Business Case For Hiring A Veteran: A Strategy For Cultivating Competitive Advantage, J. Michael Haynie

Institute for Veterans and Military Families

This paper responds to recent dialogue on measuring companies’ return on investment (ROI) for their veteran hiring programs. It also cautions industry leaders against fixating on any single or generalized benchmark for their veteran hiring programs.


The Business Case For Hiring A Veteran: Beyond The Cliches, Institute For Veterans And Military Families At Syracuse University Jan 2016

The Business Case For Hiring A Veteran: Beyond The Cliches, Institute For Veterans And Military Families At Syracuse University

Institute for Veterans and Military Families

This brief draws from academic literature to suggest a robust, specific, and compelling business case for hiring individuals with military background and experience. It also details the results of a comprehensive review of academic literature from the fields of business, psychology, sociology, and organizational behavior.


Virtual Worlds In Asia: Business Models And Legal Issues. Paper Presented At Digra, Ian Macinnes Jan 2005

Virtual Worlds In Asia: Business Models And Legal Issues. Paper Presented At Digra, Ian Macinnes

School of Information Studies - Faculty Scholarship

This paper uses two Asian case studies to illustrate the issues that developers of virtual worlds should address as they mature. The Korean case emphasizes the phenomenon of item trading. This involves emergent markets linking real world currency to items existing on company servers. The practice has resulted in controversial and unresolved legal issues. Companies such as ItemBay have grown to take advantage of these opportunities. The Chinese case emphasizes the transformation of business models over time as well as community control. The paper discusses feedback effects between broadband adoption and online games as well as issues such as Waigua, …