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Decipher The Effect Of Gamification In Harnessing Boredom And Improving Performance, Zhuoyi Zhao
Decipher The Effect Of Gamification In Harnessing Boredom And Improving Performance, Zhuoyi Zhao
Theses and Dissertations (Comprehensive)
My thesis investigates the effectiveness of gamification in harnessing boredom and improving performance in a repetitive work process. In video games, “loot” rewards are unpredictable, intermittent gains used to motivate players to repeat boring actions. In a 2 X 2 experiment, I examine how loot rewards in point form may impact 1) disengagement, which is an immediate outcome of boredom, and 2) performance in settings where the points have and do not have cash value, respectively. More specifically, I manipulate the level of point reward unpredictability (fixed versus loot) and whether point rewards have cash value (absent versus present).
In …