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Full-Text Articles in Intellectual History

Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb Oct 2018

Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb

Articles

Lost & Found is a game series, created at the Initiative for

Religion, Culture, and Policy at the Rochester Institute of

Technology MAGIC Center.1 The series teaches medieval

religious legal systems. This article uses the first two games

of the series as a case study to explore a particular set of

processes to conceive, design, and develop games for learning.

It includes the background leading to the author's work

in games and teaching religion, and the specific context for

the Lost & Found series. It discusses the rationale behind

working to teach religious legal systems more broadly, then

discuss the …


Toward Culturally Competent Archival (Re)Description Of Marginalized Histories, Annie Tang, Dorothy Berry, Kelly Bolding, Rachel E. Winston Aug 2018

Toward Culturally Competent Archival (Re)Description Of Marginalized Histories, Annie Tang, Dorothy Berry, Kelly Bolding, Rachel E. Winston

Library Presentations, Posters, and Audiovisual Materials

Influenced by the radical archives movement, panelists discuss their (re)processing projects for which they wrote or rewrote descriptions in culturally competent approaches. Their case studies include materials regarding underrepresented peoples and historically oppressed groups who are marginalized from or maligned in the archival record. Targeted to processors, this session aims to teach participants to apply their cultural competencies in writing finding aids through an introduction to cultural competency framework, the case study examples, and a short audience-participation exercise.


Complete Bosoms, Incomplete Men: Reading Abstinence In Measure For Measure, Joseph Makuc Jul 2018

Complete Bosoms, Incomplete Men: Reading Abstinence In Measure For Measure, Joseph Makuc

English Summer Fellows

Measure for Measure has often been called one of Shakespeare’s problem plays, and as recent productions show, Measure’s problems — including sexual coercion and governmental corruption — resonate with readers and audiences today. Recent scholarship has examined sexual abstinence in Measure for Measure in terms of its historical economic and religious context, arguing that protagonist Isabella represents a radical break from merchant economics by opting out of the sexual economy. However, Angelo and the Duke, the play's other central characters, also make claims about the values of abstinence, and those claims are at odds with Isabella's claims. My research will …


Faith And Art: Anne Bradstreet’S Puritan Creativity, Sophia Farthing Jun 2018

Faith And Art: Anne Bradstreet’S Puritan Creativity, Sophia Farthing

Masters Theses

As one of Puritanism’s best-known Puritan writers, Anne Bradstreet is a popular topic for scholars exploring gender issues in a Puritan context. Bradstreet’s poetry has drawn attention to the possibility of Puritan theology as inspiration for art. However, misunderstanding of Puritan cultural complexity and cursory readings of Bradstreet’s texts have resulted in misrepresentations of Bradstreet’s interaction with Puritan culture and ideas. This thesis examines Bradstreet’s life and work, including the variety of supportive literary influences she experienced as a child. The historical value of Bradstreet’s texts is made clear by her poetic insight on political issues, history, and gender conflict, …


Prosocial Religion And Games: Lost & Found, Owen Gottlieb, Ian Schreiber Jan 2018

Prosocial Religion And Games: Lost & Found, Owen Gottlieb, Ian Schreiber

Articles

In a time when religious legal systems are discussed without an understanding of history or context, it is more important than ever to help widen the understanding and discourse about the prosocial aspects of religious legal systems throughout history. The Lost & Found (www.lostandfoundthegame.com) game series, targeted for an audience of teens through twentysomethings in formal, learning environments, is designed to teach the prosocial aspects of medieval religious systems—specifically collaboration, cooperation, and the balancing of communal and individual/family needs. Set in Fustat (Old Cairo) in the 12th century, the first two games in the series address laws in Moses Maimonides’ …