Open Access. Powered by Scholars. Published by Universities.®

English Language and Literature Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 2 of 2

Full-Text Articles in English Language and Literature

Theorycrafting The Classroom: Constructing The Introductory Technical Communication Course As A Game, Carly Finseth Jul 2015

Theorycrafting The Classroom: Constructing The Introductory Technical Communication Course As A Game, Carly Finseth

English Literature Faculty Publications and Presentations

When games are approached as a pedagogical methodology, the homologies between games and technical communication are highlighted: pedagogy that teaches people to play and succeed within certain confines; classroom assessment that provides meaningful feedback to encourage self-improvement; instructional design that incorporates gaming theory and game design principles; and usability to ensure optimum success. This paper provides an overview of these topics for instructors to consider when designing a technical writing course as a game.


Treasure Hunt Without A Map: Archival Research At The University Of Pennsylvania, Meghan Strong Jan 2015

Treasure Hunt Without A Map: Archival Research At The University Of Pennsylvania, Meghan Strong

English Independent Study Projects

Under the supervision of Meredith Goldsmith in the English Department, I spent this semester developing archival research projects for lower level students in the humanities. My project corresponded with the aims of the Council for Undergraduate Research, which works to develop undergraduate research skills throughout the disciplines. The Kislak Center is a nearby resource that has the potential to provide students with opportunities to develop crucial research skills while discovering little pieces of history that are hidden away in the archives. The final exercises presented here focus on the subjects of Walt Whitman, Marian Anderson, and Michel de Montaigne.