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Creative Writing Commons

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Articles 1 - 6 of 6

Full-Text Articles in Creative Writing

Neo-Noir Investigations: The Art Of Directing And Writing An Interactive Experience, James Phillip Koehler Jr. Apr 2024

Neo-Noir Investigations: The Art Of Directing And Writing An Interactive Experience, James Phillip Koehler Jr.

Honors Projects

This project intends to explore the process behind writing and directing for an interactive experience; video games, specifically. A team, including artists, programmers, and a musician, was organized to work toward the completion of a playable demo. Included in this project is a video of the playable demo, alongside various other completed materials that were unable to be included.


Creating Project Contrast: A Video Game Exploring Consciousness And Qualia, Pierce Papke May 2023

Creating Project Contrast: A Video Game Exploring Consciousness And Qualia, Pierce Papke

Honors Projects

Project Contrast is a video game that explores how the unique traits inherent to video games might engage reflective player responses to qualitative experience. Project Contrast does this through suspension of disbelief, avatar projection, presence, player agency in storytelling, visual perception, functional gameplay, and art. Considering the difficulty in researching qualitative experience due to its subjectivity and circular explanations, I created Project Contrast not to analyze qualia, though that was my original hope. I instead created Project Contrast as an avenue for player self-reflection and learning about qualitative experience. While video games might be just code and art on a …


The Puppy In The Polka Dot Pajamas: A Multimedia Approach To Children's Literature, Grace Phillips Feb 2022

The Puppy In The Polka Dot Pajamas: A Multimedia Approach To Children's Literature, Grace Phillips

Honors Projects

In a world that seemingly becomes crueler by the day, some topics are not handled with the tact they require and deserve. Issues of bullying and self-expression can often evoke undesirable emotions when discussed. Although it may be difficult to achieve, every child deserves to grow up in a world free of bullying that promotes authentic self-expression. To do my part – however minor it may be – in fostering a more accepting community, I used this project as an opportunity to create a story that shared anti-bullying messaging in a suitable and enjoyable manner for children.


"Strong Female Characters"? An Analysis Of Six Female Fantasy Characters From Novel To Film, Valari Westeren May 2020

"Strong Female Characters"? An Analysis Of Six Female Fantasy Characters From Novel To Film, Valari Westeren

Honors Projects

This project is twofold. The first section analyzes six female fantasy characters in their literary and filmic incarnations—Dorothy Gale (The Wizard of Oz), Susan Pevensie (The Chronicles of Narnia: Prince Caspian), Arwen Evenstar (The Lord of the Rings), Princess Buttercup (The Princess Bride), Hermione Granger (Harry Potter and the Sorcerer’s Stone), and Annabeth Chase (Percy Jackson and the Olympians: The Lightning Thief)—noting adaptational changes made to each and placing the twelve incarnations in conversation with each other. This conversation centers around the concept of the “strong female character,” …


The Keepers: A Collaborative Constructive Narrative Podcast, Shay Carroll Feb 2018

The Keepers: A Collaborative Constructive Narrative Podcast, Shay Carroll

Honors Projects

This is a fictional podcast series that presents a story that is completed through roleplaying. The structure follows that of a video game, with the main characters, or "players," interacting with a set plot while deciding their own course of action. I act as the narrator for the story, controlling the plot and setting as well as non-player characters, or "NPCs." For the purposes of consistency and making sure the characters do not do anything that would be considered too over-powered or unrealistic, I have chosen to use the rule guide and statistics modifier system presented by Wizards of the …


The Lost Row, Roman Buetel Dec 2014

The Lost Row, Roman Buetel

Honors Projects

Set in 2032, The Lost Row chronicles the pre-dystopian city of Fostoria, where three citizens have taken it upon themselves to combat crime.