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Full-Text Articles in Art and Design

The Center For Centering Dome, Olek Piechaczek, Ryan M. Scharf Jun 2023

The Center For Centering Dome, Olek Piechaczek, Ryan M. Scharf

Architectural Engineering

The Center for Centering seeks to create a large-scale healing center, conducive to individual centering of the mind and body. This mobile installation provides a relaxing, enclosed space while still maintaining a connection to the outdoors. The clients liked the idea of having a pop-up installation that could be easily set up as a touring display. With a deadline for installation looming in June 2022, a team of students had five months to design and manufacture the structure.

In winter 2022, the students developed custom geometry to minimize the number of individual parts and built a ¼ scale model of …


Creativity, Craftsmanship, And Connection: Large-Format Sculpture Design, Jacqueline L. Puga, Gordon Hoople Feb 2023

Creativity, Craftsmanship, And Connection: Large-Format Sculpture Design, Jacqueline L. Puga, Gordon Hoople

The STEAM Journal

Artistry is a concept that is not usually explored in engineering yet is an invaluable skill that touches everything from product design to systems thinking. This past summer I developed conceptual designs for a large format sculpture that required connecting engineering knowledge with artistic vision. The initial phase required constant inspiration and creativity. The first step was to look at previous sculptures showcased throughout the world, such as at venues like “Burning Man,” to understand the possibilities or limitations of the space provided. Sketching varied and numerous ideas was essential in our design process. Next, we took our favorite ideas …


Entities: A Field Of Imaginary Games, Thrasyvoulos Ioannis Kalaitzidis May 2022

Entities: A Field Of Imaginary Games, Thrasyvoulos Ioannis Kalaitzidis

LSU Master's Theses

With this body of work, I am looking for visual symbols that help communicate unuttered meanings through storytelling and stimulate an affectual response to the viewer. This exploration is presented in two different forms: a surreal sculptural installation and a board game. The installation consists of large-scale sculptures made from light and soft materials (polyurethane foam, plastic waste, paper) that are available to move inside the gallery, while the board game is presented as a set of 3D prints with instructions on how the participants can play it. The materials used in the installation suggest a way to transform waste …


It Won’T Be Easy, Allison Arkush Apr 2022

It Won’T Be Easy, Allison Arkush

School of Art, Art History, and Design: Theses and Student Creative Work

Interdisciplinary artist Allison Arkush engages a wide range of materials, modalities, and research in her practice. In It Won’t Be Easy, Arkush places and piles her multimedia sculptures throughout the gallery to create installations that overlap ­with her writing and poetry, sometimes layering in (or extending out to) audio and video components. This approach facilitates the probing exploration of prevailing value systems through a flattening of hierarchies among and between humans, the other-than-human, and the inanimate—though no less lively. Her work meditates on and ‘vendiagrams’ things forsaken and sacred, the traumatic and nostalgic. The exhibition title acknowledges that the …


Sculpting Organs: An Arts-Based Educational Activity For Anatomy Learning, Annika Gupta Apr 2021

Sculpting Organs: An Arts-Based Educational Activity For Anatomy Learning, Annika Gupta

Senior Theses

As an integral component of healthcare, a comprehensive understanding of anatomy is necessary for accurate clinical diagnoses and medical procedures. Beginning in undergraduate classrooms (premedical), there is a need to explore new ways of teaching and learning anatomy to train healthcare professionals. Traditional methods of attending a lecture and reading a textbook may not be the most effective method to learn about anatomical structures—or to engage learners. However, recent studies have reported promising results in the use of arts-based approaches to enhance anatomy learning. Of these, clay sculpting can provide an opportunity for students to participate in an active and …


Specimen X1-2020 Behind The Cover, Clayton Ehman Dec 2020

Specimen X1-2020 Behind The Cover, Clayton Ehman

The STEAM Journal

No abstract provided.


Alternative Methods, Hunter Stabler May 2020

Alternative Methods, Hunter Stabler

LSU Master's Theses

ABSTRACT

In the realm of precognitive artmaking, the artist’s role is that of an antenna. One must be receptive to the subtle, invisible flow of creative novelty in order to participate in the involuntary channeling of new ideas, new processes, and alternative methods of creative production. Carving out new territory within the realm of static art is a primary objective for my artistic process. By utilizing digital fabrication tools, paired with my affinity for intricate craft and optical metagrobolization, I have created a body of work that invents alternative processes and unique aesthetic languages.

Digital imaging, digital modeling and digital …


About Time: Visualizing Time At Burning Man, Gordon D. Hoople, Austin Choi-Fitzpatrick, Nathaniel Parde, Diane Hoffoss, Max Mellette, Rachel Nishimura, Virginia Gutman Dec 2019

About Time: Visualizing Time At Burning Man, Gordon D. Hoople, Austin Choi-Fitzpatrick, Nathaniel Parde, Diane Hoffoss, Max Mellette, Rachel Nishimura, Virginia Gutman

The STEAM Journal

About Time was a 30 foot long, 3000 pound wooden sundial that went up in flames at Burning Man 2019. The piece reflected on the role time plays in our lives. We organize our lives around time—are enslaved to time—and yet we know so little about it. Physicists and philosophers continue to grapple with deep puzzles of time—Is time a fundamental quantity, independent of human actions or observations or is it an emergent property of our perception? This installation projected time using two sundials: a horizontal dial which swept time out across the desert floor and an …


Unfolding Humanity: Cross-Disciplinary Sculpture Design, Gordon D. Hoople, Nate Parde, Quinn Pratt, Sydney Platt, Michael Sween, Ava Bellizzi, Viktoriya Alekseyeva, Alex Splide, Nicholas Cardoza, Christiana Salvosa, Eduardo Ortega, Elizabeth Sampson Mar 2019

Unfolding Humanity: Cross-Disciplinary Sculpture Design, Gordon D. Hoople, Nate Parde, Quinn Pratt, Sydney Platt, Michael Sween, Ava Bellizzi, Viktoriya Alekseyeva, Alex Splide, Nicholas Cardoza, Christiana Salvosa, Eduardo Ortega, Elizabeth Sampson

The STEAM Journal

Unfolding Humanity is a 12 foot tall, 30 foot wide, 2 ton interactive metal sculpture that calls attention to the tension between technology and humanity. This sculpture was conceived, designed, and built by a large group (80+) of faculty, students, and community volunteers at the University of San Diego (USD). The piece is a dodecahedron whose pentagonal walls unfold under human power, an engineered design that alludes to Albrecht Dürer's 500-year-old unsolved math problem on unfolding polyhedra. When closed, the mirrored interior of the sculpture makes visitors feel as though they are at the center of the universe. The idea …


Archival Enactment, Retelling 'The Big Book': Alison Knowles, Something Else Press And Fluxus, Meghan A. Dellacrosse Dec 2015

Archival Enactment, Retelling 'The Big Book': Alison Knowles, Something Else Press And Fluxus, Meghan A. Dellacrosse

Theses and Dissertations

"Archival Enactment, Retelling 'The Big Book': Alison Knowles, Something Else Press and Fluxus," positions Knowles’ Big Book (1966) as a case study of historical methodology and interdisciplinary artistic practice in the post-war period. This comprehensive analysis of Big Book, a work of art no longer extant, contextualizes its publisher, Something Else Press through Dick Higgins’ concept of “intermedia,” and important lesser-known junctures relevant to Fluxus and the group’s leader George Maciunas are illuminated. Knowles' early and lesser-known silkscreen paintings are also examined.