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Art and Design Commons

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Design

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2013

Articles 1 - 3 of 3

Full-Text Articles in Art and Design

Steam...Now!, John Eger Mar 2013

Steam...Now!, John Eger

The STEAM Journal

With America slowly awakening to the need to turn out creative and innovative workers who can join the 21st century (its already 2012) workplace -- because they have the new thinking skills --we have to change the current emphasis on STEM, for Science, Technology, Engineering and Math to STEAM, by insuring that the whole brain is nurtured through the arts: thus STEAM.


Getting Real About The E In Steam, James Catterall Mar 2013

Getting Real About The E In Steam, James Catterall

The STEAM Journal

STEM and STEAM are in the news. Researchers and educators in my field (cognition, art, and creativity) argue reasons for adding the A to STEM. While I visit this below, my focus is elsewhere. In this brief essay, I want to explore the meaning and importance of the E appearing in both STEM and STEAM. What’s engineering doing in this mix? And what are some reasons for affirming the arts when the role of engineering is clarified?


Responsive Web Design For Libraries: Beyond The Mobile Web, Matthew Reidsma Feb 2013

Responsive Web Design For Libraries: Beyond The Mobile Web, Matthew Reidsma

Matthew Reidsma

A responsive website adapts to each users' device, changing its presentation through fluid grids, scalable images, and CSS3 media queries. I give an introduction to responsive design, and then walk through converting the Grand Valley State University Libraries website to be responsive, so that looks great on every device and eliminates the need to maintain separate websites for "desktop" and "mobile" devices, while offering equal access to all.