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Articles 1 - 9 of 9

Full-Text Articles in Art and Design

Artificial Infinite, Brandon Daniels Aug 2015

Artificial Infinite, Brandon Daniels

Graduate School of Art Theses

This thesis examines the complex history of the sublime, specifically the sublime Void of the Romantics and the newer concept of the technological sublime. From there, I examine the genre of science fiction and it relationship to the sublime, the Void and the grotesque. I use specific examples such Stanley Kubrick’s 2001: A Space Odyssey, Andrei Tarkovsky’s Stalker, and a few others to better understand and apply these concepts. Beginning with these examples, I start to posit what role special effects play in how these films embody these philosophical concepts.

Building on this foundation of research, I go on to …


Navigating The Interim, Joseph E. Saphire Jr Jul 2015

Navigating The Interim, Joseph E. Saphire Jr

Masters Theses

Navigating the Interim attempts to build a framework for the ways in which visual art, media studies, and forms of social practice might intermingle within a career in the arts, as well as within a thorough art education curriculum. From broad theoretical analysis to the specificity of technical exercises and prompts, this paper serves as a roadmap for the ways in which production, teaching, and organizing might begin to merge into a single holistic practice. The author’s projects provide an anchor from which to analyze the various conceptual trajectories of art that have stemmed from modernism throughout the 20th century, …


Clairvoyant Learning: The Strangeness Of Playing Games, Jeremy Shipley May 2015

Clairvoyant Learning: The Strangeness Of Playing Games, Jeremy Shipley

Graduate School of Art Theses

In retelling multiple stories of my research, this document serves as a quest to archive my interest in games as evolved systems of play that continue to manipulate the way we view literacy. In describing the subtly of these terms while examining the folkloric histories that contextualize the language of this media, I have doubly manipulated the form of my paper to be like a choose-your-own-adventure tale, reflecting the estrangement of time and authorship unique to the narrative space in games. Unlike the formal structures found in literature or cinema, games animate collaborative and nonlinear systems that return the craft …


Fame Gone Wild (2015: An Era Of Self-Invention), Stephanie E. Kang May 2015

Fame Gone Wild (2015: An Era Of Self-Invention), Stephanie E. Kang

Graduate School of Art Theses

Entertainment has become one of the fueling fires of society. In today’s world of nonstop broadcasting and streaming, many begrudgingly trudge through their 9 to 5’s only to live for their few post-work hours of leisure, which have been reserved for this week’s latest items on the viewing queue. Netflix and Hulu have become the opium of the masses. Consequently, this obsession with constant entertainment has now morphed into a shared yearning for the people that are watched and followed religiously through the screen – the celebrities. In this cultural moment, the concept of fame has become a vital element …


Presence-At-Hand, Eric Lyle Schultz May 2015

Presence-At-Hand, Eric Lyle Schultz

Graduate School of Art Theses

Abstract

The writing that follows is intended to provide a theoretical framework for the motives behind my practice. The primary concerns addressed are the reception, transmission, and physical shape of knowledge. I will discuss a human condition that exists as a byproduct of both the legacy of representation as well as the innate biology of the brain. I will argue that as a society we are governed by the residue of an extreme logic, and that this condition places severe margins on our potential for creative solutions. I will propose that our ability to create meaning is stifled by the …


Cute As A Button, Marta R. Finkelstein Jan 2015

Cute As A Button, Marta R. Finkelstein

Theses and Dissertations

Cute As A Button explores powerlessness, vulnerability, illness and addiction all wrapped up in tender buttons and a cute, cuddly creature. Using animation, sculpture, sound and an intimate space, I surround the viewer in a saccharine nightmare, one that references the dark underbelly of the cute and the sweet. The visual and aural elements are representative of the psychological and emotional states of powerlessness, which are overcome by the act of making and exploring a medium over which I can have complete control.


Digital Action: An Exploratory Documentary Of Artistic Process, Dana Renee Potter Jan 2015

Digital Action: An Exploratory Documentary Of Artistic Process, Dana Renee Potter

Honors Program Theses

Digital Action: An Exploratory Documentation of Artistic Process is a short documentary film of the creation of artwork for my Bachelor of Fine Arts Exhibition, titled Digital Action. In the exhibition titled Digital Action, I created visualizations of my daily computer use to explore how digital experiences are simultaneously overwhelming and wildly inspiring. The video presents video of the steps of my process in a linear fashion with my voice-order explaining the process and theory behind the artwork. The documentary was filmed from September 2015 to December 2015.


Scribblescholar Was Here: Confessional Notes Of A Vandal Academic, Clay Shields Jan 2015

Scribblescholar Was Here: Confessional Notes Of A Vandal Academic, Clay Shields

Theses and Dissertations--English

As a (former) vandal-punk in the academy, I often fear succumbing to Ivory Tower Stockholm syndrome. The identities I perform, vandal-punk and scholar, ideologically clash to the point that they often feel irreconcilable. By codemeshing the high-low discourses associated with these adopted cultures, I attempt to disrupt any hierarchal privileging of either, instead searching for a way to live with and harness both.


This Is Not A Trend, Michael T. Workman Jan 2015

This Is Not A Trend, Michael T. Workman

Undergraduate Theses, Professional Papers, and Capstone Artifacts

ABSTRACT

Workman, Michael, B.F.A., May 2015 Art

THIS IS NOT A TREND

Faculty Mentor: Elizabeth Dove

This is not a trend is a multi-media art installation that examines the valuation system of contemporary art by creating an absurd situation that mimics a real commercial experience. The manner in which value is placed on art is artificial. Both the monetary and intellectual value of art is decided mostly on the reputation of the artist, their fame, and how well their work is marketed to the public. These characteristics are marketed to art consumers in order to sell them an authentic “art” …