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Full-Text Articles in Art and Design

Exhibition Interpretation And The Visitor Experience, Theresa Ryan Oct 2022

Exhibition Interpretation And The Visitor Experience, Theresa Ryan

Case Studies

This case study explores the techniques used to interpret a commemorative exhibition staged in Dublin city library between the 14th of August and the 31st of October, 2019. The case discusses the way in which multiple media were employed to communicate the exhibition narrative to visitors, and how this resulted in very emotive, personal and meaningful visitor experiences. Through the use of a range of audio-visuals, original images, text, memorabilia and guided tours, the exhibition provided a multi-sensory experience, that engaged different cohorts of visitors with the collections, information and ideas on display. They provided a powerful means of …


The Arts And Changing Rural Places, Bernadette Quinn Dr Aug 2022

The Arts And Changing Rural Places, Bernadette Quinn Dr

Blog Posts

This blog post reflects on how recent changes to rural Ireland is influencing the arts. It recognises that rural places are very vibrant and dynamic, and that this offers many opportunities and challenges from an arts perspective. The blog also reflects on a panel discussion that the FADE project team hosted on ‘The arts and changing rural places’ at the Arts Council & Local Government’s biennial Places Matter conference in March 2022.

The research activities conducted for this publication were funded by the Irish Research Council.


Data Narratives: Aesthetic Activation Of Urban Space Through Augmented Reality, Conor Mcgarrigle Dr., John Buckley May 2022

Data Narratives: Aesthetic Activation Of Urban Space Through Augmented Reality, Conor Mcgarrigle Dr., John Buckley

Books/Book Chapters

This chapter discusses Data Narratives, a commissioned augmented reality artwork resulting from a period as artist in residence with Dublin City Dashboard. Data Narratives focused on working with city data to create hybrid artistic representations of Dublin’s ongoing housing affordability crisis, acting both as activist artistic engagement with the socio-political-economic space of the city and aesthetic activation of urban space through augmented reality. As data describes and defines so much of our digital every day, the project and residency programme asked how it could be leveraged as a medium for artistic creation and how could art supply new insights …


Handouts Don’T Exist. Hustle Or You Don’T Eat., Conor Mcgarrigle Dr. Oct 2021

Handouts Don’T Exist. Hustle Or You Don’T Eat., Conor Mcgarrigle Dr.

Articles

It is well established that AI has a bias problem; however, black-boxed machine learning systems render it difficult to even understand and visualize the nature and extent of the problem, let alone find solutions. This paper discusses an artistic research approach toward highlighting AI bias and explores the aesthetic potential of machine learning through a case study of an AI artwork called #RiseandGrind.The artist trained a recurrent neural network on a dataset extracted from Twitter hashtags (#Riseandgrind and #Hustle),which were selected to represent a specific filter bubble (embodied neoliberal precarity) in order to produce a biased AI that generates tweets …


Art In The Data-City: Critical Data Art In The Age Of Surveillance Capitalism, Conor Mcgarrigle Feb 2021

Art In The Data-City: Critical Data Art In The Age Of Surveillance Capitalism, Conor Mcgarrigle

Books/Book Chapters

This chapter considers the role of digital art practice, with an emphasis on the Irish context, in what is described as the data-city, that is a theorisation of this contemporary urban condition so infused with opaque data-driven systems that almost every action is described by and enacted through data. The ubiquitous deployment and action of data assemblages – the networks of hardware and software that enable data-capture regimes – in urban space are changing the nature of the city itself in ways that are not readily apparent. Critical data art practices it is suggested, provide a method to highlight and …


Design As Entrepreneurship: Towards A Design-Specific Entrepreneurship Framework, Con Kennedy Nov 2019

Design As Entrepreneurship: Towards A Design-Specific Entrepreneurship Framework, Con Kennedy

Conference papers

Current thinking on entrepreneurship states there is no specific link between the entrepreneur and their enterprise. Design is an individual creative act; therefore, the practitioner is not separate from their idiosyncratic process. The Designer is the product offering. Designers form Design Enterprises, meaning that with this aspect of inseparability, the Design Entrepreneur is a different kind of entrepreneur than currently discussed. The literature on the topic discusses design as a creative output, not as entrepreneurship output. Like any enterprise, Design Enterprises must be profitable. There are many entrepreneurship processes, none of which seem to address the needs of the Design …


Laboratoire DéBerlinisation: Art, Finance, And The Legacies Of Colonialism In Contemporary African Art: An Interview With Mansour Ciss Kanakassy, Conor Mcgarrigle, Marisa Lerer May 2018

Laboratoire DéBerlinisation: Art, Finance, And The Legacies Of Colonialism In Contemporary African Art: An Interview With Mansour Ciss Kanakassy, Conor Mcgarrigle, Marisa Lerer

Articles

Mansour Ciss Kanakassy (b. 1957) is a Berlin-based Senegalese artist whose practice addresses the legacy of colonialism in contemporary Africa, in particular as it is expressed in the financial systems of the former Francophone colonies of West Africa, where the currency, the CFA franc, historically tied to the French franc, is now pegged to the euro. The acronym CFA originally stood for Colonies Françaises d’Afrique – French Colonies of Africa – and now Communauté Financière Africaine – African Financial Community. In 2001, Ciss Kanakassy created the Laboratoire Déberlinisation (Déberlinisation Laboratory), a multifaceted project that traces contemporary African issues to the …


Art Interventions And Disruptions In Financial Systems: An Interview With Paolo Cirio, Marisa Lerer, Conor Mcgarrigle May 2018

Art Interventions And Disruptions In Financial Systems: An Interview With Paolo Cirio, Marisa Lerer, Conor Mcgarrigle

Articles

Prior to the release of the 2016 Panama Papers and 2017 Paradise Papers – leaked documents that uncovered the movement of funds through offshore tax havens – conceptual artist Paolo Cirio’s (b. 1979) project Loophole for All (2013) revealed and documented the mechanics behind offshore financial centers. In this interview, Cirio expounds upon his investigations of offshore banking practices, describes his projects for instituting alternative financial models, and explains his hacktivist (i.e. Internet activist) strategies that engage with legal and economic systems. Defining the foundational movements that inform his work, Cirio in turn illuminates his methods of direct provocation and …


The Us’S Economic Promises Are Over: An Interview With Miguel Luciano, Marisa Lerer, Conor Mcgarrigle Apr 2018

The Us’S Economic Promises Are Over: An Interview With Miguel Luciano, Marisa Lerer, Conor Mcgarrigle

Articles

Hurricane Maria struck Puerto Rico in September 2017. The island was left without electricity and clean water for months. However, the natural disaster was not the only cause of this lasting devastation. The financial fall-out from predatory loans, which led to Puerto Rico’s inability to invest funds in its own infrastructure, caused an enduring humanitarian disaster. Artist Miguel Luciano (b. 1972) in this interview discusses his work in relation to the 2017 Puerto Rican debt crisis and the legacy of the over 100-year span of Puerto Rico’s colonial status as a US territory, which gives the US disproportionate control over …


Design And Planned Obsolescence. Theories And Approaches For Designing Enabling Technologies, Matteo Zallio, Damon Berry Sep 2017

Design And Planned Obsolescence. Theories And Approaches For Designing Enabling Technologies, Matteo Zallio, Damon Berry

Articles

We are currently living in a decade where smart objects and Internet of Things (IoT)-based devices are becoming part of daily life in different contexts. This research seeks to investigate and verify, by using a formal literature review methodology, the most visible aspects of technological development, within the Industry 4.0 and IoT scenario, in relation to the theories of the so called “Planned Obsolescence”.

This study covers a defined number of works on Design theories and practices on how to face the issue of built-in obsolescence of devices in the era of the Connected Devices. The majority of the works …


Walking Code, Conor Mcgarrigle Jan 2017

Walking Code, Conor Mcgarrigle

Articles

This paper describes an early stage research project that seeks to apply Situationist concepts of psychogeography to urban walking as artistic and activist practice. The project seeks to ultimately create a syntax that can be used to describe and codify the subjective spatial practice of walking in the city. This process is a conceptual and discursive exercise to generate new knowledge about urban space as embodied data space that seeks to create a practical open framework that can be deployed to algorithmically generate walking experiences tailored toward specific desires and activities.

This will be achieved through the development of algorithmic …


Impact16 Transdisciplinary Symposium, Pact Zollverein, Essen Germany, Conor Mcgarrigle Nov 2016

Impact16 Transdisciplinary Symposium, Pact Zollverein, Essen Germany, Conor Mcgarrigle

Other resources

IMPACT16 is an encounter with HOOD, RYBN.ORG und FORMATIONS, three expert collectives whose diversified forms of cooperation and flexible working practices transcend disciplinary boundaries.

How and where do alternative realities come about both in and between different fields of knowledge? How can we productively uncover contradictory ›rift zones‹ in today’s world? What kind of frameworks for action can we cultivate?

Informed by multiple perspectives and practices in the arts, politics, technology, sociology, economics and science, the contributing collectives’ inquiries and strategies circumvent disciplinary limits and constraints and open up new spaces for thought and action.

The transdisciplinary symposium offers 30 …


James Joyce Run: Good Puzzle Would Be Cross Dublin Without Passing A Pub, Barry Sheehan May 2016

James Joyce Run: Good Puzzle Would Be Cross Dublin Without Passing A Pub, Barry Sheehan

Academic Articles

I write a blog www.jj21k.com which looks at the works of James Joyce, the environment which he wrote about and changes that have taken place since he wrote about them. The blogposts are predominantly about Dublin. As part of discovering Dublin by reading and Running I have written several longer pieces.

In Ulysses Leopold Bloom thinks Good puzzle would be cross Dublin without passing a pub. This piece creates a running narrative that does just that, linking Cabra where the Joyce family lived on the north side of Dublin, with Shelbourne Road on the south side and where James Joyce …


Profile Of Business In The Traditional Design Sectors, Con Kennedy Jan 2016

Profile Of Business In The Traditional Design Sectors, Con Kennedy

Reports

This research report illustrates the findings form the “Profile of Business in the Traditional Design Sectors”. This research was commissioned by the Design and Crafts Council of Ireland as part of the Year of Irish Design (ID1025) which is supported by the Department of Jobs, Enterprise and Innovation and was under taken on their behalf by Con Kennedy. The aim of this research is to develop an understanding of the size, location and demographic of design practices and business in the Republic of Ireland. For the purpose of this report, the agreed sectors and design sectors to research were: • …


The Problem With Creativity, Con Kennedy Jun 2015

The Problem With Creativity, Con Kennedy

Conference papers

Creativity would seem to be the single most important competency of design practitioners. The literature would suggest that, in general, creativity is considered to be a positive thing generating positive outcomes of design practices and their clients. This paper investigates how creativity can be defined within the paradigm of design practice and practitioners and draws upon references in international literature to establish themes and concepts. Once identified, these themes are then investigated to identify potential problems or issues with creativity. Problems may include but are not limited to: practices undertaken by the individual designer; attitude responses from the individual designer; …


And Or Not – The System, The Body And Time, Brian Fay Jan 2015

And Or Not – The System, The Body And Time, Brian Fay

Articles

This catalogue text discusses artists and artworks featured in the exhibition BOOLEAN EXPRESSIONS: Contemporary Art and Mathematical Data, presented at The Lewis Glucksman Gallery, University College Cork, Ireland, 23 July – 8 November 2015. For an overview of the exhibition see the link https://vimeo.com/137620854


Locative Media As Remix, Conor Mcgarrigle Jan 2015

Locative Media As Remix, Conor Mcgarrigle

Books/Book Chapters

While data-driven art is not new, recent developments in technical, artistic, and social spheres have coalesced to produce new opportunities for artists and activists who remix data with space and place to form locationally specific political critiques of great power and flexibility.


Locative Histories: Exploring The Continued Influence Of Early Locative Media Art, Conor Mcgarrigle Jan 2014

Locative Histories: Exploring The Continued Influence Of Early Locative Media Art, Conor Mcgarrigle

Articles

This paper, which draws on aspects of my doctoral research, traces the influence of early Locative Media Art on the current form and application of location-aware technologies. The mechanisms and impulse for this influence are introduced and analyzed and it is proposed that they point to new approaches in the consideration of the agency of Locative Media art.

I return to the origins of Locative Media at the Karosta workshop and the ambitions of early practitioners to argue that the practice was based on a prescient analysis of the potential for ubiquitous networked location-awareness. From this analysis was developed an …


Forget The FlâNeur, Conor Mcgarrigle Jan 2013

Forget The FlâNeur, Conor Mcgarrigle

Articles

This paper discusses the connections between the ‘flâneur’, Baudelaire's symbol of modernity, the anonymous man on the streets of nineteenth century Paris, and his contemporary digital incarnation, the ‘cyberflâneur’. It is argued that, although the flâ- neur could be successfully re-imagined as the cyberflâneur in the early days of the web, this nine- teenth century model of male privilege no longer fits the purpose. It is suggested that it is time to forget the flâneur and search for a new model to consider the peripatetic nature of location-aware networked devices in the digitally augmented city.


How Locative Media Art Set The Agenda For Mobile Location Aware Apps (And Why This Still Matters)., Conor Mcgarrigle Sep 2011

How Locative Media Art Set The Agenda For Mobile Location Aware Apps (And Why This Still Matters)., Conor Mcgarrigle

Conference Papers

This paper explores the connection between Locative Media (LM) a set of art practices centred on location aware technologies and current Location Based Services (LBS) and applications. To achieve this LM will be traced to the origins of the term and to the originary ambitions driving this unique mode of engagement with emergent location-aware technologies. This involves returning to the first principles of the Karosta Locative Media workshop, its associated texts and to Ben Russell's "Headmap Manifesto" [1] to locate the intentions and ambitions embedded in the term itself.

From its inception at the locative media workshop in Karosta, Latvia …


The Construction Of Locative Situations: Locative Media And The Situationist International, Recuperation Or Redux?, Conor Mcgarrigle Jan 2010

The Construction Of Locative Situations: Locative Media And The Situationist International, Recuperation Or Redux?, Conor Mcgarrigle

Articles

A trend exists within locative media art of invoking the practices of the Situationist International (SI) as an art historical and theoretical background to contemporary practices. It is claimed that locative media seeks to re-enchant urban space though the application of locative technologies to develop novel and experimental methods for navigating, exploring and experiencing the city. To this end, SI concepts such as psychogeography and the techniques of detournement and the de ́rive (drift) have exerted considerable influence on locative media practices, but questions arise as to whether this constitutes a valid contemporary appropriation or a recuperative co-option, serving to …


Westwood Interior Company Limited Brand Identity Project, Peter Dee Jan 2010

Westwood Interior Company Limited Brand Identity Project, Peter Dee

Other resources

Westwood Interior Company Limited design and manufacture high quality handmade wood interiors in Ireland. Westwood Interior required a modern logo using natural colours and imagery.

Peter Dee - Strategic Design and Marketing Consultant, was responsible for the design and development of the brand identity for the Westwood Interior Company which was used on business cards, letterhead, signage and e-Commerce website.

Westwood Interior have earned a reputation for a high level of service and attention to detail. An established team of skilled craftsmen pride themselves in creating bespoke wood interiors that combine the very best in modern technology with the highest …


Clifford’S Fireplace Company Limited Brand Identity Project, Peter Dee Jan 2009

Clifford’S Fireplace Company Limited Brand Identity Project, Peter Dee

Other resources

Peter Dee - Strategic Design and Marketing Consultant, was responsible for the design and development of the brand identity for the Clifford’s Fireplaces Company which was used on business cards, letterhead, advertisements, promotional material and e-Commerce website. Clifford's Fireplaces Ltd. was established in 1947 and with over 65 years of experience in the fireplace and home heating business it is their goal to ensure that customers obtain the most appropriate products and services to meet their heating requirements. http://www.cliffordfireplaces.com


The Blinds Shop Company Limited Brand Identity Project, Peter Dee Jan 2008

The Blinds Shop Company Limited Brand Identity Project, Peter Dee

Other resources

The Blinds Shop offers made to measure window blinds catering to all markets across Ireland. The Blinds Shop required a clean, bold and modern logo using fresh colours and imagery.

Peter Dee - Strategic Design and Marketing Consultant, was responsible for the design and development of the brand identity for the The Blinds Shop Company Limited which was used on business cards, letterhead, promotional information, uniforms, advertising and e-Commerce website.

The Blinds Shop is a retailer of made to measure window blinds catering to both the domestic and commercial market within the Dublin area. Blinds are made to the highest …


Movie Web Project Written Report, Peter Dee May 2005

Movie Web Project Written Report, Peter Dee

Articles

A brief written report about the Movie Web Project 'Something There' to include four headings of control of media, thematic coherence and originality, navigation and use of code. The project involved the design and development of a Flash-based website to promote a new fictitious movie 'Something There' by two new Irish Movie Makers, Alan Fletcher and Salvador Robinson also known as 'Al + Sal'.


Flash Animation Project: Written Report, Peter Dee May 2005

Flash Animation Project: Written Report, Peter Dee

Dissertations

A written report about a Flash animation project to include the 3 headings of Animation Techniques, Story Telling and Audio along with a critique and an appendix. The Flash animation project is based upon one of Aesop's fables entitled 'The King's Son & the Painted Lion'.


Short Animation Project Written Report, Peter Dee May 2005

Short Animation Project Written Report, Peter Dee

Articles

A brief written report about a short animation project to include the four headings of thematic coherence, walking animation, talking animation and title credits.


Macromedia Director Audio Project Research - Written Report, Peter Dee Mar 2005

Macromedia Director Audio Project Research - Written Report, Peter Dee

Articles

A written report about the Director Audio Project: Underground Sound to include the four headings of control of audio, thematic coherence, management of assets and originality of approach / design rationale. The Underground Sound Director Audio Project is about contemporary black music in an urban setting. Images of old and young captured in the environment in which they live.


Director Transporting Project: Written Report, Peter Dee Feb 2005

Director Transporting Project: Written Report, Peter Dee

Articles

A brief written report about the mini Director Project: Transporting - to include the four headings of rollover buttons, buttons that link to external movies, embedded fonts and external casts. The Transport Director Project is all about a city in motion. It can relate to any city around the world and ties in with various means of transport available to the public in the city, to get from the proverbial ‘A to B’.


My Dog Patch! Website Written Report, Peter Dee Feb 2005

My Dog Patch! Website Written Report, Peter Dee

Articles

A brief written report about the My dog Patch! Website and to include the four headings of navigational functionality, file structure, thematic coherence and use of code.

The My dog Patch! Website is designed as part of the Mini_Website_project_brief given by Dr. Brian Keegan as part of the Technological University Dublin MA in Digital Media Technology Programme.