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Articles 1 - 4 of 4
Full-Text Articles in Art and Design
From Panels To Shelves: The Evolving Intersection Of Comics And Italian Libraries. History, Issues, Perspectives, Andrea Tosti
From Panels To Shelves: The Evolving Intersection Of Comics And Italian Libraries. History, Issues, Perspectives, Andrea Tosti
SANE journal: Sequential Art Narrative in Education
Despite comics' popularity and cultural significance in Italy, its integration into Italian libraries has been slow, problematic, and uneven. This is reflected in the scarcity of academic research on the topic, which demands further in-depth exploration.
In the context of Italian libraries, characterized by chronic underfunding and staffing shortages, comics might be perceived as a low priority. However, as essential cultural institutions, libraries must strive to reflect both the contemporary era and the evolving reading habits of their audience. Comics, in this regard, could prove to be – and in part already are – a critical resource, a 'booster' for …
Teaching Visual Literacies: The Case Of The Great American Dust Bowl, Mary F. Rice, Ashley K. Dallacqua
Teaching Visual Literacies: The Case Of The Great American Dust Bowl, Mary F. Rice, Ashley K. Dallacqua
SANE journal: Sequential Art Narrative in Education
Teachers and students require a range of tools to engage with visual texts. Using The Great American Dust Bowlby Don Brown (2013) as an exemplar text, we outline four conceptions of visual literacy: rhetorical, instructional, industrial and visuo-spatial and discuss their use in our literacy education practice. In addition, we provide a brief model of a second text, The Arrival (Tan, 2013) and a list of suggested texts for students at different levels (elementary, middle, and high school). We argue that these tools have the potential to deepen conceptions of visual literacies and empower teachers and students to understand …
Review Of Chris Ware: Conversations, Carly Diab
Review Of Chris Ware: Conversations, Carly Diab
SANE journal: Sequential Art Narrative in Education
No abstract provided.
Pim Pedagogy: Toward A Loosely Unified Model For Teaching And Studying Comics And Graphic Novels, James B. Carter
Pim Pedagogy: Toward A Loosely Unified Model For Teaching And Studying Comics And Graphic Novels, James B. Carter
SANE journal: Sequential Art Narrative in Education
The article debuts and explains "PIM" pedagogy, a construct for teaching comics at the secondary- and post-secondary levels and for deep reading/studying comics. The PIM model for considering comics is actually based in major precepts of education studies, namely constructivist foundations of learning, and loosely unifies constructs inherent therein with other available frames and frameworks for studying comics. As such, the article fills a dire need in the scholarly literature on comics pedagogy and paves a way for those who seek to teach comics courses in the future but who need direction and for those who seek to study/read comics …