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Full-Text Articles in Art and Design

Co-Designing With Immigrant Women To Imagine An Equitable Mental Health Service Ecosystem, Luz Paczka Giorgi Oct 2023

Co-Designing With Immigrant Women To Imagine An Equitable Mental Health Service Ecosystem, Luz Paczka Giorgi

IASDR Conference Series

Immigrants currently represent a quarter of the Canadian population, and this continues to increase as more people move due to social, financial, political, and environmental causes. However, this population experiences a considerable decline in their health over time upon their arrival; thus, making immigrant health a crucial public health issue. Immigrant women in specific experience a variety of stressors including employment, family support, and cultural shock regarding gender roles, which put their mental health at high risk. Therefore, mental health inequities should be tackled by putting equity and intersectionality front and center. The wide amount of literature supporting the benefits …


Digital Patient Experience: Understanding, Improvement, And Evaluation From A Human-Centered Design Perspective, Tingting Wang Oct 2023

Digital Patient Experience: Understanding, Improvement, And Evaluation From A Human-Centered Design Perspective, Tingting Wang

IASDR Conference Series

New information and communication technologies have been introduced to transform healthcare into digitalization (Gopal et al., 2019). Digital health offers benefits but also risks (Perakslis et al., 2023). It must be clinically effective, safe, and meet the needs of the people that will use it and be treated by it to ensure high-quality healthcare delivery. An increasing number of healthcare organisations have invested in “human centred” methods from the field of design (Erwin & Krishnan, 2016a, 2016b). Design-led approaches are shaping future healthcare (Groeneveld et al., 2018; Tsekleves & Cooper, 2017) and have the potential to provide more effective care …


Dualities Of Co-Design In The Context Of Dementia: Can Handover Approaches Provide An Answer?, Lieke Lenaerts, Niels Hendriks, Andrea Wilkinson Oct 2023

Dualities Of Co-Design In The Context Of Dementia: Can Handover Approaches Provide An Answer?, Lieke Lenaerts, Niels Hendriks, Andrea Wilkinson

IASDR Conference Series

Is co-design together with people with dementia always feasible? Designing for people with dementia is challenging, and co-design has been widely recognised as an effective approach to design products conform to participants’ needs. The inclusion of people with dementia provides designers with an authentic representation of dementia, regardless of stereotypes and assumptions. However, it is not always easy to implement co-design with people with dementia in practice. This paper examines the feasibility of co-design with people with dementia through reflective practice, semi-structured interviews with designers, and a rapid literature review. The study identifies three dualities of co-design, addressing three benefits …


Transformative Effects Of Co-Design: The Case Of The “My Architect And I” Project, Audrey Mertens, Çiğdem Yönder, Yaprak Hamarat, Catherine Elsen Oct 2023

Transformative Effects Of Co-Design: The Case Of The “My Architect And I” Project, Audrey Mertens, Çiğdem Yönder, Yaprak Hamarat, Catherine Elsen

IASDR Conference Series

In this paper, we present a co-design process intended to develop tools to improve the experience of architectural design services for single-family housing projects in Belgium. Our main goal is to identify the transformative effects of this co-design process from the lens of the experiences of participants. This paper is based on focus groups conducted with architects and user-clients for post-evaluation of the process. Findings include insights on (i) their experiences during the co-design process; on (ii) transformative effects such as changes in perspective (including empathy) and practice; and on (iii) ownership of the project and its outputs. This paper …


Queering Futures With Data-Driven Speculation: The Design Of An Expanded Mixed Methods Research Framework Integrating Qualitative, Quantitative, And Practice-Based Modes., Jess Westbrook Oct 2023

Queering Futures With Data-Driven Speculation: The Design Of An Expanded Mixed Methods Research Framework Integrating Qualitative, Quantitative, And Practice-Based Modes., Jess Westbrook

IASDR Conference Series

Creative research, “tends to resist binary or categorical thinking,” and can gather both qualitative and quantitative data. Just both? Why stop there? The Queering Futures Framework (QFF) disregards traditional mixed methods research conventions. It Queers methodology. After intersecting concurrent qualitative and quantitative modes, it wanders and stretches into a practice-based mode. It is in the culminating creative practice-based mode that signals identified in the qualitative and the quantitative datasets are compared, scanned, probed, mined, and leveraged using a new futures method I call data-driven speculation. Data-driven speculation is a practice-based research method. Data-driven speculation uses signals as sparks in the …


Explore The Online Interdisciplinary Co-Design In Higher Education, Xueting Wu, Yi Ning, Kendon Jung, Huabing Yu Oct 2023

Explore The Online Interdisciplinary Co-Design In Higher Education, Xueting Wu, Yi Ning, Kendon Jung, Huabing Yu

IASDR Conference Series

Due to the COVID-19 pandemic, Arizona State University implemented online courses in the Fall of 2021; this research examines a graduate-level online co-design pilot course in which students came from interdisciplinary backgrounds. Most students had never taken this type of online co-design course before, providing the chance to understand how novice students could work together more effectively. The authors interviewed the students in the class to explore how online co-design affects interdisciplinary student collaboration and participation. These online co-design courses work well in many situations but still leave several gaps. First, many students attended the co-design course for the first …


Living The Life: Evidence-Based Design And Evaluation Of Psychosocial Interventions With People With Dementia, Kristina Niedderer, Pui Ling Fung Oct 2023

Living The Life: Evidence-Based Design And Evaluation Of Psychosocial Interventions With People With Dementia, Kristina Niedderer, Pui Ling Fung

IASDR Conference Series

Design is increasingly recognised as an important means to create and deliver psychosocial interventions for people living with early to mid-stage dementia to help manage impacts on cognitive and psychosocial health. Managing them is important, especially for people with a recent diagnosis, who may live 10 or more years and who want to live well. However, interventions often lack a sound evidence base, both in terms of designing as well as evaluation. This paper argues for the need to promote and further evidence-based designing and evaluation, using the example of the Living the Life mindful-reflective booklet, an evidence-based, self-administered psychosocial …


The Lonely Island: A Design Game To Explore Loneliness Through Co-Creation., Mads Bärenholdt Oct 2023

The Lonely Island: A Design Game To Explore Loneliness Through Co-Creation., Mads Bärenholdt

IASDR Conference Series

Loneliness is an increasingly prevalent societal issue often associated with reduced well-being. Unpleasant feelings characterise the subjective experience of loneliness. However, research tends to focus more on health-related aspects rather than exploring what it means to live with loneliness and participate in everyday life, particularly for young adults. This paper examines a co-designing approach that empowers young adults to express their perspectives on loneliness and its impact on their lives. By highlighting the lived experiences of those affected by loneliness, we can better understand how to address and design for this significant societal problem.


Exploiting Co-Design, Game Thinking And Citizen Science In A Workshop-Like Experience For Stimulating Reflections With Teens, Chiara Ceccarini, Tommaso Zambon, Catia Prandi Oct 2023

Exploiting Co-Design, Game Thinking And Citizen Science In A Workshop-Like Experience For Stimulating Reflections With Teens, Chiara Ceccarini, Tommaso Zambon, Catia Prandi

IASDR Conference Series

Teenagers are constantly overwhelmed with information and activities, both considering school activities and their free time. How can we actively engage them in educational experiences to stimulate discussions and reflections about social issues? To answer this question, we conceived a workshop-like experience where we put into practice three well know methods and concepts, such as co-design, citizen science, and game thinking. The final output of the activity is a low-fidelity prototype of a mobile application, co-designed by a group of students. By taking advantage of open-ended making to engage participants in the ideation of a gamified/game-based citizen science application, we …


Designing Proximities, Rosie Hornbuckle, Alison Prendiville Jun 2022

Designing Proximities, Rosie Hornbuckle, Alison Prendiville

DRS Biennial Conference Series

The chairs' editorial for the theme track 'Designing Proximities'.


Siloed In Breaking Silos: A Case Study Of Interdisciplinary Curriculum (Mis)Alignment, Jia Ying Chew Sep 2021

Siloed In Breaking Silos: A Case Study Of Interdisciplinary Curriculum (Mis)Alignment, Jia Ying Chew

Learn X Design Conference Series

Higher Education Institutes globally are rapidly developing inter/ transdisciplinary education initi-atives at varying scales. However, several operational challenges persist in interdisciplinary teach-ing as there are few incentives to share resources or engage in discourses for mutual decon-struction of knowledge frameworks. Nonetheless, collaboration and communication are vital to bridge the varying epistemic frameworks when different disciplines are brought together. Espe-cially because the way individuals understand concepts contain traces of disciplinary- specifici-ties; without clarity through a common platform, the messiness is reflected in the curriculum de-sign, development and delivery of interdisciplinary courses. Reflecting upon a case study of an interdisciplinary graduate programme …


Essential Medications: A Co-Created Learning And Design Opportunity, Km Sellen, N Persaud, S Werle, M Al Bess, N Goso, R Hetu, H Soliman, A Bernado, N Umali Sep 2021

Essential Medications: A Co-Created Learning And Design Opportunity, Km Sellen, N Persaud, S Werle, M Al Bess, N Goso, R Hetu, H Soliman, A Bernado, N Umali

Learn X Design Conference Series

The purpose of the Essential Medications project was to design the packaging and branding for CLEAN Meds (Carefully Selected and Easily Accessible at No Charge Medicines), together with a team of doctors, pharmacists, and patients. To design for free essential medications we used a public health design lens, a combination of evidence-based research and lived-experience. The project was realized as a co-created experiential learning opportunity through an undergraduate advertising and packaging studio class, and project based learning opportunity. The Essential Medication project is a collaboration between the Community Guidance Panel of the CLEAN Meds project and team, at MAP Centre …


Beyond Problem-Solving: Re-Imagining Workshop Materials, Allison Edwards, Hannah Korsmeyer Sep 2021

Beyond Problem-Solving: Re-Imagining Workshop Materials, Allison Edwards, Hannah Korsmeyer

Learn X Design Conference Series

Design has a rich history of being framed as a problem-solving activity (Simon, 1995). However, this does not fully capture the plurality of diverse practices designers use to engage with complex challenges in creative ways. As we seek to design more joyful and affirming workshops for diverse audiences, we can also re-imagine the roles played by the co-design materials we select or create, beyond functioning as tools for problem-solving. This workshop introduces a framework that leverages the potentially playful and pedagogically rich co-facilitation performed by these materials, and encourages participants to re-image the role materials play in their own participatory …


Beyond A Living Lab: Scaling Social Innovation, Signe Yndigegn, Lone Malmborg, Maria Foverskov, Eva Brandt Aug 2021

Beyond A Living Lab: Scaling Social Innovation, Signe Yndigegn, Lone Malmborg, Maria Foverskov, Eva Brandt

Nordes Conference Series

This paper reflects on experiences with practicing and scaling a social innovation concept that was co-produced between public and private partners and citizens in a living design laboratory in Denmark from 2009-2012. The concept is a public service supporting ad-hoc exercise communities for senior citizens in public parks, based on playful activities. This paper builds upon follow-up studies which have been made since the project ended. We discuss how practicing the service unfolded over time, and how two municipalities have attempted scaling the concept. We deepen the understanding of theoretical concepts of scaling with experiences from practice by e.g., discussing …


Spatial And Service Design Meet Up At Coltivando Convivial Garden At The Politecnico Di Milano, Davide Fassi, Giuila Simeone Jun 2013

Spatial And Service Design Meet Up At Coltivando Convivial Garden At The Politecnico Di Milano, Davide Fassi, Giuila Simeone

Learn X Design Conference Series

‘Coltivando’ is the community garden set up by the Politecnico di Milano, a collaborative project that calls for both Spatial and Product Service Design competences, developed by a team of three postgraduate students supervised by researchers and teachers from the same fields. This paper describes the process and the tools used to design this garden: from the first “design studio based” concept (November 2011), to the final solution deployment (October 2012). Both soft and hard components of the project were included in the process, starting with design for social innovation and including Participatory Action Research as a way to test …


Learning From Co-Designing, Hua Dong, Shu Yuan Jun 2013

Learning From Co-Designing, Hua Dong, Shu Yuan

Learn X Design Conference Series

A designer-focused approach is often taken when observing co-design processes and the designers’ learning is reflected rather than the users. This study takes an all-inclusive angle in observing an inclusive design workshop which involved five professional designers, five users from a diverse backgrounds, and five design researchers. Questionnaires were distributed to the designer and user participants, before and immediately after the workshop, to gather data about their opinions on broader issues relating to inclusive design. The design researchers carried out observations during the workshop, gathering detailed notes and audio-visual data. Follow-up interviews were conducted to identify any issues relating to …


Mapping Children’S Experiences: Adapting Contextmapping Tools To Child Participants, Mathieu Gielen Jun 2013

Mapping Children’S Experiences: Adapting Contextmapping Tools To Child Participants, Mathieu Gielen

Nordes Conference Series

Within the area of user-centered design, Contextmapping is an approach to participatory user experience research that provides designers and user researchers with a clear workflow and hands-on toolkit. It acknowledges the user as the expert of his or her own experiences and aims to deliver rich insights to designers: deep, authentic and inspiring views into the personal lives and experiences of prospective users. This approach is originally developed for use with adult participants. As it gets applied with child participants, some adaptations are necessary to meet children’s skills (both cognitively and socialemotionally) and motivations. We conducted a series of research …


Experiencing, Exploring And Experimenting In And With Co-Design Spaces, Elizabeth Sanders, Bo Westerlund May 2011

Experiencing, Exploring And Experimenting In And With Co-Design Spaces, Elizabeth Sanders, Bo Westerlund

Nordes Conference Series

The concept of design space has been useful to designers in supporting the act of designing and for reflecting on the activity of designing. With the increase in cooperative design practices, it is time to consider the concept of co-design space. Co-design spaces differ from design spaces in that they tend to be situated in the early front end of the design process (also referred to as pre-design), they rely on the collective creativity of designers working together with non-designers, they deal with very complex challenges such as behavioural change and organizational transformation, and they often point to the embodiments …