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2021

Design thinking

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Full-Text Articles in Art and Design

End Users In Students’ Participatory Design Process, Noora Bosch, Pirita Seitamaa-Hakkarainen, Tellervo Härkki Sep 2021

End Users In Students’ Participatory Design Process, Noora Bosch, Pirita Seitamaa-Hakkarainen, Tellervo Härkki

Learn X Design Conference Series

This exploratory case study aims to shed light on how end users were considered in students’ design discussions and final design products. A 3-month participatory design project for students (ages 14–15) was designed, with the design brief: “co-design and make an e-textile product for the preschoolers according to their wishes and needs”. We analyzed transcribed end-users-related design discussions and the final products of two teams. The findings indicate that students’ end-users-related design discussions concerned various functional, technical, and visual/aesthetic features, as well as aspects beyond functional, such as students’ memories and experiences. Additionally, many concrete and abstract features and solutions …


Assessment Of Ideation Effectiveness In Design Thinking: The Impact Of Morphological Analysis In The Process Of Creative Problem Solving, Farzaneh Eftekhari, Mohammad Jahanbakht, Farnoosh Sharbafi Sep 2021

Assessment Of Ideation Effectiveness In Design Thinking: The Impact Of Morphological Analysis In The Process Of Creative Problem Solving, Farzaneh Eftekhari, Mohammad Jahanbakht, Farnoosh Sharbafi

Learn X Design Conference Series

Creative problem solving (CPS) emerged as a critical soft skill for students, yet the evaluation and effectiveness of the CPS methods is not fully understood. This study examined the ideation effectiveness of junior design students. Students are asked to ideate for a complex challenge, a 1000-floor elevator in two phases, with a morphological analysis (MA) method introduced to them as an intervention after the first phase. This study evaluated the effectiveness of the MA method in the students’ ideation process and their creative thinking by using four measures of novelty, quality, quantity, and variety using the quantitative and qualitative methods. …


Tilting To Transform: Sensorial Problem-Framing, Noemi Sadowska, Tara Hanrahan Sep 2021

Tilting To Transform: Sensorial Problem-Framing, Noemi Sadowska, Tara Hanrahan

Learn X Design Conference Series

This workshop will engage participants in a sequence of individual and group activities that utilise real and fictional sensorial modalities to reimagine problems and humanise design thinking. The 60 minutes online session will experiment with sensory scenarios and how they can enhance reframing and responsibly ‘tilt’ design problems and approaches, leading also to engaging participants in a discourse on the role of design within society and ecology. This workshop stems from wider research being undertaken into a system of teaching interventions that positively disrupt the curriculum, to catalyse and reinforce learning around design action and eco-social consequence. As such, this …


Integrating Design Thinking Into Steam Education: The Design Of Steam Education Platform And Course Based On Creativity Elements, Xuejiao Yin, Shumeng Hou, Qingxuan Chen Sep 2021

Integrating Design Thinking Into Steam Education: The Design Of Steam Education Platform And Course Based On Creativity Elements, Xuejiao Yin, Shumeng Hou, Qingxuan Chen

Learn X Design Conference Series

The fast development of artificial intelligence in modern society facilitates the needs of creative education. Design thinking,a innovative thinking frame,is benefit to cultivate children’s creativity. However ,little research has clearly explain how to use design thinking to improve creativi-ty.Therefore,this study aimed at integrating creativity and design thinking into STEAM education (Science, Technology, Engineering, Art and Mathematics), and thereby cultivate students’ prob-lem solving and creative ability. Firstly, 151 school-age children participated in the study and fin-ished the creativity tests. Second, dimensions of creativity (e.g., adventure, curiosity, and flexibility) that were significantly related to academic performance were abstracted as core design elements …


Workshop: How To Design To Improve Life: The Compass, A Problem-Solving Tool By The Index Project, Catalina Cortes, Alesandro Mariano Sep 2021

Workshop: How To Design To Improve Life: The Compass, A Problem-Solving Tool By The Index Project, Catalina Cortes, Alesandro Mariano

Learn X Design Conference Series

Education at every level, faces new challenges due to the growing globalization, dynamism of markets, the development of technology, and high levels of complexity in various systems. Educators need to prepare students to work and thrive in an unknown future scenario. The current context derived from the Covid-19 pandemic has abruptly modified what we knew as “the education system” globally. If before education was located mainly in the classroom, today the hybrid modality makes educational dynamics more complex and must focus on the development of critical thinking skills to foster autonomy and problem-solving abilities in students. Future workers will need …


Inclusive Education Driven By Design: The Case Of A Graduate Seminar Course, Úrsula Bravo, Maritza Rivera Sep 2021

Inclusive Education Driven By Design: The Case Of A Graduate Seminar Course, Úrsula Bravo, Maritza Rivera

Learn X Design Conference Series

This case study explores the use of design tools by educators with an aim to answer the question: How can a design-based approach contribute to the development of strategies for inclusive education? Thirty-five educators, who were students from the final year of a master’s degree focusing on inclusive education taught at a Chilean university, participated in the study. The information collected included participant observation and the analysis of the work elaborated by the educators throughout the seminar. Subsequently, we selected the trajectories of three participants, which were analysed by open coding. The results suggest that adopting a design-based focus helped …


Fids For Kids: Empowering Children Through Design, Natalia Allende, Ruthie Sobel Luttenberg Sep 2021

Fids For Kids: Empowering Children Through Design, Natalia Allende, Ruthie Sobel Luttenberg

Learn X Design Conference Series

This workshop is designed as a theoretical-practical tool for educators to understand how to take the Design for Change methodology to the classroom and beyond. Chosen by the Unit-ed Nations as one of the 10 initiatives around the world that will allow humanity to reach the global development goals, Design for Change offers a simple, flexible, practical, and mean-ingful tool inspired by design thinking in the classroom setting with children of any age from 7 to 18. The presenters will offer attendees a theoretical approach to the mindset and spirit behind the Design for Change methodology, as well as a …


Living World Dynamics - Or: What Brian Eno Can Teach Us About Knowing In A Complex World, Connie Svabo Aug 2021

Living World Dynamics - Or: What Brian Eno Can Teach Us About Knowing In A Complex World, Connie Svabo

Nordes Conference Series

In questioning how we come to know the world, we have to maintain the insight that things can hang together in many ways and that the world always exceeds our modeling attempts, regardless of scale, weight and representation. Multiple orders are at play in the world and perhaps the best way to get a measure of a lively world is to move with it in performance. Modelling knowledge on endlessly unfolding and endlessly changing performance provides a way of researching the world in a lively manner: beyond static specification and blue-print simplifications. This generates a new relationship between world, knowledge …