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Art and Design Commons

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Ursinus College

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Articles 1 - 6 of 6

Full-Text Articles in Art and Design

Carbon Nanotubes Animated, Nicholas Onyemeke Jul 2023

Carbon Nanotubes Animated, Nicholas Onyemeke

Chemistry Summer Fellows

In this project, I implemented the knowledge about carbon nanotubes into an animated short. The animated short is meant to simplify the research so that anyone can understand regardless of their background in science. The research I did was on how nanotubes can be used in the medical field as a measure to inhibit bacteria growth. A nanotube dye solution was synthesized to inoculate bacteria along with an antibiotic solution with the nanotubes. This was done to observe how well the nanotubes can inhibit bacteria growth without the need for a drug compared to the effectiveness when it has a …


Look Over Here: A Brief History And Exhibition Of Black Women In Photography, Millie Drury May 2021

Look Over Here: A Brief History And Exhibition Of Black Women In Photography, Millie Drury

English Presentations

This is an informative online photography exhibition. It contains a brief history of black women in photography before presenting ten black female photographers in chronological order according to years active with a short profile and examples of their work. This exhibition is meant to give students and faculty exposure to the work of black female photographers and understand the history behind their present status in the field.


(Fun)Ction: Developing Games From A Narrative Standpoint, Julian Barocas Jul 2020

(Fun)Ction: Developing Games From A Narrative Standpoint, Julian Barocas

English Summer Fellows

My goal with this project has been to deepen my understanding of why people play games, how to make games narratively compelling, and what technical methods are effective in play. This has allowed me to investigate both the technical, scholarly assessments of board game dynamics while also exploring their real-world applications, successes, and weaknesses. Building on my research, my project has culminated in a full prototype of an original board game that has both narrative structure and an engaging gameplay structure. I have also produced a reflection paper on the experience and an annotated bibliography of my research texts and …


(Fun)Ction: Developing Games From A Narrative Standpoint, Julian Barocas Jul 2020

(Fun)Ction: Developing Games From A Narrative Standpoint, Julian Barocas

English Presentations

My goal with this project has been to deepen my understanding of why people play games, how to make games narratively compelling, and what technical methods are effective in play. This has allowed me to investigate both the technical, scholarly assessments of board game dynamics while also exploring their real-world applications, successes, and weaknesses. Building on my research, my project has culminated in a full prototype of an original board game that has both narrative structure and an engaging gameplay structure. I have also produced a reflection paper on the experience and an annotated bibliography of my research texts and …


Gathering, Buying, And Growing Sweetgrass (Muhlenbergia Sericea): Urbanization And Social Networking In The Sweetgrass Basket-Making Industry Of Lowcountry South Carolina, Patrick T. Hurley, Brian Grabbatin, Cari Goetcheus, Angela Halfacre Jan 2013

Gathering, Buying, And Growing Sweetgrass (Muhlenbergia Sericea): Urbanization And Social Networking In The Sweetgrass Basket-Making Industry Of Lowcountry South Carolina, Patrick T. Hurley, Brian Grabbatin, Cari Goetcheus, Angela Halfacre

Environment and Sustainability Faculty Publications

Despite the visibility of natural resource use and access for indigenous and rural peoples elsewhere, less attention is paid to the ways that development patterns interrupt nontimber forest products (NTFPs) and gathering practices by people living in urbanizing landscapes of the United States. Using a case study from Lowcountry South Carolina, we examine how urbanization has altered the political-ecological relationships that characterize gathering practices in greater Mt. Pleasant, a rapidly urbanizing area within the Charleston-North Charleston Metropolitan area. We draw on grounded visualization—an analytical method that integrates qualitative and Geographic Information Systems (GIS) data—to examine the ways that residential and …


Art, Sport And The Sweet Spot, John Strassburger Jan 2004

Art, Sport And The Sweet Spot, John Strassburger

Publications

This is the seventh in a series of occasional papers about the challenges confronting students and what Ursinus is doing to help them enter adult life.