Open Access. Powered by Scholars. Published by Universities.®

Art and Design Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 2 of 2

Full-Text Articles in Art and Design

Integrating Non-Traditional Materials Into The Design Process, Todd Barsanti May 2017

Integrating Non-Traditional Materials Into The Design Process, Todd Barsanti

Publications and Scholarship

In May 2016, Todd Barsanti attended a one week residency for design educators, hosted by Design Inquiry (designinquiry.net). The residency was held at The Poor Farm, on Vinalhaven Island, in Maine. He used the opportunity to work out some communications that had been percolating since he completed his Master’s Degree in Environmental Studies five years ago; a series of posters that communicate ways in which our patterns of consumption are not sustainable. Beyond the output, though, Todd was interested primarily in documenting the process of creating communications using non-traditional materials. For six days, he mucked around in the mud, experimented …


Disco Is Dead, Kassandra Kadar, Coulter Baker, Jeffrey Barkun, Jennifer Johnson, Melissa Mcquarie, Nuha Alkadie Jan 2017

Disco Is Dead, Kassandra Kadar, Coulter Baker, Jeffrey Barkun, Jennifer Johnson, Melissa Mcquarie, Nuha Alkadie

2017 Student Capstone Projects

Disco is Dead! is an innovative cooperative buddy cop experience centered around slappable zombie head controllers, which allow players to have an immersive hands-on experience, slapping away at zombies both in real life and onscreen! Play as two funky disco cops, Reggie and Kenny, and slap your way through a series of fast-paced levels and interactive slappable cutscenes, in order to unravel the mystery behind the zombie outbreak, and disco itself!