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Rhode Island School of Design

Product design

2020

Articles 1 - 16 of 16

Full-Text Articles in Art and Design

Accessibility To Possibilities : Discover The Unknown Unknown Worlds, Yutong Shen May 2020

Accessibility To Possibilities : Discover The Unknown Unknown Worlds, Yutong Shen

Masters Theses

The digital revolution has transformed the world, and today we are drowning in information. We use search engines as an efficient way to access information, and when we search, by connecting, relating, or random recommending, our knowledge network expands from the keyword we put in. With this search engine model, it’s easy for us to find what we know we don’t know. But it’s hard to access things we don’t know we don’t know. In other words, our past limits our accessibility to information.

In this essay, I attempt to find an alternative way of approaching information in the design …


Experience The World: How The Ever-Present Accessibility Of Hands-On Opportunities & Play Enhance Logistical Learning, Mary E. Chavez May 2020

Experience The World: How The Ever-Present Accessibility Of Hands-On Opportunities & Play Enhance Logistical Learning, Mary E. Chavez

Masters Theses

Living in a digital age, it is imperative--now more than ever--that children engage in hands-on, experiential learning activities to ensure that their ability to relate to the world is not compromised by technology. Children actively need playful, open-ended and self-directed mental stimulation for their young brains to develop and grow. Public school standards stifle a child’s right to succeed in alternative strengths and inhibit opportunities for self-exploration and self-expression. Game design and fort construction are examples of accessible, hands-on activities in which a child can creatively immerse themselves. In doing so, they can begin to interact with the tangible world, …


Invisible: A Guide To Understanding & Designing For Introverts, Ashesh Gohil May 2020

Invisible: A Guide To Understanding & Designing For Introverts, Ashesh Gohil

Masters Theses

The Extrovert Ideal has been an unspoken pillar of society: a vocal, go-getting person with a Carpe Diem mindset has become a requirement that most are told to strive for in order to be successful. Fundamental institutions like schools and workspaces are designed for extroverts and their need for stimulation, which becomes a hurdle for introverts since it obstructs them from being their dispositionally quiet and thoughtful selves. Such spaces need to be inclusive to allow introverts to be present in the way they prefer. One way to make space for introverts in settings otherwise designed for extroverts is through …


Togather: To Gather Together, Kyungah Sohn May 2020

Togather: To Gather Together, Kyungah Sohn

Masters Theses

I believe that we can live healthier lives when we address both our mental health and our physical health at the same time, rather than when we focus on only one of them. Currently, however, mental and physical health are treated as separate issues, while actually they are closely connected to each other. In light of this, services and applications that address wellbeing should promote both physical and mental issues in a more integrated way.

As a result, I designed a holistic system where what we do for mental and physical health is intertwined. This is the premise for my …


Surviving In A Gregarious World, Shiyang Yao May 2020

Surviving In A Gregarious World, Shiyang Yao

Masters Theses

Contemporary living leads to advanced communication and transport networks that people nowadays are more likely to live in a solo life. Even so, society has incorporated perceptions of single people and a biased assumption that single people are lonely. Loneliness is a big problem, but being single isn’t a problem that needs to be solved. Some people choose to be single. We should challenge the social norm that being alone is the same as being lonely. My research begins with my own experience growing up in China, but the bias against single people happens everywhere regardless of country or culture. …


Lift A Life, Vidur Madhav May 2020

Lift A Life, Vidur Madhav

Masters Theses

This project analyzes the role that culture and demographics play in interventions within a pre-existing system network. The research is geared towards understanding how healthcare systems demand different solutions across cultural and geographical boundaries. My work acknowledges and highlights the unimportance given to non-clinical services which results in a stark contrast between the ground reality versus the theory of healthcare design. To approach these larger domains of region-specific healthcare problems, I conducted research in the form of case studies, interviews, and on-site observation on three levels: urban tier 1, urban tier 2, and rural. The resultant design, essentially a culmination …


Designed Body, Jingwei Deng May 2020

Designed Body, Jingwei Deng

Masters Theses

Designed Body is a project about gendered design and identities. It is an investigation into the relationship between the persona analyzation process and the social identity categorization. It is a criticism towards capital driven planned obsolescence and binary determinism based design. It is a discussion around the future of our subjective and objective self under the circumstance of technological development. It is a material exploration of body, extended body and transformative body.


Repairer's Recipe : Volume 0, Joyce Chang May 2020

Repairer's Recipe : Volume 0, Joyce Chang

Masters Theses

Why?

Technology is accelerating; so is the amount of e-waste. Proliferating new purchases is a shortcut to economic gain, yet proliferation sacrifices social and ecological well being. Activating repair benefits systems— by decelerating the waste stream, and serving as a regenerative module for ethical material collection. Repair literacy encourages an individual’s engagement with materials while challenging corporations to acknowledge repair in the design process. Therefore, electronics users should have the opportunity to learn about repair before the need arises. A sustainable product ecosystem asks for the collaborative effort of public and private sectors and most importantly, the repair practices of …


Fifty Fifty: Redefining Domesticity, Ziying Qiao May 2020

Fifty Fifty: Redefining Domesticity, Ziying Qiao

Masters Theses

I want to redefine domesticity and challenge traditional gender roles by rethinking the division of domestic chores.

In this project, I discussed gender roles, especially for how the house design impacts gender inequality and the perfect female figure in traditional context— good mother, good wife. In the experiment part, I explored the possibility of collaborative housework and designed different objects related to daily life to remind people of the importance of collaboration.

For the final design part, I applied surveillance camera and machine learning technology to a private space, designed a radical service about chores, and also discussed how people …


Night Knights: Reminding Children That Their Nighttime Fear Isn't Something They Have To Face Alone, Ji Hyung Moon May 2020

Night Knights: Reminding Children That Their Nighttime Fear Isn't Something They Have To Face Alone, Ji Hyung Moon

Masters Theses

Night Knights are shining toy guardians that children bring to life through play. They engage children’s imagination that inevitably fuels their nighttime fear, and provide a chance to create stories of bravely confronting their fears through their Night Knights.


Totem: An Embodiment Of Human Character And Personality In Footwear Design, Sushant Shivaram May 2020

Totem: An Embodiment Of Human Character And Personality In Footwear Design, Sushant Shivaram

Masters Theses

This thesis is an attempt at drawing parallels between human character traits and footwear design as an evocative means to communicate character. The idea here is to translate qualitative elements of personality traits and communicate expressions through the embodiment of meaning within form in the context of footwear design. I am making an attempt at equating the meaning in form and footwear gestures that serve an emotional or functional purpose in footwear to break down the sculpture into a combination of different attributes so as to create a character taxonomy. This character taxonomy serves the purpose of assisting me in …


Sol, John Beck May 2020

Sol, John Beck

Masters Theses

Sol. Spirituality for the digital age. A move towards a more cosmic future. A hopeful call to arms for a more inclusive, liberated culture where the impermanence of life can wash over us in a wave of ambient sonic splendor. Using solar energy to create shifting ambient soundscape Sol is an immersive, interactive civic space for all lifeforms of all persuasions. A reintrepretation of the Shinto shrine for the digital age. An alliance between codified physical computing, emerging interactive technology and the ancient spiritual traditions of the East. Non denominational, non religious wholly universal. Where all beings can remember their …


Voran Test Lab : An Exploration Of Teaching Collaborative Problem Solving And Critical Thinking Through Emergent Gameplay, Taber Gifford May 2020

Voran Test Lab : An Exploration Of Teaching Collaborative Problem Solving And Critical Thinking Through Emergent Gameplay, Taber Gifford

Masters Theses

This book explores emergent gameplay as a methodology for teaching collaborative problem solving and critical thinking. These are both key 21st Century Skills and are important in educating and building future professionals and leaders. I explored the precedent analysis of game design in this category before conducting my own design research activities and experiments. Ultimately, my work culminated in the design and development of a game called Voran Test Lab. The game is designed to engage early middle school students and ask them to critically evaluate problems and collaboratively solve them.


+ One : A New Companionship, Vivien Mengjiao Han May 2020

+ One : A New Companionship, Vivien Mengjiao Han

Masters Theses

+ one is a service that will make pets and their senior owners’ companionship better. By using the home surveillance camera that users already had and machine learning technology to create a matching system that will match with other owners and pets who have similar characteristics in the community, and recommended the appropriate design or products to the user. Our products not only have a series of multifunction daily necessities for both pets and their senior owners but also have a DIY section. The users can download design patterns, and create it at home, experience it before actually buy our …


Through The Labyrinth, Rebeca Gonzalez Morales May 2020

Through The Labyrinth, Rebeca Gonzalez Morales

Masters Theses

After many turns, I made my way through. Making connections between different paths, paths I thought I had forgotten, abandoned, discarded. My goal is to understand how the environment around us affects our emotional state, our behaviour, our mental health. I seek a destigmatized idea of mental health, a way to show that it is a factor of everybody’s health meant to be prioritized as much as physical health, to expose the burden of frivolousness that it carries. I seek ways to burst the bubble that mental health lives in the world of design, to show that mental health should …


Ether: A Social Design, Zihan Zhou May 2020

Ether: A Social Design, Zihan Zhou

Masters Theses

As an individual with an independent consciousness that cannot be shared, it is impossible to have complete empathy. But as a social animal, empathy is also the ability pursued by individuals and society collectively. Empathy is an indispensable element to also achieve social justice which benefits each individual.

The current media environment is usually that information is aggregated from the bottom to the top, and then transmitted from the top to each individual at the bottom through an announcement of information.

The biggest contradiction arising from this information mechanism is that humans who both send and receive information involuntarily pay …