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Articles 1 - 4 of 4
Full-Text Articles in Art and Design
Disrupting The City: Using Urban Screens To Remediate Public Space, Jean Dubois, Dave Colangelo, Claude Fortin
Disrupting The City: Using Urban Screens To Remediate Public Space, Jean Dubois, Dave Colangelo, Claude Fortin
School of Film Faculty Publications and Presentations
For over a decade, human-computer interaction (HCI) research placed a great deal of emphasis on studying interaction, engagement, and appropriative practices in online technology-mediated social environments. Moving forward, however, we see computing systems increasingly designed to support digitally-augmented face-to-face interactions in public settings. As far back as the nineteen seventies, new media artists anticipated this interactive potential of digital public displays to foster new forms of situated interactions in urban space, quite distinct from mobile computing in that they altogether exclude online connections or exchanges. Drawing on examples of practice, this paper discusses and show-cases some of the key creative …
Design Thinking And The Internal: A Case Study, Meredith James
Design Thinking And The Internal: A Case Study, Meredith James
School of Art + Design Faculty Publications and Presentations
‘Design Thinking’ commonly refers to a set of cognitive activities one engages in during a design process. These activities are regularly applied by design practitioners to external problems – often in the role of mediation between ourselves and our environments, objects, and information (‘material culture’). A designer’s efforts are intended to solve the problems of others, but this externalization is only one half of the equation. Rarely is such energy and focus turned inwards mastering the self first. Students from ART 111: Design Thinking (fall 2014 and winter 2015) at Portland State University investigated how specific tactics and tools of …
Curating Massive Media, Dave Colangelo
Curating Massive Media, Dave Colangelo
School of Film Faculty Publications and Presentations
The European Union’s media art initiative Connecting Cities and New York-based Streaming Museum are two recent examples of curatorial models that operate through large, networked, digital displays. This growing exhibition category combines expressive media architecture and telecommunication elements to engage ‘trans-local’ sites and diverse publics in complex media spaces. By investigating the confluence of exhibition making, public art and urban experience, this article explores the relationship between spectacle and criticality with respect to shifting notions of space, identity and ‘the common’.
Note: At the time of writing, Dave Colangelo was affiliated with Ryerson University.
An Expanded Perceptual Laboratory: Public Art And The Cinematic Techniques Of Superimposition, Montage And Apparatus/Dispositif, Dave Colangelo
An Expanded Perceptual Laboratory: Public Art And The Cinematic Techniques Of Superimposition, Montage And Apparatus/Dispositif, Dave Colangelo
School of Film Faculty Publications and Presentations
The use of the moving image in public space extends the techniques of cinema— namely superimposition, montage and apparatus/dispositif—threatening either to dehistoricize and distract or to provide new narrative and associative possibilities via public art. These techniques also serve as helpful tools for analysis drawn from cinema studies that can be applied to examples of the moving image in public space. Historical examples include the multi-screen experiments of Charles and Ray Eames; and contemporary public projections such as Krzysztof Wodiczko’s Abraham Lincoln: War Veteran Projection, Robert Lepage’s The Image Mill, my own project entitled Workers That Live in the Mirror, …