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Articles 1 - 11 of 11

Full-Text Articles in Art and Design

Matrix Of Delights Oct 2016

Matrix Of Delights

SIGNED: The Magazine of The Hong Kong Design Institute

Using skills from the 21st century scholars are putting digital techniques to work in an effort to preserve the endangered artefacts of China's Dunhuang region, where the Mogao caverns represent one of the world's most important repositories of ancient art. As Daisy Zhong reports, part of their solution has been to digitally recreate the caves in Hong Kong.


Material Innovation Oct 2016

Material Innovation

SIGNED: The Magazine of The Hong Kong Design Institute

Science and design have never been closer, with innovative textiles and other materials changing the way we think about garments and fashion.


Making An Impression Oct 2016

Making An Impression

SIGNED: The Magazine of The Hong Kong Design Institute

The craftsmanship and ingenuity associated with printmaking, a technique used as a tool for cultural exchange since the Tang dynasty, has come to HKDI in an exhibition showcasing 149 artworks from print shops around the world.


Infographics On The Brain, Rachel S. Evans Aug 2016

Infographics On The Brain, Rachel S. Evans

Presentations

Higher Education is often known for a certain type of learning experience in the classroom. Students expect thick books and in many areas of study, the Socratic method, but generally little in the way of visual aids. Students in other areas of study, including K-12, are increasingly benefiting from their educators using infographics in the classroom. The potential uses in higher education range from giving your course syllabus a facelift, to illustrating facts visually, and even to teaching students to create their own infographics as a practice-ready skill. This session will quickly explore why today’s students are drawn to visuals …


We Are Cells Living In The World While The World Lives In Us, Tara Law Aug 2016

We Are Cells Living In The World While The World Lives In Us, Tara Law

Electronic Theses and Dissertations

What has been called the Anthropocene epoch is the first period of time in which human activities and technological advances have measurably contributed to climate changes. It is common to live in the shadow of industrial architecture. The landscapes we live in and the changes to our air, soil, and water quality are interconnected. Our bodies are made up of cells moving through the world, but the world also moves through us. I’m interested in how our environment changes us and what we can do to change our environment.

An exploration of book forms and by extension the many forms …


Primate Aesthetics, Chelsea L. Sams Jul 2016

Primate Aesthetics, Chelsea L. Sams

Masters Theses

A cultural, historical, and scientific survey of the phenomena of primate pictorial behavior, presented in a series of interconnected vignettes. What do primates find visually appealing? What is their motivation when creating images? What are the implications for art and for science? By drawing explicit and implicit connections between science, art, case studies, research, and personal narrative, I attempt to weave together what we know, and what we may never be able to know about this complex field.


Infographics On The Brain: Lightning Talk, Rachel S. Evans Jun 2016

Infographics On The Brain: Lightning Talk, Rachel S. Evans

Presentations

A 5 minute lightning talk discusses the benefits and potential uses for infographics in libraries.


A 3d Modeling Perspective: The Juxtaposition Between Nature And Technology, Caroline Grace Brustowicz Jun 2016

A 3d Modeling Perspective: The Juxtaposition Between Nature And Technology, Caroline Grace Brustowicz

Honors Theses

For my senior thesis I explore the juxtaposition between nature and technology. There is beauty in the ubiquitous contrast and coexistence between these two entities, which we encounter on a daily basis. My work has been inspired by Ernst Haeckel, a German biologist, naturalist, and artist from the early 1900’s. His artwork includes over 100 detailed drawings, prints, and multi-colored illustrations of animals and sea creatures with a focus on representing the intricate details found in nature. I’ve emulated this attention to detail within nature by modeling (using Cinema 4D software and 3D printing with a MakerBot printer) sculptures that …


The Artist And The "Information" Machine: Conceptualism, Technology, And Design In 1970, Jeremiah William Mccarthy May 2016

The Artist And The "Information" Machine: Conceptualism, Technology, And Design In 1970, Jeremiah William Mccarthy

Theses and Dissertations

This thesis explores the dialectical relationship between conceptualism and design in the year 1970, by focusing on Kynaston McShine’s landmark exhibition Information, held at the Museum of Modern Art. Specifically, it centers on the understudied “information machine,” a film apparatus designed by Ettore Sottsass, Jr., for use within the exhibition.


Void Loop ( ) {, Jonathan Barrett Cromer May 2016

Void Loop ( ) {, Jonathan Barrett Cromer

Graduate Theses and Dissertations

Void loop is an exhibition that addresses the dynamics of survival through an investigation of power, predation, migration, destruction, and renewal. As an installation of sculpture, video, and sound, the work on display explores associations between the human and natural worlds that inform who we are as individual, Social and biological beings. The repeated code surrounding the “void loop” title is a basic call and response serial communication between the microcontroller and the sensors. It commands the microcontroller to infinitely loop all code following the function, mimicking the repetitions of a pulsing heart. For the exhibition each piece is based …


Through Google-Colored Glass(Es): Design, Emotion, Class, And Wearables As Commodity And Control, Safiya Umoja Noble, Sarah T. Roberts Jan 2016

Through Google-Colored Glass(Es): Design, Emotion, Class, And Wearables As Commodity And Control, Safiya Umoja Noble, Sarah T. Roberts

Media Studies Publications

This chapter discusses the implications of wearable technologies like Google Glass that function as a tool for occupying, commodifying, and profiting from the bio- logical, psychological, and emotional data of its wearers and those who fall within its gaze. We argue that Google Glass privileges an imaginary of unbridled exploration and intrusion into the physical and emotional space of others. Glass’s recognizable esthetic and outward-facing camera has elicited intense emotional response, partic- ularly when “exploration” has taken place in areas of San Francisco occupied by residents who were finding themselves priced out or evicted from their homes to make way …