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Full-Text Articles in Art and Design

The Gift That Keeps On Giving: Preserving New Media Art For Posterity, Jennifer Bonnet Oct 2015

The Gift That Keeps On Giving: Preserving New Media Art For Posterity, Jennifer Bonnet

Library Staff Publications

Preserving works of creative expression in the digital age is notoriously difficult due to issues of technological obsolescence, the intangibility of dynamic media, and the interactive nature of digital art. This is of marked interest to libraries, museums, and cultural heritage institutions given the limitations of traditional forms of preservation that rely heavily on the storage of physical forms. The Re-Gift, a work of new media art by Buffalo-based artist Liz Rywelski, exemplifies many of the complexities of these emerging formats. This essay examines one of the potential approaches to preserving this type of work, with an eye toward …


Challenges Surrounding The Conservation And Replication Of Eva Hesse’S Sculpture, Kaela L. Nurmi Jan 2015

Challenges Surrounding The Conservation And Replication Of Eva Hesse’S Sculpture, Kaela L. Nurmi

Scripps Senior Theses

The sculpture of German-born American artist, Eva Hesse (1936-1970), presents many conservation challenges. Hesse’s experimentations with latex and fiberglass created stunningly innovative works of art in the late 1960s bringing these unorthodox materials into the world of fine art; but now these materials are creating major conservation problems. Her artwork is an extreme example of the conservation challenges of contemporary art. This thesis examines the challenges surrounding the conservation and replication of Eva Hesse’s large-scale latex and fiberglass sculptures. The latex and fiberglass materials that captivated Hesse are compromising the structural integrity of her large-scale sculptures today. Hesse’s art forces …


Proactive Conversation, 3d Printing, And An Old Nintendo, Tesha C. Ellis Jan 2015

Proactive Conversation, 3d Printing, And An Old Nintendo, Tesha C. Ellis

Undergraduate Research Posters

Abstract

One hundred years from now, it would be a true historical treat to be able to showcase 20th and 21st century digital entertainment by presenting video game consoles in mint condition for interactive, educational, play. Arguably, it would be more enlightening and informative for future audiences to be able to physically engage with the electronic artifacts instead of simply observing them behind glass. With the use of 3D technology, components of video game systems can be preserved, and then printed as needed for repairs. It will help keep them functional for future researchers, educators, and enthusiasts.