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Full-Text Articles in Art and Design
My Life As An Art Soldier In Mao's China: Art And Politics, Shaomin Li
My Life As An Art Soldier In Mao's China: Art And Politics, Shaomin Li
Management Faculty Publications
The author narrates how in Mao's China his personal experience took unexpected turns when China dramatically transformed politically, economically, and culturally, and how in reacting to these overwhelming changes he evolved from the role of artist to student activist, businessman, political prisoner and academic. The article focuses on the relationship between art and politics in Mao's China and how the two evolved into what the author characterizes as "market communism" in today’s China.
Effective Knowledge Development In Game-Based Learning Environments: Considering Research In Cognitive Processes And Simulation Design, Amy B. Adcock, Ginger S. Watson, Gary R. Morrison, Lee A. Belfore
Effective Knowledge Development In Game-Based Learning Environments: Considering Research In Cognitive Processes And Simulation Design, Amy B. Adcock, Ginger S. Watson, Gary R. Morrison, Lee A. Belfore
STEMPS Faculty Publications
Serious games are, at their core, exploratory learning environments designed around the pedagogy and constraints associated with specific knowledge domains. This focus on instructional content is what separates games designed for entertainment from games designed to educate. As instructional designers and educators, the authors want serious game play to provide learners with a deep understanding of the domain, allowing them to use their knowledge in practice to think through multifaceted problems quickly and efficiently. Attention to the design of serious game affordances is essential to facilitating the development of domain knowledge during game play. As such, the authors contend that …