Open Access. Powered by Scholars. Published by Universities.®

Art and Design Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 8 of 8

Full-Text Articles in Art and Design

Combination Of Experiential Learning To Investigate Design Students’ Design Thinking Ability, Yu-Chen Chen, Hsi-Jen Chen, Chia-Han Yang Oct 2023

Combination Of Experiential Learning To Investigate Design Students’ Design Thinking Ability, Yu-Chen Chen, Hsi-Jen Chen, Chia-Han Yang

IASDR Conference Series

The study investigated the relationship between Experiential Learning and design students’ design thinking ability. Experiential Learning was divided into three modes: grasping experience, transforming experience, and the Learning styles, and design thinking ability was evaluated in four phases, Discover, Define, Develop, and Deliver. One hundred and four undergraduate students (from sophomore to senior) majoring in Industrial Design responded to the Learning Style Inventory-version 3.1 and the design thinking ability questionnaire. Independent Sample t-test and one-way ANOVA were employed to analyze the differences in design thinking ability associated with Experiential Learning. The findings of the study indicated that in the Define …


The Challenge Of Hyperdistraction For Design Education, Joao Ferreira Oct 2023

The Challenge Of Hyperdistraction For Design Education, Joao Ferreira

IASDR Conference Series

This paper explores the concept of hyperdistraction, a cognitive state where a person constantly changes focus from one digital task to another and has a consistently low tolerance to boredom. The paper presents several studies that show that hyperdistraction is prevalent among younger generations, resulting in increased anxiety, poor mental health, and academic decline. Next, we highlight the challenges that design educators face to help students learn how to design in the face of a constant stream of information arriving at a rate the brain cannot process. We argue that managing attention is crucial for creative disciplines like design, which …


Learning Technology With Beginner-Friendly Software: Design Students' On Attitude Towards Software Alternatives, Jeffrey C. F. Ho, Ryan Ng, Hebitz H. C. Lau Oct 2023

Learning Technology With Beginner-Friendly Software: Design Students' On Attitude Towards Software Alternatives, Jeffrey C. F. Ho, Ryan Ng, Hebitz H. C. Lau

IASDR Conference Series

When teachers introduce a new type of technology, they often choose a beginner-friendly software option. The aim of the current study was to investigate whether and how design students' perception towards a beginner-friendly software influences their perception, attitude, and intention to learn other more advanced software. Based on the Technology Acceptance Model, we proposed and tested correlations between students' perception towards beginner-friendly software and their perceptions of other software in the same category. To introduce computational tools for conducting big-data research, we developed a beginner-friendly software called Onion, which allows design students to use computational tools such as data retrieval …


Exploring An Innovative Apprenticeship Model In Design Education : A Case Study In Transportation Design, Ya-Lin Chen, Min-Yuan Ma, Hsin-Chun Wang, Guan-Ting Shi Oct 2023

Exploring An Innovative Apprenticeship Model In Design Education : A Case Study In Transportation Design, Ya-Lin Chen, Min-Yuan Ma, Hsin-Chun Wang, Guan-Ting Shi

IASDR Conference Series

Design education faces challenges due to rapid technological and societal changes. As we move towards modern professional education, important values such as guidance, experience sharing, and cultivating craftsmanship are being lost. This study proposes an innovative design apprenticeship model that combines traditional apprenticeship with modern education to improve quality and cultivate innovative designers with strong technical skills. The research methods include literature review and case application and analysis. Through literature review, key elements of traditional apprenticeship inheritance are integrated into the innovative design apprenticeship model, which is then applied and explored in teaching practice. This model emphasizes improving students' practical …


Design Togetherness, Monica Lindh Karlsson, Johan Redström Jun 2015

Design Togetherness, Monica Lindh Karlsson, Johan Redström

Nordes Conference Series

While science typically approaches complexity through analysis, that is, by unpacking a complex whole into distinct and more manageable parts, the challenge of design is typically to do the opposite; to resolve often contradictory issues and bring together a meaningful whole. We think that there are more to forms of doing design together than our current terminology allows us to articulate. In particular, we want to explore if there are forms of design doing that open up for a kind of bringing together that is qualitatively different from collaboration, in the same way as the meaningful whole design deals with …


Teaching New Product Development To Design Led Innovation, Cara Wrigley, Sam Bucolo Oct 2013

Teaching New Product Development To Design Led Innovation, Cara Wrigley, Sam Bucolo

Learn X Design Conference Series

Recently many international tertiary educational programs have capitalised on the value design and business can have upon their interception (Martin, 2009; Brown, 2008; Bruce and Bessant, 2002; Manzini, 2009). This paper discusses the role that two teaching units – New Product Development and Design Led Innovation – play in forming an understanding of commercialisation needed in today’s Industrial Design education. These units are taught consecutively in the later years of the Bachelor of Industrial Design program at the Queensland University of Technology, Brisbane, Australia. In this paper, each teaching unit is discussed in detail and then as a conglomerate, in …


Design School: Design Education In The Age Of Digital Capital, Paul A. Rodgers, Craig Bremner Sep 2013

Design School: Design Education In The Age Of Digital Capital, Paul A. Rodgers, Craig Bremner

Learn X Design Conference Series

Design, we are often reminded, has a direct social purpose that is capable of reaching all sectors of public life. National design organisations across the world proclaim that design acts reflect a nation’s social and cultural values; design shapes the everyday products people use, the buildings we live, work and play in, and the clothes we wear. Furthermore, design communicates those values to others. It is therefore an extremely powerful tool that can communicate and express a nation’s values to others and has a significant role in the social, cultural and economic wellbeing of its people (Newman and Swann, 1996). …


Pedagogy For Teaching Design – With An Emphasis On Sustainable Design, Stephanie Carleklev, Marie Sterte Jun 2013

Pedagogy For Teaching Design – With An Emphasis On Sustainable Design, Stephanie Carleklev, Marie Sterte

Learn X Design Conference Series

Teaching sustainability is not solely a question of providing relevant information; it is foremost about training students to meet the challenges of tomorrow. In design this can mean to shift the focus from material, form and function towards systems, correlation and time – a process supported both by how we teach as well as what we teach. But pedagogy still seems to be treated like a poor cousin to the more important design knowledge. This made us curious about the correlation between pedagogy and teaching design for sustainable change. By applying a study of Eilam and Trop (2011) onto the …