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Full-Text Articles in Art and Design
Expanding Our Understanding Of Biophilic Design And Implications For Wellbeing In The Built Environment, Emma Franceschina
Expanding Our Understanding Of Biophilic Design And Implications For Wellbeing In The Built Environment, Emma Franceschina
GS4 Georgia Southern Student Scholars Symposium
The Biophilic Interior Design Matrix (BID-M) was created to assist designers with identifying biophilic interior design features for optimizing nature integration for evidence-based design. The BID-M was developed and tested with interior design practitioners in the United States. There was a need to further develop the BID-M for other cultures along with understanding the designers’ perceptions of biophilia. This was translated into Mandarin and tested in China with designers. This resulted in the above publication and now we are working on a new analysis of the US and comparing it to the China results
Addressing The Lack Of Availability In Diverse Skin Tone Options For Performance Wear, Jessica Batey
Addressing The Lack Of Availability In Diverse Skin Tone Options For Performance Wear, Jessica Batey
GS4 Georgia Southern Student Scholars Symposium
The following research addresses the lack of availability in diverse skin tone options for performance fabric. The project will discuss the struggles people of color face when finding fabrics that accurately match their skin tone and the difficulties in sourcing the materials needed to successfully design a garment. The research gathered will be used to produce a collection of 4 looks using nude mesh fabrics that are readily available to the average consumer. The garments within the collection will be designed to match the skin color of 4 models. The collection’s theme will be based around the 4 cardinal witches …
Design And Implementation Of An Interactive Animatronic System For Guest Response Analysis, Brian Burns
Design And Implementation Of An Interactive Animatronic System For Guest Response Analysis, Brian Burns
GS4 Georgia Southern Student Scholars Symposium
For nearly half a century, animatronic figures have provided entertainment in the theme park industry by simulating life-like animations and sounds. These figures enhance the storytelling experience by stimulating visual and audio senses among guests. Animatronics must be identified as human partners to establish status for dynamic interactions for enhanced acceptance and effectiveness as socially-interactive agents. An animatronic dragon, Kronos, has been designed, fabricated and implemented with human-identification sensors. The primary sensor input comes from an infrared camera, the PrimeSense Carmine, and includes an Arduino Mega 2560 as the center of control. Using the data from the depth camera, people …