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Full-Text Articles in Art and Design

Literarische Filmsimulation: Heinrich Eduard Jacobs Medienphilosophische Filmästhetik In "Blut Und Zelluloid", Paula Vosse May 2018

Literarische Filmsimulation: Heinrich Eduard Jacobs Medienphilosophische Filmästhetik In "Blut Und Zelluloid", Paula Vosse

Arts & Sciences Electronic Theses and Dissertations

Heinrich Eduard Jacob´s novel Blut und Zelluloid was published in 1929 and therefore mostly reviewed as a critical artwork regarding European film-propaganda before the outbreak of the Second World War. This thesis provides the interested scholar with a different approach: It discusses Jacob´s media-philosophical method to simulate the upcoming medium film in literature. With his implicitly and explicitly organized systems of diverse media, he circumvents constraints of the Paragone-discourse and offers a well-balanced literary construction.

Jacob´s method is compared with Pinthus´ Kinobuch and Pirandello´s Shoot!, while Simmel and Benjamin provide the thesis with a fundament to ...


Strange Woods, Song Park May 2018

Strange Woods, Song Park

Graduate School of Art Theses

I am interested in searching for images of women that have not been adequately represented in visual art. As a visual artist, I am directed by my sense of sight to investigate and know something. I like to challenge myself to visualize things that do not already have a visual representation. It has been frustrating for me to create images of women, and I have experienced a deep ambivalence in response to the different images of women I have encountered. The socially and culturally constructed images of women that I have internalized and those that have developed from my own ...


The Vanishing Line, Jacopo Mazzoni May 2018

The Vanishing Line, Jacopo Mazzoni

Graduate School of Art Theses

This thesis is an exploratory effort to bridge the rift that political and monetary powers created between art and technology. In my practice, these socio-political motivations are exposed through the creation of non-utilitarian inventions that use different technologies as charged metaphors. I research mass media language and construct interactive pieces while borrowing strategies from the entertainment industry to make environmental, social, and political issues more palatable than documentary films or raw data could. In my work, technology is regarded as a semidivine entity with supernatural powers that can both elevate and reduce the human experience. My work functions differently according ...