Open Access. Powered by Scholars. Published by Universities.®

Art and Design Commons

Open Access. Powered by Scholars. Published by Universities.®

PDF

Clemson University

Theses/Dissertations

Computer Graphics

Articles 1 - 1 of 1

Full-Text Articles in Art and Design

Game Asset Development Pipeline With A Focus On Facial Rigging And Animation, Boqian Liu May 2012

Game Asset Development Pipeline With A Focus On Facial Rigging And Animation, Boqian Liu

All Theses

Though slowly improving, the majority of modern real-time productions--chiefly consisting of video games--tend to be lacking detail and flexibility in facial animation. A new facial rig is devised by investigating both the game asset development pipeline as well as current facial setup and animation schemes. The resultant rig hybridizes several of these solutions and not only attempts to address the issue of detail in facial animation but also usability and efficiency in its controller setup.