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Full-Text Articles in Art and Design

Future Trash, Xinan Ran Jan 2023

Future Trash, Xinan Ran

Theses and Dissertations

Xinan Ran explores the politically different, yet similar cultural habits that China and the US share under the influence of late-stage capitalism. Through her handmade, speculative products inspired by novelty gadgets, or “Unitaskers,” she examines the heightened prevalence of the contemporary wellness market. The project “Future Trash” encompasses soft sculptures, printed materials, performance, and installation.


Micro-Metropolis: Space, Work, And Waste In The Maquettes Of Constant And Bodys Isek Kingelez, Shoshanah B. Rosen May 2022

Micro-Metropolis: Space, Work, And Waste In The Maquettes Of Constant And Bodys Isek Kingelez, Shoshanah B. Rosen

Theses and Dissertations

Constant Nieuwenhuys and Bodys Isek Kingelez both create futuristic utopias in the form of architectural maquettes. This comparative study explores each artist’s reverence for technology, global connectivity, and new forms of economic production. It argues that these utopias represent desires endemic to late modernity and capitalism, including consumption, nomadism, automation.


Saturated Skies, Childhood Trophies, And Colorful Plants, Nicholas Norris Jan 2022

Saturated Skies, Childhood Trophies, And Colorful Plants, Nicholas Norris

Theses and Dissertations

My work presents interiors through the guise of memory while focusing on the sentimental objects within them. Through metaphors and signs I give form to certain events, sensations and out-of-perspective observations. Saturated skies, childhood trophies, and colorful plants find their place alongside decorated walls, floors, chairs, tables, rugs and beds.


Tomtom Oracle, Grant B. Wells Dec 2020

Tomtom Oracle, Grant B. Wells

Theses and Dissertations

TomTom Oracle explores the conceptual and material processes throughout my body of work as an expression of a psychological tethering to a digital visual experience that removes us from the physical world.


Game On, Theresa Loong May 2019

Game On, Theresa Loong

Theses and Dissertations

Game On is a 25-minute documentary about game designer Brenda Romero, a successful woman in a male-dominated industry. Brenda, whose career spans over thirty-five pioneering years, has contributed to almost fifty game titles, developing innovative video and board games. How is her life a game space?


North American Data, Joseph A. Burwell Feb 2019

North American Data, Joseph A. Burwell

Theses and Dissertations

North American Data fractures and reconfigures pre-existing narratives into new, unauthorized forms of storytelling. Core samples extracted from various narrative sources are reassigned new roles according to their proximity to each other. This paper functions as an introduction to the essential actors and their dramatic inclinations within fluctuating scenarios.


Behar Unites The Arts And Technology., Aldemaro Romero Jr. Jul 2017

Behar Unites The Arts And Technology., Aldemaro Romero Jr.

Publications and Research

“I was always artistically inclined from the time I was small, and I think I was fortunate to have parents who were very supportive of me.” This is how Professor Katherine Behar begins her life story, but she doesn’t claim that her family had no doubts whatsoever. “What I enjoy is doing a lot of different things. This was one of things that my parents were most concerned about, how I was going to find a career where I would be able to do all of the different things that I like doing.”

She has fulfilled her life’s ambitions by …


The Artist And The "Information" Machine: Conceptualism, Technology, And Design In 1970, Jeremiah William Mccarthy May 2016

The Artist And The "Information" Machine: Conceptualism, Technology, And Design In 1970, Jeremiah William Mccarthy

Theses and Dissertations

This thesis explores the dialectical relationship between conceptualism and design in the year 1970, by focusing on Kynaston McShine’s landmark exhibition Information, held at the Museum of Modern Art. Specifically, it centers on the understudied “information machine,” a film apparatus designed by Ettore Sottsass, Jr., for use within the exhibition.