Open Access. Powered by Scholars. Published by Universities.®

Art and Design Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 6 of 6

Full-Text Articles in Art and Design

Projection Based Design: A Collection Of Acquired Knowledge, Max Brown Jun 2013

Projection Based Design: A Collection Of Acquired Knowledge, Max Brown

Liberal Arts and Engineering Studies

The application of new technology in a classic medium, such as theatre, can be a strong force in creating a unique experience for both the audience and the designer. At first, introducing new media techniques may seem like a novelty and easily dismissed as a gimmick. The fact is the modern audience is more familiar with information displayed in video format and will find projected video elements implemented into the scenic design as another way to access the story the performers on stage are trying to convey. It is our duty as designers to utilize every tool at our disposal …


Museum Signage Design And Implementation, Ali Weiss Jun 2013

Museum Signage Design And Implementation, Ali Weiss

Graphic Communication

The purpose of this study was to identify the essential elements of design for creating exhibit signage and to understand how museum visitors interact with signs and wayfinding systems. A survey was administered to museum/art directors and signage designers to gather knowledge from experts in the field about the signage design and implementation process. The participants answered questions concerning elements of design, wayfinding, digital versus print, and future signage innovations. The results of this research can be used to assist creators and implementers of museum signage in uniquely displaying information to a large audience and developing the most successful wayfinding …


Is Retro Packaging Making A Comeback? Is Old The New “New”?, Andrea Hodgson Jun 2013

Is Retro Packaging Making A Comeback? Is Old The New “New”?, Andrea Hodgson

Graphic Communication

The purpose of this study was to investigate consumer perceptions of retro packaging vs. modern packaging. A survey was administered to different groups of people around Cal Poly asking participants which packages they preferred in terms of design and perceived quality. The participants indicated their preferences and then expressed their views freely with an open-ended question.

The results of this study indicated that consumers had a strikingly high favor to modern packaging design over retro in terms of design and perceived quality. There was no difference across generations.

Although retro packaging may look appealing, customers are not likely to purchase …


Creating Pixel Luxury: Research And Design Of A High Quality Resource Website, Kendall Dea Jun 2013

Creating Pixel Luxury: Research And Design Of A High Quality Resource Website, Kendall Dea

Graphic Communication

The purpose of this study was ultimately to create a website featuring useful resources for designers and creative individuals. This paper examines past studies dealing with user interface and design fundamentals of web design, and then applies their results when planning the basic layout of the final website. The website was then coded and uploaded online with the name, Pixel Luxury. After finishing and uploading the first version of the website, some of the primary challenges that arose during the creation process were documented, as well as many of the useful tools that aided the overall design and coding process. …


Real Time Visibility Culling With Hardware Occlusion Queries And Uniform Grids, Ilya Iseletsk Seletsky Jun 2013

Real Time Visibility Culling With Hardware Occlusion Queries And Uniform Grids, Ilya Iseletsk Seletsky

Master's Theses

Culling out non-visible portions of 3D scenes is important for rendering large complex worlds at an interactive frame rate. Past 3D engines used static prebaked visibility data which was generated using complex algorithms. Hardware Occlusion Queries are a modern feature that allows engines to determine if objects are invisible on the fly. This allows for fully dynamic destructible and editable environments as opposed to static prebaked environments of the past. This paper presents an algorithm that uses Hardware Occlusion Queries to cull fully dynamic scenes in real-time. This algorithm is relatively simple in comparison to other real-time occlusion culling techniques, …


The Magazine Industry Is Becoming Mobile, Alex Maxwell Mar 2013

The Magazine Industry Is Becoming Mobile, Alex Maxwell

Graphic Communication

Are magazine publications seeing an increase in profits since the rise of the mobile magazine application? My investigation focused on magazine publications that feel that producing their product for use on a tablet is worth the increase in resources. These applications allow the consumer to read their purchase on an array of electronic tablets, which are arguably beneficial for magazine publications in the future.

This study helped me discover that “developing a digital replica of a magazine is extremely cost effective because postage and material costs are no longer required.” (H. Glassie, Senior Project - Alex Maxwell, January 14, 2013) …