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Full-Text Articles in Art and Design

Pekka : Social Software To Improve In-Game Dynamics, Yu Mo May 2019

Pekka : Social Software To Improve In-Game Dynamics, Yu Mo

Masters Theses

Video games are like virtual cities. Similar to towns in the real world, virtual cities contain facilities and communities represented by game elements and players. There is a question for us: Can a game be a better city?

To answer the question, we need to understand what a good city looks like. Generally, a good city needs sound facilities and harmonious communities. Similar to a real city, we need to build more advanced game elements and peaceful game communities to make the game to be a better city. Games like Paragon have failed because they lacked game communities, even though …


Unimproved : Land Observation At The Edge Of Progress, Adam Somers Bowen May 2019

Unimproved : Land Observation At The Edge Of Progress, Adam Somers Bowen

Masters Theses

As residents of the United States, all of us have benefited from the resources that this land provides. Some of these resources are responsibly managed, like some logging operations and grazing land. Some are much more harmful, like hydroelectric dams that have drowned Indigenous lands, and block natural habitat. Whether through development or extraction, we as humans have the special ability to drastically change the world around us in a very short amount of time. In a time of rapid environmental change, we need to find ways to better connect, observe, and assess the landscape so that as a society, …


Bitter Son, Adam Chuong May 2019

Bitter Son, Adam Chuong

Masters Theses

This thesis concerns itself with centering the experiences of Asian Americans in order to better understand the complexities of the Asian American diasporic experience. The title of this thesis, 苦儿, roughly translates into English as “bitter son,” and is phonetically pronounced in Mandarin as “queer.” It lives directly at the intersection of these identities — Asian, American, Queer. This body of work is an act of making space and taking up space in an institution and discipline that has not largely been concerned with minority identities, or when it has, it has been misguided and prone to tokenism. It is …


Mindful Interactions, Shreyans Bhandari May 2019

Mindful Interactions, Shreyans Bhandari

Masters Theses

Mindful Interactions illustrates how we’ve become addicted to our smart-phones, and how its use in our everyday life affects our physical, social, emotional health and wellbeing. This design study proposes four product designs that make us aware of using apps, and compel us to reconsider their use during bedtime, mealtime, on-the-go and at home. As our pocket sized devices continue to evolve, the outcome of this thesis becomes a case study for rediscovering and applying the “human” in human centered design.


Biomatters : Future Of Biology As Material Source, Tareq Alzawawi May 2019

Biomatters : Future Of Biology As Material Source, Tareq Alzawawi

Masters Theses

Through the history of human evolution, we evolved dependent on many different biological species, which led us to understand the significance of biomatters cultivation. Biomatters are materials derived from living or once-living organisms which are or were subject to biological growth. The biomatters we use, need, and waste were and continue to be a major resource. Wheat, wood, and wool are all examples of a biomatter, yet each serves a different need. Given the range of current threatening environmental concerns, all rooted in our species treating nature as never-ending material resource, we need reactions and solutions that are urgent. Biomatters …