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2018

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Articles 1 - 27 of 27

Full-Text Articles in Art and Design

How To Create A Stunning Video Orientation By Hand, Rachel S. Evans Dec 2018

How To Create A Stunning Video Orientation By Hand, Rachel S. Evans

Articles, Chapters and Online Publications

This article describes the multi-faceted approach UGA Law Library took with their fall 2018 first year student orientation. It describes the process of the creating a virtual tour experience, pairing it with a hybrid face-to-face event, and assessing the impact of all aspects of the orientation. The creation of the video itself involved a multi-media approach using a combination of visual arts and technology to animate a product that has a longer expiration than traditional video or in-person library orientations offer.


Investigating The Enduring Fascination With Dublin's Victorian Pubs, James Peter Murphy Nov 2018

Investigating The Enduring Fascination With Dublin's Victorian Pubs, James Peter Murphy

Conference papers

Victorian pubs of Dublin have played an integral role in the social, cultural and economic history of Ireland’s capital from their early development in the front rooms and parlours of Dublin homes they are one of the most iconic elements of Irish culture. These pubs have always been a strange mixture of tradition and curiosity which forms an integral part of the rich tapestry of Dublin life dating back to their creation nearly 200 years ago. A proud brewing and distilling tradition of these pubs combined with their natural hospitality and sociability, have all contributed to making the pubs of …


Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb Oct 2018

Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb

Articles

Lost & Found is a game series, created at the Initiative for

Religion, Culture, and Policy at the Rochester Institute of

Technology MAGIC Center.1 The series teaches medieval

religious legal systems. This article uses the first two games

of the series as a case study to explore a particular set of

processes to conceive, design, and develop games for learning.

It includes the background leading to the author's work

in games and teaching religion, and the specific context for

the Lost & Found series. It discusses the rationale behind

working to teach religious legal systems more broadly, then

discuss the …


Staff Member Recognized For Leadership, College Of Education And Human Development Oct 2018

Staff Member Recognized For Leadership, College Of Education And Human Development

Family and Consumer Sciences News

KALAMAZOO, Mich.—Western Michigan University's multicultural affairs director, Diana Hernández, received El Concilio's 2018 Quetzalcoatl Award in recognition of her stature as a professional Latinx leader who has been working, contributing, supporting and advocating for the well-being of the Latinx community in Kalamazoo


Grace Sheese On A Career In Art And Her Exhibit, Red Thread, Laura Kennedy Oct 2018

Grace Sheese On A Career In Art And Her Exhibit, Red Thread, Laura Kennedy

Interviews for WGLT

No abstract provided.


Art Club, Elizabeth Griggs Oct 2018

Art Club, Elizabeth Griggs

Honors Expanded Learning Clubs

The goal of this art club is to introduce students to various painting techniques. This club is designed for those students who enjoy being creative and learning various painting techniques.


Fall 2018 Family Science News Round-Up, College Of Education And Human Development Oct 2018

Fall 2018 Family Science News Round-Up, College Of Education And Human Development

Family and Consumer Sciences News

  • Publications
  • Presentations at National Conferences
  • Family Science Faculty Service to Professional Organizations
  • Welcoming Our New Faculty (Summer II 2018)
  • Student Organizations
  • Student Accomplishments
  • New Academic Options and Major


Fall 2018 Fashion Merchandising And Design News Round-Up, College Of Education And Human Development Oct 2018

Fall 2018 Fashion Merchandising And Design News Round-Up, College Of Education And Human Development

Family and Consumer Sciences News

  • Awards
  • Conferences
  • Publications
  • Program Events


Fall 2018 Dietetics News Round-Up, College Of Education And Human Development Oct 2018

Fall 2018 Dietetics News Round-Up, College Of Education And Human Development

Family and Consumer Sciences News

  • Presentations
  • Student Dietetic Association
  • Program News


Wmu To Expand Offerings In Youth And Community Development, College Of Education And Human Development Aug 2018

Wmu To Expand Offerings In Youth And Community Development, College Of Education And Human Development

Family and Consumer Sciences News

Youth and community development (YCD) is a quickly-professionalizing field, and WMU’s new master of arts degree and graduate certificate program in the College of Education and Human Development complete a continuum of community-based professional development opportunities available at the university.


Western Bias In Art, Sally A. Struthers Aug 2018

Western Bias In Art, Sally A. Struthers

Art and Art History Faculty Publications

Presentation given at the Dayton Art Institute on the Western Bias in Art.


The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber Aug 2018

The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber

Presentations and other scholarship

Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context. The Lost & Found project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy. The first game in the series is a strategy game called Lost & Found …


Wmu Student Aims To Clean Up The Fashion Industry, College Of Education And Human Development Jul 2018

Wmu Student Aims To Clean Up The Fashion Industry, College Of Education And Human Development

Family and Consumer Sciences News

Western Michigan University - undergraduate student Avery Green. His fashion startup, House of Pariah, goes against the grain, selling nonconformity and placing an emphasis on sustainability and inclusion.


Students Honored For Entrepreneurial Innovation, College Of Education And Human Development May 2018

Students Honored For Entrepreneurial Innovation, College Of Education And Human Development

Family and Consumer Sciences News

Two Western Michigan University student entrepreneurs are being recognized for their original business ideas.


How To Be The Perfect Asian Wife!, Sophia Hill Apr 2018

How To Be The Perfect Asian Wife!, Sophia Hill

Art and Art History Honors Projects

“How to be the Perfect Asian Wife” critiques exploitative power systems that assault female bodies of color in intersectional ways. This work explores strategies of healing and resistance through inserting one’s own narrative of flourishing rather than surviving, while reflecting violent realities. Three large drawings mimic pervasive advertisement language and presentation reflecting the oppressive strategies used to contain women of color. Created with charcoal, watercolor, and ink, these 'advertisements' contrast with an interactive rice bag filled with comics of my everyday experiences. These documentations compel viewers to reflect on their own participation in systems of power.


Introduction To Relief Printing, Madelyne Lastimosa Apr 2018

Introduction To Relief Printing, Madelyne Lastimosa

Curricula

No abstract provided.


Introduction To Multicolor Printing, Madelyne Lastimosa Apr 2018

Introduction To Multicolor Printing, Madelyne Lastimosa

Curricula

No abstract provided.


Introduction To Multicolor Printing, Madelyne Lastimosa Apr 2018

Introduction To Multicolor Printing, Madelyne Lastimosa

Curricula

No abstract provided.


Introduction To Relief Printing, Madelyne Lastimosa Apr 2018

Introduction To Relief Printing, Madelyne Lastimosa

Curricula

No abstract provided.


Ft-Amends Focused Creative Writing, Mark Taylor Jan 2018

Ft-Amends Focused Creative Writing, Mark Taylor

Curricula

No abstract provided.


From College To Careers: Tracking The First Two Years For Graphic Design Graduates, Kathryn Weinstein Jan 2018

From College To Careers: Tracking The First Two Years For Graphic Design Graduates, Kathryn Weinstein

Publications and Research

This article presents the findings of a two-year longitudinal pilot study of one graduating class from an undergraduate graphic design degree program of a New York City public college. Through an initial survey and four subsequent surveys over a two-year period, the study has sought to determine the percentage of graduates who found employment in the field of graphic design, the length of time graduates persisted before exiting the field, and the identification of factors that influenced the ability of these thirty-seven graduates to secure employment as graphic designers. Two years after graduation, the majority (65 percent) of the cohort …


0848: Historical Images Slides And Guides, 1975-2004, Marshall University Special Collections Jan 2018

0848: Historical Images Slides And Guides, 1975-2004, Marshall University Special Collections

Guides to Manuscript Collections

The Instructional Resource Corporation’s series of educational slides cover a variety of topics around world history. The collection covers Western Civilization, World History, and American History, which includes ancient to modern historical topics. There are three boxes of 35mm slides, each arranged by historical category. The lids of the boxes have color coded diagrams to the slides.

The collection was created with the intent to assist instructors in adding images to course lectures. Each box contains over a thousand slides that are then separated into categories or topics that are alphabetized. The categories are indexed with instructions and summaries on …


Transitioning From The Mls To The Mld: Integrating Design Thinking And Philosophy Into Library And Information Science Education, Rachel I. Clarke, Steven Bell Jan 2018

Transitioning From The Mls To The Mld: Integrating Design Thinking And Philosophy Into Library And Information Science Education, Rachel I. Clarke, Steven Bell

School of Information Studies - Faculty Scholarship

Purpose

As change creates more uncertainty for library practitioners, graduate library education needs to explore how to best prepare students to manage ambiguity through new approaches to identifying and solving challenging problems. We advocate for incorporating design into graduate library education.

Design/Methodology/Approach

First, we discuss the need for a design approach to librarianship. We then introduce the nature of design thinking and philosophy, and discuss the ways in which it is already present in librarianship. We review past developments and recent trends with a special focus on the ways in which design thinking, methods, and philosophies are (or are not) …


Promoting Interdisciplinarity: Its Purpose And Practice In Arts Programming, Shannon Farrow Mcneely, Denise Gillman, Danielle Hartman Jan 2018

Promoting Interdisciplinarity: Its Purpose And Practice In Arts Programming, Shannon Farrow Mcneely, Denise Gillman, Danielle Hartman

English, Linguistics, and Communication (Legacy)

Each discipline provides education and society with a unique perspective of the world, yet independently, disciplines can only go so far when attempting to address our greatest challenges. To go beyond the limits of the discipline, one must employ interdisciplinary approaches, which include being driven by complex questions, seeking collaboration from multiple disciplines, and integrating their understandings by finding common ground. The arts create an amazing opportunity for interdisciplinary exploration and development with other disciplines which benefits arts leaders and educators, students and departments in higher education, and the local community. This article seeks to explore interdisciplinarity and its benefits …


Sharing My Practice, Elayna Caron Jan 2018

Sharing My Practice, Elayna Caron

Summer Research

In my research project I look at the intersecting lines of art and yoga and how the two are both founded around a practice. I explain what it means to share a practice and how I created workshops around art and yoga for the UPS community. I also share the images of my work that deal with ideas of art and yoga.


Prosocial Religion And Games: Lost & Found, Owen Gottlieb, Ian Schreiber Jan 2018

Prosocial Religion And Games: Lost & Found, Owen Gottlieb, Ian Schreiber

Articles

In a time when religious legal systems are discussed without an understanding of history or context, it is more important than ever to help widen the understanding and discourse about the prosocial aspects of religious legal systems throughout history. The Lost & Found (www.lostandfoundthegame.com) game series, targeted for an audience of teens through twentysomethings in formal, learning environments, is designed to teach the prosocial aspects of medieval religious systems—specifically collaboration, cooperation, and the balancing of communal and individual/family needs. Set in Fustat (Old Cairo) in the 12th century, the first two games in the series address laws in Moses Maimonides’ …


Your Iphone Cannot Escape History, And Neither Can You: Self-Reflexive Design For A Mobile History Learning Game, Owen Gottlieb Jan 2018

Your Iphone Cannot Escape History, And Neither Can You: Self-Reflexive Design For A Mobile History Learning Game, Owen Gottlieb

Articles

This chapter focuses on the design approach used in the self-reflexive finale of the mobile augmented reality history game Jewish Time Jump: New York. In the finale, the iOS device itself and the player using it are implicated in the historical moment and theme of the game. The author-designer-researcher drew from self-reflexive traditions in theater, cinema, and nonmobile games to craft the reveal of the connection between the mobile device and the history that the learners were studying. Through centering on this particular design element, the author demonstrates how self-reflexivity can be deployed in a mobile learning experience to …