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Articles 1 - 30 of 128
Full-Text Articles in Art and Design
America, Dreaming., Sarah Meftah
America, Dreaming., Sarah Meftah
Masters Theses
There is a version
of America
that exists
only in dreams,
a kind of folklore,
shrouded in images,
technicolor interiors,
wrapped in plastic,
ghosts of recent past
to haunt and guide;
a constant reminder.
Wishful thinking
a constructed imaginary,
one I can hold in my hand.
Popular culture and spectacle, America and the domestic ideal, capitalism and the collective unconscious of a national identity. As an artist, I am interested in the myriad images that manifest for a viewer when they think of the spectacle of American pop culture, its domestic archetypes, and the material worship it revolves around. My …
Moving Studio, Emilia Miekisz
Moving Studio, Emilia Miekisz
Masters Theses
This collection of essays chronicles my journey through the MFA program at the Rhode Island School of Design (RISD), exploring the concept of a “moving studio” and its influence on my creative process. From the fluidity of morning routines to the comfort found in Sunday pancake traditions, the essays delve into the intersections of personal experiences, artistic inspiration, and technological innovation. Through reflections on animation projects like “Wakey Wakey” and “Mr. Fragile,” I examine the transformative power of storytelling and the emotional connections fostered through my work. The essays also explore the evolution of perspectives, from initial resistance to embracing …
Landing: Body, Site, Material, Renata Berta
Landing: Body, Site, Material, Renata Berta
Masters Theses
I believe that in order to build on the land, I must establish a profound relationship with it. As an outsider to New England territories, I actively seek this connection through immersive activities such as swimming, surfing, climbing, and extensive walks, immersing myself in the land to better understand it and synchronize with its rhythms. In my artistic and architectural practice, I explore dissolving traditional boundaries, emphasizing the vital return to the land to create a more responsive and embodied architecture that symbiotically engages with the landscape
Within this ongoing project, “Landing: Body, Site, Material,” I conceptualize my body not …
Queerform/Ing, Matthew Solon-Lee Weimer
Queerform/Ing, Matthew Solon-Lee Weimer
Art Theses and Dissertations
My artwork is situated within and around vessels and the Queer Homoerotic World and explores sexuality as a Demisexual within them. This is accomplished through the two processes of my creation, Minivague and Queerform/ing: balancing sexual tension and explicit expression, while subverting traditional norms and stereotypes with queerness to distance oneself from stereotypical Gay Art. Altering/emphasizing makes the artwork more romantic, lighter, whimsical, softer, and tender than the figure/s and the situations actually are. The process is also emphasizing what one sees or wants to be seen. The Pink Boy becomes a celebration of intimacy of any form. I discuss …
Seeing Is Believing: Observing Trans Spirituality Through The Smith-Waite Tarot, Phoebe Santalla
Seeing Is Believing: Observing Trans Spirituality Through The Smith-Waite Tarot, Phoebe Santalla
MFA in Illustration & Visual Culture
In 1909 the Rider Company published the Smith-Waite Tarot deck which featured 78 illustrated cards by Pamela Colman Smith. With heavy use of appropriated and ambiguous symbology, the Smith-Waite deck became a meditation tool for realizing alternative realities. By observing the history of the deck, analyzing Smith’s approach to illustration, and retracing the counterculture occult explosion in the 1970s, this essay argues that the Smith-Waite deck is an object the reflects the queered body and self. The modern, trans-contentious, Western political climate creates an environment that obscures the fact that transgender people exist beyond the medicalization of their bodies. To …
In A State Of Becoming, Benjamin Conley
In A State Of Becoming, Benjamin Conley
Electronic Theses and Dissertations
The artist discusses his Master of Fine Arts exhibition titled, In a State of Becoming. The exhibition was on view at the Tipton Gallery in downtown Johnson City, TN from February 26 March 8, 2024. In a State of Becoming showcased three large scale paintings, five multimedia prints, two sculptural installations, and a video projection installation. Conley's thesis research and current artistic practice revolve around the interfaces, connections, and relationships of humans and animals. Conley explicitly uses language like "animal" to describe "non-human animals" in his work's context. The exhibited works focused primarily on how the artist and/or the viewer …
The Phygital Design Process: Using Emerging Technologies To Create A Phygital Fashion Brand Rooted In Nostalgia, Madeline M. Mcdaniel
The Phygital Design Process: Using Emerging Technologies To Create A Phygital Fashion Brand Rooted In Nostalgia, Madeline M. Mcdaniel
Creativity and Change Leadership Graduate Student Master's Projects
This Master's Project is a comprehensive exploration of the intersection of digital fashion design, nostalgia, and sustainable practices. Its primary objective is to create 'project CYBERBAE,' a phygital fashion collection that draws inspiration from early 2000s video game characters, trends, and aesthetics. The project utilizes advanced digital tools like Clo3D to demonstrate a comprehensive digital fashion design process that emphasizes inclusivity and sustainability. It also pioneers the development of a 3D virtual world, providing users with an immersive environment to interact with and experience digital fashion. This virtual space serves as a platform for a community of fashion, technology, and …
Exploring Narrative Strengths In Animated Storytelling, Amelia Kretzer
Exploring Narrative Strengths In Animated Storytelling, Amelia Kretzer
Honors Theses
This thesis explores tactics for effective narrative development for animation through the analyses of key works of strong animated films synthesized with literature discussing narrative frameworks. This research resulted in a shortlist of animated storytelling best practices—six principles to reflect on in the creation of effective stories for animation. Additionally, an original 2D animated short film was created utilizing the principles on the shortlist in its development as an outpouring of this research.
New Mapping, Dowon Yoo
New Mapping, Dowon Yoo
Masters Theses
Tools determine the shape of most of the worlds that are manufactured or measured. Taking the Earth as an example, territory is shaped and transformed by the tools of the earth's plate movement, the sea, and humans. A map, a recognized territory, is represented through numerical instruments, mathematical formulas, and visual devices such as lenses.
The instrumental perspective is one of the powerful lenses that will work effectively into the past, present, and future. So I started to apply an instrumental perspective to digital space. Digital space which is Non-physical has become one of the most important worlds for contemporary …
Movement, Mechanization, And Coexistence, Yukyung Chung
Movement, Mechanization, And Coexistence, Yukyung Chung
Masters Theses
A movement is a tool that expresses the subject I pursue, ‘mechanization of human beings’. There are many technologies that replace humans these days, such as artificial intelligence. This makes me skeptical and afraid of being replaced as an artist in the future. Paradoxically, people, including myself, are enthusiastic about it, indicating that we do embrace the mechanization process as a society.
I will reveal this phenomenon of coexistence by demonstrating the possibility that machines cannot replace us, through motion experiments where rules increase, first starting with the reliance on intuition. I will explore not only the things that machines …
Superbland, Dougal Henken
Superbland, Dougal Henken
Masters Theses
"A thin wafer is placed in the mouth of a kneeling woman and becomes flesh. A man masturbates quietly in a darkened room to a 3D model of a popular film actress. A car drives through an abandoned town and decelerates as it approaches a sign reading “Slow Children Playing.” A man fastidiously mows an artificial lawn while watching the sun dip low over a vast desert horizon. Superbland opens up new paths in understanding graphic design within the realm of the hyperreal. It begins with a study of simulation in graphic design contexts, building upon established forms of meaning-making …
Rooted In Topsoil, Jiaying Wang
Rooted In Topsoil, Jiaying Wang
Masters Theses
Disillusioned by my transnational identity, I have come to realize that my sense of belonging is no longer attached to any physical location, but instead to a state of mind, to an intimacy with the world. My notion of home is an obscure and unsettled—at times utopian—idea, which can be infinitely decoded, re-positioned and re-established psychologically. This thesis is an investigation of that liminal state, questioning the paradoxical place at the intersection of longing and belonging, interior and exterior, rootedness and uprootedness. Through a collection of short essays that accompany projects, I seek to unpack the precarious emotional complexities that …
Moondoggie's Ad, Mia Horvath
Moondoggie's Ad, Mia Horvath
Graphic Communication
I created a 2 minute ad for Moondoggies that defines the brands “attitude” as well as establishes its demographic, highlights the products they sell, and showcases the natural beauty of the region Moondoggies was founded in.
Step 10, Jinhong Cai
Step 10, Jinhong Cai
Masters Theses
Step 10 is an experiment on provoking empathy through
abstracted elements within my studio practice. I am
proposing to craft an emotional piece without leaning
on my identity. This written thesis consists of two parts:
narrative prose and an explanation of my studio practice.
While the installation is entirely devoid of cultural or
personal references, this text-based thesis is full of them
because it is intended to inform whoever is interested in
learning more about the motive behind this creation.
The questions I bought into the thought and creation
process are: Can a piece of art still successfully bring
out …
Creating Project Contrast: A Video Game Exploring Consciousness And Qualia, Pierce Papke
Creating Project Contrast: A Video Game Exploring Consciousness And Qualia, Pierce Papke
Honors Projects
Project Contrast is a video game that explores how the unique traits inherent to video games might engage reflective player responses to qualitative experience. Project Contrast does this through suspension of disbelief, avatar projection, presence, player agency in storytelling, visual perception, functional gameplay, and art. Considering the difficulty in researching qualitative experience due to its subjectivity and circular explanations, I created Project Contrast not to analyze qualia, though that was my original hope. I instead created Project Contrast as an avenue for player self-reflection and learning about qualitative experience. While video games might be just code and art on a …
Digitizing The American West: Analyzing Rhetoric In Red Dead Redemption 2, Amalia Mcevoy
Digitizing The American West: Analyzing Rhetoric In Red Dead Redemption 2, Amalia Mcevoy
Seton Hall University Dissertations and Theses (ETDs)
High-budget, long-form storytelling games offer dozens of hours of content for audiences to explore and learn from. Although far different from sitting and reading a book, there is a distinct connection to be made between how literature is experienced and how audiences can experience a narrative-heavy video game. Based on this connection, there are bridges to be built between video games and literature, understanding how one field can benefit from the other as well as how one field can be informed by the other. An analysis of the video game Red Dead Redemption 2 using reader response theory can illustrate …
Resitance Art And Urban Space: A Strategic Comparison Of Artistic Urban Space Usage In Buenos Aires And San Francisco, Adeline Rose Schmitz
Resitance Art And Urban Space: A Strategic Comparison Of Artistic Urban Space Usage In Buenos Aires And San Francisco, Adeline Rose Schmitz
Undergraduate Honors Theses
In the early Twentieth century the Mexican Muralism movement reached two important port cities: San Francisco and Buenos Aires. The artists in these cities quickly adopted the usage of public art as means to insert political dialogue into the everyday life of their citizens. Throughout the years the resistance art in these cities has evolved in parallel, shaped by their dynamic histories of social and political change. This paper critically compares the evolutions of resistance art in Buenos Aires and San Francisco over the past twenty years. It does so by analyzing the public art archives of local collectives in …
The Dark House And Its Inhabitants, Emily Bielski
The Dark House And Its Inhabitants, Emily Bielski
MFA in Illustration & Visual Culture
From the inception of the genre, Gothic horror has been fixated on the domestic space in distress. This essay explores domestic archetypes and roles of the Gothic novel, serving as a “tour of the house”, analyzing the iconography of the dark castle, and how it externalizes and exacerbates the fears and behaviors of its inhabitants. The power dynamic of the household is starkly divided by the expectations and authority of masculine and feminine figures. In turn the “house” becomes a vehicle for the anxieties of the inhabitants—both experienced and inflicted—regarding gender, sexuality, isolation, and abuse. Exploration of the visual and …
Skin Echoes, Andreia Santana
Skin Echoes, Andreia Santana
Theses and Dissertations
Santana’s explores the intersection of biology and identity, incorporating living matter and performative gestures into installations to reflect on social constructs of history and gender. By observing water and its qualities of defying Western dichotomies, Skin Echoes focuses on the material interchanges across bodies and the wider material world.
The Landscape Does Not Care It Is A Landscape: A Utopian Pessimist Journey In Kentucky., Shachaf Polakow
The Landscape Does Not Care It Is A Landscape: A Utopian Pessimist Journey In Kentucky., Shachaf Polakow
Electronic Theses and Dissertations
These thesis and exhibition, invite the viewers to travel through different places in Central and Eastern Kentucky. The region’s landscape, like many other American landscapes, is often known to the public through the settler colonial lens—a lens that ignores Indigenous peoples’ history in the region. The work in the exhibition is a response to landscape art's history and its complicity with American settler colonialism- art that was recruited to create a new identity for the settlers and for the country from the beginning of the American Colonial Project. Landscape art was a crucial part of this effort, presenting the land …
Salty: A Diffractive Inquiry Of Visceral Knowing And Embodied Aesthetics, Mei Ling Chua
Salty: A Diffractive Inquiry Of Visceral Knowing And Embodied Aesthetics, Mei Ling Chua
Dissertations, Theses, and Capstone Projects
This dissertation takes a diffractive, onto-epistemological approach to everyday practices with salt in order to articulate an expanded understanding of meaning making and knowledge production. This research reckons with and challenges dominant modes of knowing that engage a Cartesian perspective to situate knowing as the exclusive domain of the mind in both form and topic of inquiry. This research acts simultaneously as both a direct practice of and metacognition about knowledge production by examining 1. the embodied (including sensory and emotional aspects) and 2. the relational (including interpersonal and socio-cultural) dimensions of experience as visceral knowing. This articulation of …
Metamorphis, Luca Lee Sobarzo Faust
Metamorphis, Luca Lee Sobarzo Faust
Theses and Dissertations
Web3D interactive experience that explores time, communication, and transformation, from a personal storytelling perspective. Hosted on a web platform, the experience displays three environments: Metamorphis, Cuir AI, and Hain. These spaces propose a fragmented narrative that seeks to interrogate both the characters and the viewer’s perception on the linearity of time
For Everyone's Eyes Only: Digital Art As Public Art (Agency, Accessibility, And Aura), Linda Dai
For Everyone's Eyes Only: Digital Art As Public Art (Agency, Accessibility, And Aura), Linda Dai
Pomona Senior Theses
Should digital art qualify as public art? This thesis aims to explore the significance of this question in a contemporary context by cross-examining the two genres in terms of creative agency, accessibility, and aura. Through various interviews and case studies with global artists, I examine similarities and differences in materiality and engagement in public and digital art and the implications of my findings under broader, theoretical frameworks. I further seek to understand how the relationship between technology, art, and society has shifted over time. Ultimately, I argue that the fluidity of digital art allows to exist in public and private …
Goodbye? Reflections And Stream Of Consciousness On, Underneath And Around The Creation Of “Hello?”, Leonard Shevel Gurevich
Goodbye? Reflections And Stream Of Consciousness On, Underneath And Around The Creation Of “Hello?”, Leonard Shevel Gurevich
Senior Projects Spring 2023
Senior Project submitted to The Division of Arts of Bard College.
Rendering The Cyberfag: An Examination On The Spatial Sociology Of Grindr, Matthew Paul Gershovich
Rendering The Cyberfag: An Examination On The Spatial Sociology Of Grindr, Matthew Paul Gershovich
Senior Projects Spring 2023
Rendering the Cyberfag: An Examination on the Spatial Sociology of Grindr attempts to dissect, theorize, and expose the current dismality of gay existence and space in direct correlation with the inception of the digital realm. The investigation begins by establishing a lexicon of socio-spatial attributes that aim to establish the reader within a basis of the spatial vulnerabilities attached with queer identities. A contextualizing chronology of aspects of queer history is presented; beginning with the act of cruising, and its subsequent demise during the AIDS epidemic. In parallel, the thesis follows the creation of the internet, which birthed gay anonymous …
From Fashion, To Violence, To A Forgotten Era: The Zoot Suit And Mexican-American Youth Culture In 1940’S America, Adelaide Iris Ord Treadwell
From Fashion, To Violence, To A Forgotten Era: The Zoot Suit And Mexican-American Youth Culture In 1940’S America, Adelaide Iris Ord Treadwell
Senior Projects Spring 2023
Senior Project submitted to the Division of Social Studies of Bard College.
Playing To Win: The Effects Of Implementing Gamification Strategies In Product Marketing, Sabrina Stone
Playing To Win: The Effects Of Implementing Gamification Strategies In Product Marketing, Sabrina Stone
CMC Senior Theses
Let’s play a game. What effect do you think video games have on twenty-first-century marketing? In this age defined by its nature of digitality, capturing the attention of consumers is an arduous competition. Through market segmentation, research, and the observable variables of consumer behavior, product marketing has turned to video games as a solution to appeal to younger demographics. Gamification is an increasingly applied product marketing strategy employed to increase favorable metrics. Of those key performance indicators (KPIs), boosted measures such as click-through rates, impressions, and engagement rates suggest that gamification is a strategic opportunity to persuade consumers to take …
Justifying Injustice: How Caricatured Depictions Of African Americans Impacted Worldwide Perception, Jaida Noble
Justifying Injustice: How Caricatured Depictions Of African Americans Impacted Worldwide Perception, Jaida Noble
Global Honors Theses
Despite racist depictions of African Americans in art seeming to be behind us, the consequences of such representation, including the baggage of stereotypes alongside them, live on. This paper will argue that the racist caricaturing of Black people throughout history has been used as a form of propaganda, affecting the overall perception of African Americans and influencing policies that have determined them as belonging to the lower levels of the American caste system.
Converting Horizontal Media For Vertical Platforms, Eric A. Hernandez
Converting Horizontal Media For Vertical Platforms, Eric A. Hernandez
Graphic Communication
Today, most media is viewed on mobile phones and seen on a vertical screen. There are very few methods for converting horizontal media into vertical media for vertical platforms. This manual shows new ways to redesign horizontal content so that it looks better on vertical displays; I imagine watching things like the Super Bowl or the The Grammys on TikTok or Instagram with a new broadcast design that is more attractive.
Confronting Contemporary Mythmaking: On Artists’ Engagements With Popular Culture, Jonathan Case
Confronting Contemporary Mythmaking: On Artists’ Engagements With Popular Culture, Jonathan Case
MFA in Visual Arts Theses
This paper begins by outlining an understanding of how the culture industry operates in American culture and explores ways to counter the transmission of modern mythmaking through art. As described in Roland Bathes’s Mythologies, mythmaking in the contemporary context serves to sever current systems of power and coercion from the historic processes of their creation; to naturalize the current neoliberal order and make it seem like the only way things could ever be. This sort of mythmaking is transmitted through popular culture, and many artists have responded to it through their practices. Herein I describe several different artists’ approaches, including …