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Full-Text Articles in Art and Design
Photography & Visual Perception, Rachel Leigh Bell
Photography & Visual Perception, Rachel Leigh Bell
Open Educational Resources
This online class introduces students to the basic materials, terms and methods of digital photography. Students will be introduced to the digital camera, including camera settings and controls, but can also work with any photographing device. This is a hands-on class and students will photograph subjects indoors and outdoors, upload, edit, and print image files. Students will complete photo assignments throughout the semester as well as a final project that incorporates the techniques and themes covered in the course.
Do You Wanna Go Dancing?, Anthony Kascak
Do You Wanna Go Dancing?, Anthony Kascak
Graduate Theses and Dissertations
The transdisciplinary art work within Do you wanna go dancing? unpacks the experience and perception of my interpersonal relationships, as well as the role that touch and introspection has in my visual arts practice and everyday life. I am interested in pairing the act of looking with the sensation of touching through specific installation and arrangement of intimate imagery, ceramic fragments and frames, and manual or digitally fabricated surfaces. The negotiation of these installations orient the viewer to consider their positionality within space, as well as the extent in which distance, intimacy, and vulnerability fluctuate inside these psychological spaces.
The …
East Of Adams, Autumn Walter
East Of Adams, Autumn Walter
Senior Honors Projects
East of Adams is a photography project that explores the conservationist messaging ofAnsel Adams’s historical work and translates this work into shooting the Acadia National Park in Maine. Adams is well known for his documentation of our national parks in the western United States during the 1930s and 1940s. Armed with his large format camera he created his images in order to speak to the importance of conserving the natural beauty ofAmerica’s unique wild lands. Inspired by Adams’s drive to use photography in order tomotivate conservation, East of Adams will focus on similar goals within the Eastern United States at …
Not All Dreams Are Nightmares, Not All Nightmares Are Dreams, Neal G. Polallis
Not All Dreams Are Nightmares, Not All Nightmares Are Dreams, Neal G. Polallis
MSU Graduate Theses
My art deals with mental illness, particularly schizophrenia, PTSD (Post-Traumatic Stress Disorder), and addiction.
It is how I work out the problems in my relationships and within my head. My art is where I explore
ideas, alternate possibilities, my dreams, and my fears. Drawing inspiration from photographers such as
Jerry Uelsmann, Richard Avedon, and Irving Penn; painters like Caravaggio, Picasso, and Bacon, as well as,
concepts from the Surrealists and the Futurists, the art I produce is dream-like: familiar objects in unrelated
places. The work that I create stems from years of working with patients in their most acute states. …
Noah Fidlin Senior Art Portfolio, Noah J. Fidlin
Noah Fidlin Senior Art Portfolio, Noah J. Fidlin
Senior Art Portfolios
An art, photography and design magazine that combines analog and digital media.
Francesca, Madison B. Jones
Francesca, Madison B. Jones
2020 Symposium Creative Works
Created using instant film, this piece was taken apart and destroyed before a new image was formed. Looking at the image from the back and scraping and sanding at the layers of chemicals was an attempt at finding some remnant of the original image. It is delving into the idea of the importance of content within an image and explores the resurrection of an image in a new way.
Plausible Expositions With Possible Expeditions, Nikolaus D. James
Plausible Expositions With Possible Expeditions, Nikolaus D. James
Electronic Theses and Dissertations
Influenced by video games and cinema, in this body of work, Plausible Expositions with Possible Expeditions, I use objects to create scenarios that suggest a narrative. The scenes are then photographed and displayed through cathode-ray tube televisions and viewers use their own knowledge and ideas about the objects to create that narrative. Each of these objects has is own data set, and the most common have a universal data set—information surrounding the object that is widely recognized, much like how a crowbar is commonly associated with crime. Similar to playing a video game, an algorithm is used when viewing my …