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Full-Text Articles in Art and Design

Ripe Spoils, Yan Cynthia Chen Jan 2024

Ripe Spoils, Yan Cynthia Chen

Theses and Dissertations

Chen’s practice primarily focus on sculptures and installation. She explores the interplay between the idea of nature and the constructed environment, by examining how language informs what we know. The central thesis, "Ripe Spoils", employs citrus fruits as symbols for bodily experiences and personal identity, investigating their cultural and historical significance. Her sculptures summon the qualities and embedded meanings in materials like paper pulp and clay, wax and citrus fruits, often resulting in abstracted forms evocative of the human body. This thesis paper and exhibition reflect on themes like mortality and the essence of self.

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Structura Lux, Anton Pleshka Jan 2024

Structura Lux, Anton Pleshka

MSU Graduate Theses

In the evocative realm of installation art, my creative research

navigates the nuanced interplay between light and space, with the

ambitious goal of transforming the viewer’s perceptions through

immersive environments. This venture is more than a creative journey;

it is a phenomenological exploration that emphasizes the primacy

of lived experience in artistic expression. My installations, through

manipulation of light and form, evolve into conversations between my

intentions as an artist and the experiences of the audience, crafting

moments that intentionally elicit a wide spectrum of responses and

challenge the traditional confines of visual storytelling.


Creating Project Contrast: A Video Game Exploring Consciousness And Qualia, Pierce Papke May 2023

Creating Project Contrast: A Video Game Exploring Consciousness And Qualia, Pierce Papke

Honors Projects

Project Contrast is a video game that explores how the unique traits inherent to video games might engage reflective player responses to qualitative experience. Project Contrast does this through suspension of disbelief, avatar projection, presence, player agency in storytelling, visual perception, functional gameplay, and art. Considering the difficulty in researching qualitative experience due to its subjectivity and circular explanations, I created Project Contrast not to analyze qualia, though that was my original hope. I instead created Project Contrast as an avenue for player self-reflection and learning about qualitative experience. While video games might be just code and art on a …


Can You See It?: Providing Visual Arts Access To Audiences With Visual Impairment And Blindness, Rowan A. Puig Davis Jan 2020

Can You See It?: Providing Visual Arts Access To Audiences With Visual Impairment And Blindness, Rowan A. Puig Davis

Senior Projects Spring 2020

Senior Project submitted to The Division of Arts of Bard College.


Liable To Change, Jody Travis Thompson May 2019

Liable To Change, Jody Travis Thompson

Graduate Theses and Dissertations

Liable to Change is a body of paintings in which I explore diverse approaches to the representation of visual space. Depictions of space and movement change throughout the pictures by combining various artistic conventions, such as trompe l’oeil realism and non-objective, geometric abstraction. Oil paint, resin, beeswax, and other materials create built-up surfaces which contain the history of their making. Interaction between various finishes and light on these surfaces changes based on the viewers' proximity to the painting. Images of monkey bars, lattice, golden ratio and flower of life patterns provide a structure through which line, form, and space are …


Passing, Paul Kelley Dec 2017

Passing, Paul Kelley

The STEAM Journal

Passing is a Site-specific public installation assembled with plastic and an iPad. At its center, the iPad displays a video loop of a human image repeatedly walking in and out of the frame. The work maintains my foundational interest in having the viewer slow down to have a more thoughtful and absorptive experience with the work and surrounding space – continuing my practice of challenging viewer’s expectations and putting them in a position to stop and question.


Cold Hard Facts, Paul Kelley Nov 2016

Cold Hard Facts, Paul Kelley

The STEAM Journal

COLD HARD FACTS is an ephemeral installation composed of a projector, digital images and ice. The work continues my interest in having the viewer slow down to have a more thoughtful and absorptive experience with the work and surrounding space. With a short-lived duration, the piece considers the transitory nature of things and how truths can be misconstrued as facts, whereas truths are malleable and facts are not. They are cold, hard and indifferent.


Meta-Forms, Rickey P. Bump May 2016

Meta-Forms, Rickey P. Bump

Electronic Theses and Dissertations

The artist discusses his Master of Fine Arts exhibition, Meta-forms, held at the Tipton Gallery in downtown Johnson City. Exhibition dates are from March 14 through March 25, 2016. The artworks on display are a series of drawings made from carving wood panels and sheet metal and are accompanied with a large scaled site-specific installation. The exhibition culminates from research of historic and contemporary figures for non-objective art. The author gives insight to the artistic process while creating his exhibition, as well as their personal connection with the artwork.


The Effects Of Affective Arousal On Color Perception And Memory, Nicole Elizabeth Lang Jan 2016

The Effects Of Affective Arousal On Color Perception And Memory, Nicole Elizabeth Lang

Senior Projects Spring 2016

The link between affective arousal, color perception, and color memory was explored by inducing fear, sadness, or embarrassment in 158 participants who them completed a color perception and memory task. It was predicted that participants experiencing fear or embarrassment would more often correctly identify and remember red and green than a neutral condition whereas experiencing sadness would lead to less correct identification and memory for blue and yellow than neutral. There was only a marginally significant effect of fear on color memory for red. In the low arousal condition, there was an effect of fear on color memory for green …


Pressing: Where The Objective Meets The Subjective, Mariana Parisca May 2015

Pressing: Where The Objective Meets The Subjective, Mariana Parisca

Undergraduate Theses—Unrestricted

Through this essay I describe the theoretical and anthropological ideas that led to the creation of the Cushing Series. An interest in the obsession with photography in popular culture leads to an understanding of the permeation of structured reasoning beyond scientific research and into everyday life. Taking evidence from photography, and philosophy of science I establish the limitations of structured reasoning, both as a way of perceiving the world and as an understanding of identity, and define surface and frame as its physical representation. Using Sartre’s existential theory and phenomenological anthropology I then describe the infinite subjective existence of …